Updating Scenes In LO won't show shadow
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Hi,
I am experiencing an annoying problem in LO. I've done a model in SU and then I did working drawings in LO. however, when I adjust the shadow of a particular scene in SU then update that file in LO. The only thing that gets updated are added geometry, no shadow adjustments. In order to make the adjusted shadow appear, I have to right click the model viewport then go to scenes and look for the scene I'm working on. The bad thing about re-clicking the scene is it messes the location of the model in layout! Which causes mis aligned dimensions with that wavy thing beside the number. Is there a way to update shadow from an Updated SU model scene and apply it to LO without having to reclick the scene name?
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Did you update the scene in SketchUp? Does the viewport in LO show as modified?
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Yes I updated the scene in sketchup. then i reloaded the file in layout. however the shadow settings that i changed in sketchup scene did not apply. To make the revised shadow settings apply, I still have to right click on the viewport in LO then re-click the particular scene number under scenes tab, then when I click it, the viewport moves, so my dimensions and text are all messed up
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So the scene is listed as modified in the SketchUp Inspector?
When "modified" appears next to the scene name in the inspector, the viewport is no longer linked to that scene. It's still linked to the SKP file but not that specific scene so changes in the scenes parameters in SU won't appear. Don't modifiy the scene in the LO viewport and the shadows will appear just fine.
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Dave is correct, your scene in layout becomes modified once you right click into the model. That action detaches the reference from you saved scene.
Make sure you:
- Update your scene in SU.
- Save your SU file
- Update the reference in LO
- Make sure the exact same scene is selected in LO with no "modified" prefix.
- Render
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Make sure you:
- Update your scene in SU.
- Save your SU file
- Update the reference in LO
- Make sure the exact same scene is selected in LO with no "modified" prefix.
Yes this is what I do. How ever the geometry changes that I did in SU are the only ones that I see updated in the LO viewport, not the shadows. And in the sketchup scenes, I have diff shadow settings per scene. But when I look at the shadows in LO, it seems like theres only one shadow setting which applies to all viewport in LO.
Example.
I edit a moulding size and shadow setting(it already has an original shadow settings) in SU then I save it then update reference in LO. The only thing I see adjusted is the moulding size, shadow remains as the original one.
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You still haven't answered the question about whether the Scene is identified as "modified" in the SketchUp Inspector in LayOut. If it is, changes to the style, including shadows, won't update in the view.
Post the LayOut file or at least a screen shot showing the selected viewport AND the SketchUp Inspector.
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Sorry about that. Where can I see the sketchup inspector? How does it look?
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In LayOut go to Window>SketchUp Model. Select it. The Inspector should appear on the right.
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Hi. I just checked. the sketchup inspector says (modified) on the scenes.. so how do i fix this? or how did this happen? so there's no way i could update my shadows?
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@unknownuser said:
Hi. I just checked. the sketchup inspector says (modified) on the scenes.. so how do i fix this? or how did this happen? so there's no way i could update my shadows?
Simply reselect the correct scene and render. Anytime you access te SU model through LO, the scene is modified. You will see in the pull down list all the original scenes in your SU model.
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great that worked. however some of my viewports are moving when i re-click their scenes in the inspector? is there a way to may the viewport view be retained when re-clicking the scene?
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when you say "right clicking into the model" do you mean when i enter the viewport then right clicking or simple right clicking a viewport without entering it?
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I also found out that when i put a scale to the viewport in LO, that's the time it becomes (modified). so whats the proper way of scaling a viewport without making it modified? because when i load a particular scene from SU, it has no proper scale.
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@unknownuser said:
however some of my viewports are moving when i re-click their scenes in the inspector? is there a way to may the viewport view be retained when re-clicking the scene?
The "moving" indicates you modified the camera position/zoom level by editing in the viewport. Set up that view as a scene in SketchUp and don't modify it in LayOut.
@unknownuser said:
when you say "right clicking into the model" do you mean when i enter the viewport then right clicking or simple right clicking a viewport without entering it?
I can't see where anyone said anything about "right clicking into the model." If you don't want the viewport to show as modified, don't enter the viewport. Make all your changes in SketchUp and update the reference in LO.
@unknownuser said:
I also found out that when i put a scale to the viewport in LO, that's the time it becomes (modified). so whats the proper way of scaling a viewport without making it modified? because when i load a particular scene from SU, it has no proper scale.
It sounds to me as if you're choosing an Ortho view for the viewport in LO. Of course this will cause the viewport to be modified because it doesn't match the scene ion SketchUp. AS I've already said, make the settings in SketchUp. Set up the Ortho view in SketchUp and set the camera to Parallel Projection. The viewport for that scene will then give you the option to select the desired scale.
It sounds to me as if you're trying to run before you've learned to walk. Perhaps you would do well to spend some time with the Help files.
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Dave, it was me that incorrectly said "right click" into the model. I simply meant editing into the model in Layout. Once you do that, you now have a "modified" view. I never edit the SU model in LO FWIW.
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Set up the Ortho view in SketchUp and set the camera to Parallel Projection. The viewport for that scene will then give you the option to select the desired scale.
that's exactly what i do. but once i select my desired scale for the viewport (with scenes done in SU). it becomes "modified"
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Sonder, my apologies. I didn't see that.
Paolo-Pablo, you must be doing something else to the view port to make it "modified." Simply selecting the viewport and setting a scale won't change it to "modified." Are you setting a non-ortho scene in SketchUp to Ortho in LayOut? That would create the "modified" viewport.
Try this:
Open the attached SKP file.
Send it to LayOut.
With the Viewport selected, choose Scene 1 and select a scale setting (1:4) in the SketchUp Inspector. Watch the label for the scene in the inspector.
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@unknownuser said:
Set up the Ortho view in SketchUp and set the camera to Parallel Projection. The viewport for that scene will then give you the option to select the desired scale.
that's exactly what i do. but once i select my desired scale for the viewport (with scenes done in SU). it becomes "modified"
You need to select the SU reference, then select the scene, then scale it, then render it.
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@unknownuser said:
Set up the Ortho view in SketchUp and set the camera to Parallel Projection. The viewport for that scene will then give you the option to select the desired scale.
that's exactly what i do. but once i select my desired scale for the viewport (with scenes done in SU). it becomes "modified"
Paolo..........are you "single clicking" (just selecting) the viewport.........or "double clicking" the viewport.
Single click should result in non-modified scene.
Charlie
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