New blender sculpting is coming soon.
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The new Blender is released! 2.64 (scroll and click)
Absolutly astonished!
This program is becoming the more poweful of its generation!
It's like a "black hole" :it catchs all is passing near it!
It will be the ultima program on the earth!From Blender site
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good news, good news
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Fantastic work! (and shows off Blender). Looks like the real thing. Maybe now someone will pay for the real thing to be made. Is there a kickstarter to fund artists? (I hope this is a great thinker, to be so formidable--and not just an angry guy.)
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Virtual Art!
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Virtual art, virtual galleries, shows, virtual money... and virtual artists of course. Virtual life then, virtual friends, communities...
Art was always virtual, after all. Life was not.
Or, was it?Let's forget it. All this time I got involved on this virtual art, it was a great opportunity for learning some more on drawing, sculpting. It helped me a lot in real painting.
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A great blender and cycles tutorial on airplane modeling.
Free in Polish language, you have to pay for the english version.
http://airplanes3d.net/wm-000_e.xml#excerpt3
A new one,
Sculpted and rendered using the new blender 2.64. (no dyntopo or other external help here)
For sculpting I just used the remesh modifier (similar but not that powerful to zbrush dynamesh). Subdivided at ~3.2M quad faces.
Textures are by combining boxmapping and vertexpainting in cycles. IMO, supperior procedural shaders than in zbrush. -
A presentation of the new features of blender 2.64 release.
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bloody nice work in that model michalis!
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Thanks Oli.
Pilou said that blender is a black hole that eats everything.
Not quite true, because it loses blood as well. Most developers find a work, sooner or later, and leave unfinished parts. It's a true war. Who will be the winner, we can't say. For every dev blender loses, three new are taking his place.
Interesting, isn't it?We have to pay for the software we use. If not, this turns us to a cockroach or something.
In case of blender we should start donating. -
@unknownuser said:
For every dev blender loses, three new are taking his place.
Modern restoration by Alessandro Algardi (XVIIe siècle)
Herakles and Lerna's Hydra -
@Pilou
Horrible sculpting BTW. A full macaroni. -
Hi Michalis,
what a wonderful sculpture
This man seems to be taken in his instant feeling. We can imagine his history, a hard and strong one certainly; no doubt a worthy personality ...
Bravo! for this pure sculpting.
This work hide completely the huge skill you manage to lead this work to this end.
I keep in mind the superlatives
+++Simon
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Oh, SImon, you're too kind.
I'm trying hard for a more simple and spontaneous way to sculpt in a 3d environment.
To do, to draw, what you really need and nothing more, this is art IMO. Very difficult, though simple.
These days, we havea lot of apps that let us press some buttons and have some more or less impressive results.
More or less predictable results though. (Prometheus movie, demonstrates such art)
Zbrush is the winner. Though, sculpting there, under a render preview that only lies, you don't have any idea how your work looks under a decent render. A pathtraycer for instance.
That's why I prefer to work in blender. These few, from a 4 years zbrusher. -
Trivial question : do you use graphicpen or special mouse with Blender ?
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A humble wacom, bamboo wide. Three years now.
I may buy a better one, soon.
For sculpting mostly.
In blender, in edit mode, I use my old favorite logitech G5, usb. -
@michaliszissiou said:
I'm trying hard for a more simple and spontaneous way to sculpt in a 3d environment.
To do, to draw, what you really need and nothing more, this is art IMO. Very difficult, though simple.Hi Michalis,
Here are some works from ancient masters.
I just have scanned for you three pictures taken by Luciano Pedicini around the Farnese collection of antique sculptures: Museo Archeologico Nazionale di Napoli, Material: Marble.Farnese Palace
Antinoüs _ Farnèse, period of Hadrian (131 - 137 A.D.)
Venus Callipyge _ Farnèse. (first century A.D., marble copy of a Hellenistic work of the second century BC)
Pan and Daphnis _ Farnèse. (marble copy of an original of the second century BC)
(good quality (25Mb) png pictures sent to you (just to feel the marble ))
@unknownuser said:
That's why I prefer to work in blender.
You are one of the guys who decides me to go and learn Blender. I know that will be hard, but no matter. My so little time at disposal is the bad point.
++ simon
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Thank you Simon. So much!
Nice hellenistic - grecoroman sculpting.
Living in athens, I use to visit great places of art, like the archeological national museum. (even the ambiguous new acropolis museum). Sculpture of archaic or classic period is, by far, superior though.
Recently, I have this idea, this obsession: a key to unlock this mystery; how ancient greek sculptors were approaching the shapes, the drawing. It sounds weird but I found it in byzantine wall painting of ~1300.
