How do I model skate parks - bowls - pools?
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Try the research forum with Jeff Hammond
It's a Master of this sort of sport modeling!Look his videos
[flash=560,315:1nf0oo3d]http://www.youtube.com/v/N4Z89k3n7Xc[/flash:1nf0oo3d]
By Jeff Hammond
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@unknownuser said:
With Bezier Spline and CurviLoft
All by Fredo 6
you can make every thing!
he uses them intensivelyPS And natural tools of Sketchup of course
You have alos Skin and Bubbles & Ferrari but Curviloft is the best for this sport!Jeff in action
[flash=560,315:5bl568qy]http://www.youtube.com/v/4Jgj30l29DE[/flash:5bl568qy]
[flash=560,315:5bl568qy]http://www.youtube.com/v/59Hwkvi0XUc[/flash:5bl568qy]
[flash=560,315:5bl568qy]http://www.youtube.com/v/k4xqXl57888[/flash:5bl568qy]cant do it yet =(
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where i can find the "wave tool" he says in the tutorial video? i dont have or i cant find it here =(
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At what minute, seconds of what video ?
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@anrk_sk8er said:
where i can find the "wave tool" he says in the tutorial video? i dont have or i cant find it here =(
lathe tool?
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@pbacot said:
@anrk_sk8er said:
where i can find the "wave tool" he says in the tutorial video? i dont have or i cant find it here =(
lathe tool?
i think so... lol my english is not so good
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@pbacot said:
@anrk_sk8er said:
where i can find the "wave tool" he says in the tutorial video? i dont have or i cant find it here =(
lathe tool?
by the way, how he can draw the arc by clicing the 3 points of the two segments?
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Peter, it's great that you want to use SketchUp to design skate parks but make sure you aren't trying to run before you've learned to walk. Learn the basics of SketchUp before you get too tangled up in all these plugins. You need those basic skills.
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Else By Jeff Hammond him self
@unknownuser said:
link to TIG's Extrude Edges suite which includes the lathe tool used in the video:
http://forums.sketchucation.com/viewtopic.php?p=217663#p217663 -
@dave r said:
Peter, it's great that you want to use SketchUp to design skate parks but make sure you aren't trying to run before you've learned to walk. Learn the basics of SketchUp before you get too tangled up in all these plugins. You need those basic skills.
I think i Know the basics... i did good projects on sketch, but i am not understanding these plugins..
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now it is working, i understood the curviloft and extrusion by lathe ... but i really dont know and that would be very very usefull to model my projects, how did the guy made that semi-circle by clicing 3 times in the end points of the 2 segments? is that a plugin or a simple command of sketchup?
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Ah I understand!(but when you speak about something inside a video, please give Minutes, second !
It's Arcs tool by Didier Bur
2 methods for draw an arc-circle
By 3 points
or
by Center and 2 points
Dialog box "Precision" will be the number of segments of the arcs!Plug will be in Menu Draw!
He use the Center and 2 points because he draw first 2 edges perpendicular equal
and must have the plug in short cut -
These are some involved plugins. I'm with you there. I think you may find some help in the curviloft thread itself. Some of these deserve at least a weekend class if not a book.
If you have a specific question like that, Peter. Link to the exact video and give the minute it occurs.
For example could the technique you saw be like in this video http://www.youtube.com/watch?v=o2pgjs3ao9U&feature=plcp
at 1:20 min.?
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Now its ok.. working fine =D tnx so much all of you (;
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my first model learning the plugins... i got this..
but i am having some trouble cause the flat isnt smooth. se the atached i made lines to do skinning cause wihthout them the plugin cant solve the edge =(
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see the flat? could someone help me to fix these trouble?
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Are you talking about the intersection in the middle?
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Without the file (SKP) how do you want that we can make some thing?
(save as V6 for users of 6,7,8 can reload it
And what plugin ? -
@hieru said:
Are you talking about the intersection in the middle?
yes, i saw the tutor video, and did the transtions ( the curves with radius ) using the loft, (curviloft) the flat of the 3 pools have diferent levels, and when i tryed to make the intersection of the flats with the skinning, it did a crazy thing :S
so i did the 3 segments, and one vertical, found the midle point of the distance of the high to low flat, and did 3 splines to try to smooth these diferences.. but without result, as you saw, there is something wrong.
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In hidden line mode I'd delete the problem intersection and use Curviloft's skin option to create a smooth replacement transition.
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