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    SketchyPhysics 3.2 Need bug reports!

    Scheduled Pinned Locked Moved SketchyPhysics
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    • G Offline
      gregol
      last edited by

      I have just updated to MAC OS X Lion 10.7, Sketchup 7 (7.0.8656), Sketchyphysics 3.2
      All my Sketchyphysics tools are empty, I can open them but nothing in and I get this error loading message when I open Sketchup:

      @unknownuser said:

      Error Loading File ChildFrame.rb
      uninitialized constant WxError Loading File downloader.rb
      no such file to load -- net/httpError Loading File downloader1.rb
      no such file to load -- socketError Loading File input.rb
      no such file to load -- sketchyphysics3/virtualkeycodes.rbError Loading File JointTool.rb
      can't convert nil into StringError Loading File midi.rb
      can't convert nil into StringError Loading File Newton.rb
      can't find the symbol init'Error Loading File PrimsTool.rb can't convert nil into StringError Loading File sketchyphysics.rb no such file to load -- SketchyPhysics3/ClassExtensions.rbError Loading File SketchyPhysicsTool.rb can't convert nil into StringError Loading File SketchyReplay.rb can't convert nil into StringError Loading File Sound.rb can't find the symbol SDL_Init'Error Loading File SP_midi.rb
      NoMIDIDestinations

      Any ideas?
      😢
      Best,
      G

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      • G Offline
        gregol
        last edited by

        solved my problem with this modification:

        Link Preview Image
        Google Code Archive - Long-term storage for Google Code Project Hosting.

        favicon

        (code.google.com)

        best,
        G

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        • T Offline
          Trogluddite
          last edited by

          Having fun playing with SP - my first go at real physics modelling.

          However, I'm having lots of random crashing when the simulation is running.
          Sometimes I can run many times over without any crashes at all, other times, almost immediately after pressing the play button.

          -Seems to affect all of my models, not any one particular file or geometry type.
          -My 'noob' models are all pretty simple, mostly using just the default geometry from the SP toolbar.
          -Always crashes to 'Runtime ended in an unusual way' or just straight to the desktop, never a 'bugsplat'.
          -Tried all the forum recommendations I could find - no shadows, no edges, SP UI screen closed, disabling OpenGL acceleration, etc.
          -Apart from the crashes, the models behave just as I would expect.
          -SU8 is generally very stable on my machine when not running SP.
          -WinXP SP3, Q6700 CPU, 2GB RAM, GeForce 8400 GS, SU8, SP3.2.

          I did see in earlier posts a request for error report generation. I think that this would be a very good idea, even if it is just a 'crash dump' text log that could be e-mailed manually.

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          • T Offline
            tspco
            last edited by

            Models slipping and sliding on "floor".
            I just made a simple 4wheel drive model with a servo for steering, steering works. model moves,model doesn't respond to steering, "floor" is just too slick (or at least that is the way I am describing it)
            Also there is a "hopping model" issue.
            any solutions?
            I also just noticed this thread was started nearly a year ago, several reports, nothing from the creator of this plugin within the past few months. Is there anyone reading this?

            SU make 2017, /Twilight Render Hobby
            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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            • T Offline
              tspco
              last edited by

              Camera track and follow, do not work when recording animation frames.
              A screen recorder doesn't work well at all, the video is stuttery, and looks like junk.

              SU make 2017, /Twilight Render Hobby
              Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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              • E Offline
                Edtronix
                last edited by

                If one downloads a Sketchyphysics Model from 3D warehouse directly into Sketchup it needs to be Exploded first in before running it else there will be a Bug Splat!

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                • T Offline
                  tspco
                  last edited by

                  @edtronix said:

                  If one downloads a Sketchyphysics Model from 3D warehouse directly into Sketchup it needs to be Exploded first in before running it else there will be a Bug Splat!

                  Never had that issue, but you need to make sure that you are running the same version of SP as the downloaded model, this has been my experience anyway.
                  Bug Splats are a way of life when using SP, you just keep going, and if you have more than two or three splats on one model, then you may need to figure out why.

                  SU make 2017, /Twilight Render Hobby
                  Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                  • Y Offline
                    yonic
                    last edited by

                    Uh... well... I used SP for 2 years... but now that I donwloaded the new version of SP, I founded a bug...

