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    gregol

    @gregol

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    Latest posts made by gregol

    • RE: Convexhull no collision possible !!

      @rich o brien said:

      Nope, just set the container as Passive Rigid Body and the rocks as Active

      Alt + A to play animation

      THANKS

      πŸŽ‰

      posted in SketchyPhysics
      G
      gregol
    • RE: Convexhull no collision possible !!

      @rich o brien said:

      Blender

      Thanks!
      Downloading it as I am writing this message.
      Do I need to add any plugins ?

      posted in SketchyPhysics
      G
      gregol
    • Convexhull no collision possible !!

      Hello

      I have this bunch of rocks that I want to bring into a mold to make dry stack rock walls experiments (random organic stacking).

      But CONVEXHULL is not working, my rocks just fall to infinity. ❓

      It works with the other basic shapes, like DEFAULT, BOX, SPHERE, ....

      But this is not good because it leaves me with a lot of empty space between the rocks (they don't touch at all).

      I need collision with the "real" 3D of my rocks πŸŽ‰

      Any ideas or solutions ?

      posted in SketchyPhysics
      G
      gregol
    • RE: SketchyPhysics3.1

      @ashscott said:

      I'd love to help in some way with the furtherance of SP but I have only just begun to learn Ruby let alone everything else that is required.

      If I can help in any way I will. Personally I think SP could be a commercially viable product with a good polishing - anyone ever see any code for SP4? If its as good as it sounded I would pay for it.

      Has Chris totally dropped the SP project now? The whole thing is a testament to Chris' brilliance and I feel I have missed out to have not got seriously involved until now.

      β˜€ β˜€ β˜€ β˜€ β˜€ β˜€

      I support your desire to bring SP4 to the community !!!
      Maybe a Kickstarter campaign could send a message and bring more power to the cause !!!

      β˜€ β˜€ β˜€ β˜€ β˜€ β˜€

      posted in SketchyPhysics
      G
      gregol
    • RE: SketchyPhysics 3.2 Need bug reports!

      solved my problem with this modification:

      Link Preview Image
      Google Code Archive - Long-term storage for Google Code Project Hosting.

      favicon

      (code.google.com)

      best,
      G

      posted in SketchyPhysics
      G
      gregol
    • RE: SketchyPhysics 3.2 Need bug reports!

      I have just updated to MAC OS X Lion 10.7, Sketchup 7 (7.0.8656), Sketchyphysics 3.2
      All my Sketchyphysics tools are empty, I can open them but nothing in and I get this error loading message when I open Sketchup:

      @unknownuser said:

      Error Loading File ChildFrame.rb
      uninitialized constant WxError Loading File downloader.rb
      no such file to load -- net/httpError Loading File downloader1.rb
      no such file to load -- socketError Loading File input.rb
      no such file to load -- sketchyphysics3/virtualkeycodes.rbError Loading File JointTool.rb
      can't convert nil into StringError Loading File midi.rb
      can't convert nil into StringError Loading File Newton.rb
      can't find the symbol init'Error Loading File PrimsTool.rb can't convert nil into StringError Loading File sketchyphysics.rb no such file to load -- SketchyPhysics3/ClassExtensions.rbError Loading File SketchyPhysicsTool.rb can't convert nil into StringError Loading File SketchyReplay.rb can't convert nil into StringError Loading File Sound.rb can't find the symbol SDL_Init'Error Loading File SP_midi.rb
      NoMIDIDestinations

      Any ideas?
      😒
      Best,
      G

      posted in SketchyPhysics
      G
      gregol