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    New blender sculpting is coming soon.

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      @pilou, 😄
      We gonna need a bronze casting.
      It's a 500k faces mesh, it's rather a big file for posting. As a obj file of course which means that you have to build your own shaders etc.
      Now you, as well, you're facing the scale issue. How many details are needed now... how deeper to carve...
      Anyway, it's not a good sculpt.
      A digital sculptor should be able to work exactly into this environment.
      We should never forget that sculpture doesn't stop on the outline of a figure. It's rather an abstract composition of lights and shadows, shapes that start inside the mesh and have references to the background. Or the opposite.

      Regarding a known issue on architectural visualization.
      A building and some nature, trees around. If a good tree generator is in use, providing detailed trees... then the 3d building starts looking fake. Fine details suddenly needed, bevels on sharp edges, very precise texturing, etc etc. Design is the most important, of course, but I'm talking about technical issues, at least.

      @pilou, edit:
      http://www.3dsaloon.fr/phpbb3/viewtopic.php?t=2587
      Thank you so much! Too kind comments, from orgelf and Kargall as well. 😳

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        A real hdri is... a real hdri. 😆
        Crisper light...

        https://dl.dropbox.com/u/24090090/OliHDRtest2.jpg

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        • pilouP Offline
          pilou
          last edited by

          The new Blender is released! 2.64 😮 (scroll and click)

          Absolutly astonished! 😲
          This program is becoming the more poweful of its generation! 😎
          It's like a "black hole" :it catchs all is passing near it! ☀
          It will be the ultima program on the earth! 😉

          From Blender site

          http://wiki.blender.org/uploads/thumb/d/d7/Blender2.64_cycles_fisheye.png/400px-Blender2.64_cycles_fisheye.png

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • majidM Offline
            majid
            last edited by

            good news, good news 👍

            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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            • pbacotP Offline
              pbacot
              last edited by

              Fantastic work! (and shows off Blender). Looks like the real thing. Maybe now someone will pay for the real thing to be made. Is there a kickstarter to fund artists? (I hope this is a great thinker, to be so formidable--and not just an angry guy.)

              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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              • pilouP Offline
                pilou
                last edited by

                Virtual Art! 😎

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Virtual art, virtual galleries, shows, virtual money... and virtual artists of course. Virtual life then, virtual friends, communities...
                  Art was always virtual, after all. Life was not.
                  Or, was it?

                  Let's forget it. All this time I got involved on this virtual art, it was a great opportunity for learning some more on drawing, sculpting. It helped me a lot in real painting.

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    A great blender and cycles tutorial on airplane modeling.
                    Free in Polish language, you have to pay for the english version.
                    http://airplanes3d.net/wm-000_e.xml#excerpt3
                    A new one,
                    Sculpted and rendered using the new blender 2.64. (no dyntopo or other external help here)
                    For sculpting I just used the remesh modifier (similar but not that powerful to zbrush dynamesh). Subdivided at ~3.2M quad faces.
                    Textures are by combining boxmapping and vertexpainting in cycles. IMO, supperior procedural shaders than in zbrush.

                    https://dl.dropbox.com/u/24090090/AntiqBronze.jpg

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      A presentation of the new features of blender 2.64 release.

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                      • olisheaO Offline
                        olishea
                        last edited by

                        bloody nice work in that model michalis! 😍

                        oli

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          Thanks Oli.
                          Pilou said that blender is a black hole that eats everything.
                          Not quite true, because it loses blood as well. Most developers find a work, sooner or later, and leave unfinished parts. It's a true war. Who will be the winner, we can't say. For every dev blender loses, three new are taking his place.
                          Interesting, isn't it?

                          We have to pay for the software we use. If not, this turns us to a cockroach or something.
                          In case of blender we should start donating.

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                          • pilouP Offline
                            pilou
                            last edited by

                            @unknownuser said:

                            For every dev blender loses, three new are taking his place.

                            😉 Modern restoration by Alessandro Algardi (XVIIe siècle)
                            Herakles and Lerna's Hydra

                            http://fr.museicapitolini.org/var/museicivici/storage/images/musei/musei_capitolini/percorsi/percorsi_per_sale/palazzo_nuovo/galleria/statua_di_ercole_restaurato_come_uccisore_dell_idra_di_lerna/9919-15-ita-IT/statua_di_ercole_restaurato_come_uccisore_dell_idra_di_lerna.jpg

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              @Pilou
                              😆
                              Horrible sculpting BTW. A full macaroni.

