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    Screw threads simulated on a cylinder

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    • E Offline
      EJAMM
      last edited by

      Excellent points gentlemen. Thank you all, I will give it a try and post my results...thanks again to all who responded.

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      • E Offline
        EJAMM
        last edited by

        To them what cares...I was able to achieve my goal by using the grouping and move/copy option. It worked great and was rather easy, thanks to everyone for your assistance.

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        • Dave RD Offline
          Dave R
          last edited by

          Good deal.

          Etaoin Shrdlu

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          • Dave RD Offline
            Dave R
            last edited by

            It sounds like your thread pitch is too fine. spread them out a bit and you shouldn't have any problem. If you're only simulating threads there's no need for them to be spaced to the real pitch of the threads. Besides, if you put them too close together you'll just end up with the threaded thing looking black.

            Etaoin Shrdlu

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            • A Offline
              Aroundthebend
              last edited by

              You have hit the nail on the head! I'm using a 1.5mm radius cylinder (small electrical connections I'm illustrating). The tread pitch was set at .5mm. I found I had to space the circles (thread) no less than 2mm to get it to work OK without the faces disappearing. I've also found reduceing the number of sides in the circle's used can over come this problem.

              Using a 2.5mm radius cylinder (24s) would allow me to space the thread at 1mm intervals. Anything less than 1mm the cylinder faces would disappear!

              Thanks Dave R for your response. This problem does not seam to happen on my Mac; but I may not have drawn treads at such a small size. I'll look into this later. The power of the CPU may have something to do with it!?

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              • Jean LemireJ Offline
                Jean Lemire
                last edited by

                Hi folks.

                See this SU file for ideas.


                Threaded rod approximation.skp

                Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  I believe what you were running into is SketchUp's inability to create very tiny faces. You can trick sketchUp into doing it however by making a copy of the component, scaling the copy up by a factor or 100 or 1000, then make the copies of the end circle at the correct spacing for the scale factor you used. When you're finished, close the giant copy and delete it. The original one will have the tiny faces it needs.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

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                  • pilouP Offline
                    pilou
                    last edited by

                    @ Jean : thx for the V6 โ˜€

                    Cool trick of Movie star! ๐Ÿ˜‰

                    http://www.dvdclassik.com/upload/images/critique-le-voyage-dans-la-lune-melies7.jpg

                    http://concordecine.free.fr/images/affiche/14.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      This problem does not seam to happen on my Mac; but I may not have drawn treads at such a small size. I'll look into this later. The power of the CPU may have something to do with it!?

                      SU don't love mm! Some functions are sensible at this size! ๐Ÿ˜ฎ

                      Just Scale * 1 000 ๐Ÿ’ญ

                      Draw anything you want and if you want absolutly mm (for some cotations) make an "unscale" of 1 000 ๐Ÿ˜‰

                      Here some ideas for some screw method ๐Ÿ˜‰

                      By Kito Raup
                      [flash=560,315:xw0a3hpc]http://www.youtube.com/v/pNTetL3Udkc[/flash:xw0a3hpc]

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • A Offline
                        Aroundthebend
                        last edited by

                        I've been using the same process Dave R described above for some time. But recently I've been having problems with this process. When I copy the circle on the end of a cylinder (or a hole) the faces on the cylinder (or hole) disappear; leaving me a mesh of lines!
                        To get around this problem I've been grouping the threads as ArCAD-UK mentioned. The problem with this is that these threads are displayed as a thick line not thin as it would be using my first method (as I has 'profiles' set on in the styles dialog window). I output to vector to use in Illustrator.

                        Has any one else come across this problem? I find that this problem is hit and miss! Looking back it seems to happen on more complicated items like bolts, nuts.

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                        • A Offline
                          Aroundthebend
                          last edited by

                          Hi all, On testing the above on my Mac OS 10.6 I had the same problems. I did find if I enlarged the 1.5mm radius cylinder by 2 (to create a 3mm radius) I could create a simulated thread spaced at 1mm intervals. I then scale the cylinder back down (.5) to give me a thread spaced at .5mm.
                          I need to show this detail as the items are shown at a large scale. They are being used in instruction manuals.

                          Sorry! I did not see this topic had a second page. Dave R and Pilou have already covered this point. Dave R's point about using a copy of a component to do this task is a very good idea; Thanks Dave R.

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