It's a game of knowledge to me. This is why I virtually sculpt in a 3d environment.Marble. Difficult to approach it as a shader on a decent, pathtrace based renderer. Especially archaic, aged marbles, full of red oxides and the remains of the colors they had.
Regarding colors. Some approach from archeologists to show us how the ancient sculpture could look like are a bit ridiculous. So, straight to the source. Terracottas figurines demonstrate it.
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@michaliszissiou said:
Recently, I have this idea, this obsession: a key to unlock this mystery; how ancient greek sculptors were approaching the shapes, the drawing.
I would like to propose you the reading of the first chapters of a book written by a French architect very important by many means (see a little Googling ). It could be able to provide you some answers to the questions that you are actually asking for.
The book is in two volumes. I have found the English translations by two different translators: the Henry Van Brunt one and the other by Benjamin Bucknall. I frankly do not know which is the bestViollet-le-Duc, Eugène-Emmanuel, 1814-1879.
(please use the download links All Files: HTTPS or the editable web page on Open Library. Because Google books don't offers them anymore)
Discourses on architecture, translated from the French by Benjamin Bucknall.
http://archive.org/details/lecturesonarchi01violgoog
http://archive.org/details/lecturesonarchi02violgoogDiscourses on architecture, translated from the French by Henry Van Brunt
http://archive.org/details/discoursesonarc00violgoog@unknownuser said:
p26
LECTURES ON ARCHITECTURE.
the man to the breast of the quadruped with such perfect address
that the most experienced critic would imagine he was contem-
plating a correct and delicate study from nature. The impossible
becomes so like reality that even now we think of the centaur as
living and moving, as well known to us as the dog or the cat.
The physiologist,—Cuvier in hand,—comes and proves that this
creature, which you know as well as if you had seen it running in
the woods, could never have existed,—that scientifically, it. is a
chimera,—that it could neither walk nor digest,—that its two
pairs of lungs and its two hearts are the most ridiculous of sup-
positions. Which would be the barbarian, the savant or the
Greek sculptor ? Neither : but the criticism of the savant shows
us that Art and the Knowledge of facts,—Art and Science,—Art
and Civilisation,—may hold their course utterly apart. What
matters it to me as an artist that a man of science proves to me
that such a being cannot exist, if I have the consciousness of its
existence; if I am familiar with its gait and its habits ; if my
imagination pictures it in the forests ; if I endow it with passions
and instincts ? Why rob me of my centaur ? What will the
man of science have gained when he has proved to me that I am
taking chimeras for realities ? Most certainly the Greeks of
Aristotle's time knew enough of anatomy to be aware that a
centaur could not actually exist; but they respected the Arts in
an equal degree with Science, and would not suffer the one to
destroy the other,—a sufficient proof, be it observed, that we have
in them a people which, for us artists at any rate, is not barbar-
ous. In the statuary of the Greeks, how many irregularities does
science disclose to us I how many faults does the anatomist
discover ! Whence then that nobility which casts a halo around
these works ? How is it that a Greek statue in a museum full
of competing objects of interest,—though mutilated, out of
place, in a false light, and mounted on a pedestal often absurdly
inappropriate,—still maintains an aspect of grandeur which makes
all neighbouring sculpture seem clumsy and vulgar ? Are we to
suppose that the Athenian women were all queenlike in their
mien and in the delicacy and beauty of their forms? Certainly
not. It was Art that imparted to those forms their inimitable
air of distinction; by Art, in fact, they were re-created.
Art, the same essentially, may present itself amongst other
nations, in a different type of civilisation, provided always that
it proceeds in the same manner, having its origin in the imagina-
tion of man, and using nature only as an instrument, with whose
recondite appliances it must be well acquainted, but of which it
must not be the slave. The sculptor who created the centaur,
succeeded in giving his fiction an air of reality, by attentively
studying the mechanism and the minute details of actual creation.Cheers,
Simon.
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@michaliszissiou said:
Recently, I have this idea, this obsession: a key to unlock this mystery; how ancient greek sculptors were approaching the shapes, the drawing. It sounds weird but I found it in byzantine wall painting of ~1300.
It's a game of knowledge to me.Michaelis,
Please continue.
Here are some slide lectures that include those subjects. What do you think?
My only inkling on what you are saying is some similarities in the Kalos or standards of beauty. I think the ancient Greek sculptors' result is different than say, the Renaissance, or Modern sculpture, or yours. But you are talking about "approaching the shapes", not necessarily "results". Please elucidate if you have a moment. Peter
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Hi Peter,
Kenny's site you propose to Michalis is a so great link
(actually watching: "Early Ancient Greek Sculpture Part1 of 2"
*s
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