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                              • simon le bonS Offline
                                simon le bon
                                last edited by

                                Hi Michalis,

                                what a wonderful sculpture 😲 👍 👍

                                This man seems to be taken in his instant feeling. We can imagine his history, a hard and strong one certainly; no doubt a worthy personality ...

                                Bravo! for this pure sculpting.

                                This work hide completely the huge skill you manage to lead this work to this end. 👍

                                I keep in mind the superlatives

                                +++Simon

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  Oh, SImon, you're too kind.
                                  I'm trying hard for a more simple and spontaneous way to sculpt in a 3d environment.
                                  To do, to draw, what you really need and nothing more, this is art IMO. Very difficult, though simple.
                                  These days, we havea lot of apps that let us press some buttons and have some more or less impressive results.
                                  More or less predictable results though. (Prometheus movie, demonstrates such art)
                                  Zbrush is the winner. Though, sculpting there, under a render preview that only lies, you don't have any idea how your work looks under a decent render. A pathtraycer for instance.
                                  That's why I prefer to work in blender. These few, from a 4 years zbrusher.

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Trivial question : do you use graphicpen or special mouse with Blender ?

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • michaliszissiouM Offline
                                      michaliszissiou
                                      last edited by

                                      😆
                                      A humble wacom, bamboo wide. Three years now.
                                      I may buy a better one, soon.
                                      For sculpting mostly.
                                      In blender, in edit mode, I use my old favorite logitech G5, usb.

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                                      • simon le bonS Offline
                                        simon le bon
                                        last edited by

                                        @michaliszissiou said:

                                        I'm trying hard for a more simple and spontaneous way to sculpt in a 3d environment.
                                        To do, to draw, what you really need and nothing more, this is art IMO. Very difficult, though simple.

                                        Hi Michalis,
                                        Here are some works from ancient masters.
                                        I just have scanned for you three pictures taken by Luciano Pedicini around the Farnese collection of antique sculptures: Museo Archeologico Nazionale di Napoli, Material: Marble.

                                        Farnese Palace

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/656370_farnese.jpg

                                        Antinoüs _ Farnèse, period of Hadrian (131 - 137 A.D.)

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/scan075.jpg

                                        Venus Callipyge _ Farnèse. (first century A.D., marble copy of a Hellenistic work of the second century BC)

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/scan076.jpg

                                        Pan and Daphnis _ Farnèse. (marble copy of an original of the second century BC)

                                        http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/scan077.jpg

                                        (good quality (25Mb) png pictures sent to you (just to feel the marble 😉 ))


                                        @unknownuser said:

                                        That's why I prefer to work in blender.

                                        You are one of the guys who decides me to go and learn Blender. I know that will be hard, but no matter. My so little time at disposal is the bad point.

                                        ++ simon

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                                        • michaliszissiouM Offline
                                          michaliszissiou
                                          last edited by

                                          Thank you Simon. So much!
                                          Nice hellenistic - grecoroman sculpting.
                                          Living in athens, I use to visit great places of art, like the archeological national museum. (even the ambiguous new acropolis museum). Sculpture of archaic or classic period is, by far, superior though.
                                          Recently, I have this idea, this obsession: a key to unlock this mystery; how ancient greek sculptors were approaching the shapes, the drawing. It sounds weird but I found it in byzantine wall painting of ~1300.
                                          It's a game of knowledge to me. This is why I virtually sculpt in a 3d environment.

                                          Marble. Difficult to approach it as a shader on a decent, pathtrace based renderer. Especially archaic, aged marbles, full of red oxides and the remains of the colors they had.

                                          Regarding colors. Some approach from archeologists to show us how the ancient sculpture could look like are a bit ridiculous. So, straight to the source. Terracottas figurines demonstrate it.


                                          dama.jpg

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                                          • simon le bonS Offline
                                            simon le bon
                                            last edited by

                                            @michaliszissiou said:

                                            Recently, I have this idea, this obsession: a key to unlock this mystery; how ancient greek sculptors were approaching the shapes, the drawing.

