How to debug?
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@dan rathbun said:
@tomot said:
@dan rathbun said:
line 7: no argument for the instance method
DefinitionsList.add()
No that's not it ! ..... nice try!..... try again?
Wow... that's strange! An empty argument creates a new definition, whose name is "Component". The API does not mention this!!!
And Jim.. got it correct... although I would think Ruby would issue a
ScriptError
, something like "blah blah blah...`end' expected"Dan, FYI, I have used that particular code several times to space entities between 2 know points, equally. I don't recall who helped me with the original code, many years ago.
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@jim said:
Ruby Toolbar started - on Windows, it can open/close the Ruby Console, Clear it, and load/reload a file.
Jim: I get the following error when starting SU
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You need WIn32API.so
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I have written a debugger for Sketchup plugins with watches and breakpoints. Why isn't such a debugger already available? Would it be a good contribution to the community? The breakpoints based on watched variable changes seem like the best part.
Download the user guide that I attached.
It needs some work yet, as it processes only the Ruby snytax that I have
programmed with myself. It is a VB6 app. It would be free.Quote message
Face2Face plugin - autoextrusion between faces
Sent: Wed Dec 21, 2011 4:58 pm
by brian_concannonTIG,
I posted the plugin as you suggested, in the Resources/Plugins forum. It is being downloaded like crazy!
I hope you make it part of your Edgedraw plugins somehow.
anyway, I have written a debugger for Sketchup plugins with watches and breakpoints. Why isn't such a debugger already available? Would it be a good contribution to the community?
Quote message
Re: Face2Face plugin - autoextrusion between faces
Sent: Wed Dec 21, 2011 5:16 pm
From: TIG
To: brian_concannonIt would probably be a useful adjunct.
Why not post in the Developers' forum with a new thread.
You don't need to post the whole of your code, just some ideas to get a discussion rolling...
Thomthom, Jim and Dan are more in debugging etc than I am. I manually slog through with my own return nils, breaks, testing puts, UI.messageboxe, refreshes etc till I get it to work
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@brian_concannon said:
I manually slog through with my own return nils, breaks, testing puts, UI.messageboxe, refreshes etc till I get it to work
That's my method of debugging as well. A debugger would be welcome. There is one out there already SuRDebug: http://code.google.com/p/surdebug/wiki/SuRDebug
I never got around to fully make it work...
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I tried SurDebug early on and could not make it work either. I was told that the author got angry about some criticism, and he stopped working on it. There were no recent posts about it at the site that you show.
Debuggifier's concept is not as nice as the SurDebug concept, as it inserts debug statements after every Ruby statement in all or part of the code. It can be commented / uncommented at will, and totally removed ("undebuggified") when the Plugin development is complete. But I found it necessary to develop for my own programming, because Ruby is so hard to program with. Anyone using a true IDE knows this.
I will clean up Debuggifier a little and then post it. Since it is an EXE and requires VB6 DLL's to be installed with InstallShield etc, can I upload it to this forum? Can I upload a zip file?
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There's a 4mb limit and it'll will need to be .zip
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@thomthom said:
And under Windows you have this snippet to output the data to debuggers like DebugView:
http://forums.sketchucation.com/viewtopic.php?f=180&t=31216&p=274668#p274467A friend of mine showed me how to interface Unit Test (http://ruby-doc.org/stdlib-1.9.3/libdoc/test/unit/rdoc/Test/Unit.html) to the SketchUp API and the Ruby Console. It works really great for certain classes of scripts or methods and it allows you to develop a suite of tests that you can run automatically.
If anyone is interested I can add instructions to this forum.
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[encourage] [/encourage]
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