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SketchyPhysics 3.2 Need bug reports!

Scheduled Pinned Locked Moved SketchyPhysics
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  • G Offline
    gregol
    last edited by 29 Oct 2011, 15:02

    solved my problem with this modification:

    Link Preview Image
    Google Code Archive - Long-term storage for Google Code Project Hosting.

    favicon

    (code.google.com)

    best,
    G

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    • T Offline
      Trogluddite
      last edited by 30 Oct 2011, 01:43

      Having fun playing with SP - my first go at real physics modelling.

      However, I'm having lots of random crashing when the simulation is running.
      Sometimes I can run many times over without any crashes at all, other times, almost immediately after pressing the play button.

      -Seems to affect all of my models, not any one particular file or geometry type.
      -My 'noob' models are all pretty simple, mostly using just the default geometry from the SP toolbar.
      -Always crashes to 'Runtime ended in an unusual way' or just straight to the desktop, never a 'bugsplat'.
      -Tried all the forum recommendations I could find - no shadows, no edges, SP UI screen closed, disabling OpenGL acceleration, etc.
      -Apart from the crashes, the models behave just as I would expect.
      -SU8 is generally very stable on my machine when not running SP.
      -WinXP SP3, Q6700 CPU, 2GB RAM, GeForce 8400 GS, SU8, SP3.2.

      I did see in earlier posts a request for error report generation. I think that this would be a very good idea, even if it is just a 'crash dump' text log that could be e-mailed manually.

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      • T Offline
        tspco
        last edited by 30 Oct 2011, 13:36

        Models slipping and sliding on "floor".
        I just made a simple 4wheel drive model with a servo for steering, steering works. model moves,model doesn't respond to steering, "floor" is just too slick (or at least that is the way I am describing it)
        Also there is a "hopping model" issue.
        any solutions?
        I also just noticed this thread was started nearly a year ago, several reports, nothing from the creator of this plugin within the past few months. Is there anyone reading this?

        SU make 2017, /Twilight Render Hobby
        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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        • T Offline
          tspco
          last edited by 8 Nov 2011, 01:05

          Camera track and follow, do not work when recording animation frames.
          A screen recorder doesn't work well at all, the video is stuttery, and looks like junk.

          SU make 2017, /Twilight Render Hobby
          Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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          • E Offline
            Edtronix
            last edited by 18 Nov 2011, 11:37

            If one downloads a Sketchyphysics Model from 3D warehouse directly into Sketchup it needs to be Exploded first in before running it else there will be a Bug Splat!

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            • T Offline
              tspco
              last edited by 18 Nov 2011, 13:00

              @edtronix said:

              If one downloads a Sketchyphysics Model from 3D warehouse directly into Sketchup it needs to be Exploded first in before running it else there will be a Bug Splat!

              Never had that issue, but you need to make sure that you are running the same version of SP as the downloaded model, this has been my experience anyway.
              Bug Splats are a way of life when using SP, you just keep going, and if you have more than two or three splats on one model, then you may need to figure out why.

              SU make 2017, /Twilight Render Hobby
              Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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              • Y Offline
                yonic
                last edited by 4 Dec 2011, 13:21

                Uh... well... I used SP for 2 years... but now that I donwloaded the new version of SP, I founded a bug...

                On SketchUp 8 Pro, when I use the Joint Connector, in SketchyPhysics 3.2, the cursor turns white somehow, when it should be black. When I hold the CTRL key the plus (+) mark does not appear near the cursor...
                And so, connecting joints don't work anymore.

                I tried to follow the message of NotSoNaff, but nothing works.