                    On SketchUp 8 Pro, when I use the Joint Connector, in SketchyPhysics 3.2, the cursor turns white somehow, when it should be black. When I hold the CTRL key the plus (+) mark does not appear near the cursor...
                    And so, connecting joints don't work anymore.

                    I tried to follow the message of NotSoNaff, but nothing works.

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                    • D Offline
                      Don East
                      last edited by

                      Is there a fix for SketchyPhysics 3.2 so it will run on a computer that says you need 3.2. Every time I load 3.2 it shows that I still have 3.1. I finally have created a car with motors attached to each wheel. This model will move in a straight line and I can successfully change speeds of the motors. However whenever I ad another function i.e. a hinge on the front wheels to have the car turn, the model falls apart. It appears that adding any new functions to the successful moving model just negates the first setup. Where can I find good tutorials for the use of this program. I've seen amazing videos of models doing great things with SketchyPhysics i.e. a jeep traveling across ruff terrain. I would like to master these things. Please help.
                      Don

                      http://sketchupbydawn.blogspot.com/

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                      • T Offline
                        tspco
                        last edited by

                        Hi Don, OK when you add another ie a hinge so a car turns, first thing is don't use a hinge use a servo. What I did at first, was hit all the tutorials I could find, and get other people's models from the warehouse, take them apart see what makes them "tick".
                        I have done OK, using this procedure. there is one tutorial in particular, that helped me out immensely. look at this.
                        http://www.youtube.com/watch?v=71NlDJlA9S0
                        watch this perhaps even save it and watch it again, when needed.
                        This video will get you started.
                        Let me know if I can help you out.

                        SU make 2017, /Twilight Render Hobby
                        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                        • D Offline
                          Don East
                          last edited by

                          tspco, I have been working with the YouTube video you listed. An it's the one I'm having the problems following. It works fine until I put on the servo and then the model falls apart. It's like the servo planed over the other hinge or motor just negates all the previous setup. Any thoughts?
                          Don

                          http://sketchupbydawn.blogspot.com/

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                          • T Offline
                            tspco
                            last edited by

                            in this case the hinges are grouped to the boxes, servos are connected to boxes, then the rear motors and the servos are grouped to the body, then it "should work". please note the difference between grouped and connected.PM me for more
                            just a thought, grouping the motors and servos to the body should be the last thing you do before running the simulation. If it works great if not post your model to me in a pm and I will try to troubleshoot it. just the skp please. SP is a tough one to learn what is connected to what and what is connected to what. Again pleaase PM me for more that way this thread stays as it was OK

                            SU make 2017, /Twilight Render Hobby
                            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                            • DesertRavenD Offline
                              DesertRaven
                              last edited by

                              Hey Chris are you still out there? Never found an answer about the error message in this thread!?

                              simplicity is the ultimate sophistication

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                              • Dan RathbunD Offline
                                Dan Rathbun
                                last edited by

                                Chris..

                                there appear to be at least 117 issues logged,... none have been acknowledged that I can see.

                                500 Internal Server Error

                                favicon

                                (code.google.com)

                                ❓

                                I'm not here much anymore.

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                                • Bryan KB Offline
                                  Bryan K
                                  last edited by

                                  I've lost the joint tools.

                                  See my portfolio at https://delphiscousin.blogspot.com/

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                                  • A Offline
                                    aldenkr
                                    last edited by

                                    I have been having a repeating problem when playing sketchyphysics, it will play for a short time then I receive Microsoft visual c++ runtime error, has requested a shut down in an unusual way contact applications providers for update. This the only time I receive this error, that is only when sketchyphysics is running or trying to. no other applications have this problem.
                                    Is there any answers or suggestions
                                    Help please

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                                    • jojo9J Offline
                                      jojo9
                                      last edited by

                                      Hi,

                                      i get following errors with the last version 3.2 (Dec, Mac)


                                      what for a symbol? i found no corresponding files in my Sketchy Physics folder


                                      always the same Reset dialog, when i push reset


                                      start position, with everything (simple hinge joint) correctly aligned


                                      strange out-balanced end position, when i simply push Play/Pause. I have to put my car in a 45 degr. position so that everything works correctly.

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