                                            I would like to propose you the reading of the first chapters of a book written by a French architect very important by many means (see a little Googling 😉 ). It could be able to provide you some answers to the questions that you are actually asking for.
                                            The book is in two volumes. I have found the English translations by two different translators: the Henry Van Brunt one and the other by Benjamin Bucknall. I frankly do not know which is the best 😕

                                            Viollet-le-Duc, Eugène-Emmanuel, 1814-1879.

                                            http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/viollet-le-duc-2-d362e.png

                                            (please use the download links All Files: HTTPS or the editable web page on Open Library. Because Google books don't offers them anymore)
                                            Discourses on architecture, translated from the French by Benjamin Bucknall.
                                            http://archive.org/details/lecturesonarchi01violgoog
                                            http://archive.org/details/lecturesonarchi02violgoog

                                            Discourses on architecture, translated from the French by Henry Van Brunt
                                            http://archive.org/details/discoursesonarc00violgoog

                                            http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/DiscoursesOnArchitecture_001.jpg

                                            http://i274.photobucket.com/albums/jj245/Spendauballet/generalPicts/DiscoursesOnArchitecture_002.jpg

                                            @unknownuser said:

                                            p26
                                            LECTURES ON ARCHITECTURE.
                                            the man to the breast of the quadruped with such perfect address
                                            that the most experienced critic would imagine he was contem-
                                            plating a correct and delicate study from nature. The impossible
                                            becomes so like reality that even now we think of the centaur as
                                            living and moving, as well known to us as the dog or the cat.
                                            The physiologist,—Cuvier in hand,—comes and proves that this
                                            creature, which you know as well as if you had seen it running in
                                            the woods, could never have existed,—that scientifically, it. is a
                                            chimera,—that it could neither walk nor digest,—that its two
                                            pairs of lungs and its two hearts are the most ridiculous of sup-
                                            positions. Which would be the barbarian, the savant or the
                                            Greek sculptor ? Neither : but the criticism of the savant shows
                                            us that Art and the Knowledge of facts,—Art and Science,—Art
                                            and Civilisation,—may hold their course utterly apart. What
                                            matters it to me as an artist that a man of science proves to me
                                            that such a being cannot exist, if I have the consciousness of its
                                            existence; if I am familiar with its gait and its habits ; if my
                                            imagination pictures it in the forests ; if I endow it with passions
                                            and instincts ? Why rob me of my centaur ? What will the
                                            man of science have gained when he has proved to me that I am
                                            taking chimeras for realities ? Most certainly the Greeks of
                                            Aristotle's time knew enough of anatomy to be aware that a
                                            centaur could not actually exist; but they respected the Arts in
                                            an equal degree with Science, and would not suffer the one to
                                            destroy the other,—a sufficient proof, be it observed, that we have
                                            in them a people which, for us artists at any rate, is not barbar-
                                            ous. In the statuary of the Greeks, how many irregularities does
                                            science disclose to us I how many faults does the anatomist
                                            discover ! Whence then that nobility which casts a halo around
                                            these works ? How is it that a Greek statue in a museum full
                                            of competing objects of interest,—though mutilated, out of
                                            place, in a false light, and mounted on a pedestal often absurdly
                                            inappropriate,—still maintains an aspect of grandeur which makes
                                            all neighbouring sculpture seem clumsy and vulgar ? Are we to
                                            suppose that the Athenian women were all queenlike in their
                                            mien and in the delicacy and beauty of their forms? Certainly
                                            not. It was Art that imparted to those forms their inimitable
                                            air of distinction; by Art, in fact, they were re-created.
                                            Art, the same essentially, may present itself amongst other
                                            nations, in a different type of civilisation, provided always that
                                            it proceeds in the same manner, having its origin in the imagina-
                                            tion of man, and using nature only as an instrument, with whose
                                            recondite appliances it must be well acquainted, but of which it
                                            must not be the slave. The sculptor who created the centaur,
                                            succeeded in giving his fiction an air of reality, by attentively
                                            studying the mechanism and the minute details of actual creation.

                                            Cheers,

                                            Simon.

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