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                • D Offline
                  Don East
                  last edited by 22 Dec 2011, 15:49

                  Is there a fix for SketchyPhysics 3.2 so it will run on a computer that says you need 3.2. Every time I load 3.2 it shows that I still have 3.1. I finally have created a car with motors attached to each wheel. This model will move in a straight line and I can successfully change speeds of the motors. However whenever I ad another function i.e. a hinge on the front wheels to have the car turn, the model falls apart. It appears that adding any new functions to the successful moving model just negates the first setup. Where can I find good tutorials for the use of this program. I've seen amazing videos of models doing great things with SketchyPhysics i.e. a jeep traveling across ruff terrain. I would like to master these things. Please help.
                  Don

                  http://sketchupbydawn.blogspot.com/

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                  • T Offline
                    tspco
                    last edited by 22 Dec 2011, 23:55

                    Hi Don, OK when you add another ie a hinge so a car turns, first thing is don't use a hinge use a servo. What I did at first, was hit all the tutorials I could find, and get other people's models from the warehouse, take them apart see what makes them "tick".
                    I have done OK, using this procedure. there is one tutorial in particular, that helped me out immensely. look at this.
                    http://www.youtube.com/watch?v=71NlDJlA9S0
                    watch this perhaps even save it and watch it again, when needed.
                    This video will get you started.
                    Let me know if I can help you out.

                    SU make 2017, /Twilight Render Hobby
                    Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                    • D Offline
                      Don East
                      last edited by 25 Dec 2011, 05:31

                      tspco, I have been working with the YouTube video you listed. An it's the one I'm having the problems following. It works fine until I put on the servo and then the model falls apart. It's like the servo planed over the other hinge or motor just negates all the previous setup. Any thoughts?
                      Don

                      http://sketchupbydawn.blogspot.com/

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                      • T Offline
                        tspco
                        last edited by 25 Dec 2011, 05:39

                        in this case the hinges are grouped to the boxes, servos are connected to boxes, then the rear motors and the servos are grouped to the body, then it "should work". please note the difference between grouped and connected.PM me for more
                        just a thought, grouping the motors and servos to the body should be the last thing you do before running the simulation. If it works great if not post your model to me in a pm and I will try to troubleshoot it. just the skp please. SP is a tough one to learn what is connected to what and what is connected to what. Again pleaase PM me for more that way this thread stays as it was OK

                        SU make 2017, /Twilight Render Hobby
                        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                        • DesertRavenD Offline
                          DesertRaven
                          last edited by 6 Aug 2012, 01:19

                          Hey Chris are you still out there? Never found an answer about the error message in this thread!?

                          simplicity is the ultimate sophistication

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                          • Dan RathbunD Offline
                            Dan Rathbun
                            last edited by 16 Sept 2012, 15:29

                            Chris..

                            there appear to be at least 117 issues logged,... none have been acknowledged that I can see.

                            Link Preview Image
                            Google Code Archive - Long-term storage for Google Code Project Hosting.

                            favicon

                            (code.google.com)

                            ❓

                            I'm not here much anymore.

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                            • Bryan KB Offline
                              Bryan K
                              last edited by 16 Sept 2012, 22:11

                              I've lost the joint tools.

                              See my portfolio at https://delphiscousin.blogspot.com/

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                              • A Offline
                                aldenkr
                                last edited by 9 Aug 2013, 01:09

                                I have been having a repeating problem when playing sketchyphysics, it will play for a short time then I receive Microsoft visual c++ runtime error, has requested a shut down in an unusual way contact applications providers for update. This the only time I receive this error, that is only when sketchyphysics is running or trying to. no other applications have this problem.
                                Is there any answers or suggestions
                                Help please

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                                • jojo9J Offline
                                  jojo9
                                  last edited by 19 Aug 2013, 09:21

                                  Hi,

                                  i get following errors with the last version 3.2 (Dec, Mac)


                                  what for a symbol? i found no corresponding files in my Sketchy Physics folder


                                  always the same Reset dialog, when i push reset


                                  start position, with everything (simple hinge joint) correctly aligned


                                  strange out-balanced end position, when i simply push Play/Pause. I have to put my car in a 45 degr. position so that everything works correctly.

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