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    WIP render with free software

    Scheduled Pinned Locked Moved WIP
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    • novenaN Offline
      novena
      last edited by

      hi there,
      my name is Victor and this is my first post in this forum, first I have to say im not new to CG I have some experience working with autocad, 3D max and vray.
      I started working with sketchup around 6 months ago and recently discovered maxwell standalone plugin for SU so I decided to explore the possibilities using free software...
      software used:
      sketchup (free), maxwell standalone plugin (free), trees and bushes generated with arbaro (free), for grass used make fur plugin by tak2hata (free)
      still need to improve trees, the house is not finished yet only applied materials to glass and walls
      c & c are welcome

      120623-LUNGHUSEN.jpg

      http://hdzarkitektur.wordpress.com/

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      • EarthMoverE Offline
        EarthMover
        last edited by

        Welcome to the site Victor. The grass looks superb. Great illustration that FREE does not always mean worse.

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • Bryan KB Offline
          Bryan K
          last edited by

          Improve... what?

          Well done and thanks for the heads up on arbaro! Had not heard of that one.

          See my portfolio at https://delphiscousin.blogspot.com/

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          • novenaN Offline
            novena
            last edited by

            Thanks guys for your comments!
            here comes a little update with the trees, now the leaves are mapped and applied a opacity channel, the bark material needs some love... 3D trees generated with arbaro are not perfect for foreground but I think they look fine for the background (image rendered to 10 SL)

            BK-01.png

            http://hdzarkitektur.wordpress.com/

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            • novenaN Offline
              novena
              last edited by

              some progress:
              testing the new trees on the scene, next step: add textures and opacity channel to bushes leaves

              low resolution test image

              http://hdzarkitektur.wordpress.com/

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              • novenaN Offline
                novena
                last edited by

                hi guys, here comes an updated image (rendered at 16 SL), now I feel that trees and grass are almost ready... time to work with the house
                feel free to leave your c & c

                120628-LJUNGHUSEN.jpg

                http://hdzarkitektur.wordpress.com/

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                • jason_marantoJ Offline
                  jason_maranto
                  last edited by

                  It's looking great so far 👍

                  Best,
                  Jason.

                  I create video tutorial series about several 2D & 3D graphics programs.

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                  • novenaN Offline
                    novena
                    last edited by

                    Jason, thanks for your comments... and huge thanks for your great video tutorials

                    best
                    V

                    http://hdzarkitektur.wordpress.com/

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                    • novenaN Offline
                      novena
                      last edited by

                      my vacations are over and i'm back to work...
                      so here comes a little update, i'm trying a night scene image based lightning, I think it looks fine and it is ready to work the interiors...

                      image rendered at aprox. 18 SL, a lot of white small spots appeared and I have no idea how to get rid of them, probably rendering at least at 25 SL? or is it a matter of the materials? any suggestions? sketchup + maxwell standalone plugin (free)

                      the HDRI comes from here: http://www.openfootage.net/
                      C&C are welcome

                      120727-LJUNGHUSEN.jpg

                      http://hdzarkitektur.wordpress.com/

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                      • jason_marantoJ Offline
                        jason_maranto
                        last edited by

                        There are 2 possibilities I can think of (and it could be both at the same time):

                        1. you are using real glass (instead of AGS) for the windows.

                        2. the white of the walls exceeds RGB 225 (I rarely using anything brighter than 225 since that is the RGB value of a "white" sheet of paper)

                        But it is also possible that (since you are using the free version of the plugin) the complexity of the lighting (multiple light-sources) is causing the error due to late appearance of some of the lighting information... the pay versions of the plugin have the "production" engine which is better suited to complex lighting calculations (multiple light-sources).

                        This problem will most likely become more pronounced when rendering interiors.

                        Best,
                        Jason.

                        I create video tutorial series about several 2D & 3D graphics programs.

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                        • allanxA Offline
                          allanx
                          last edited by

                          Superb rendering.. congrats..

                          allanx

                          [Portfolio](https://www.coroflot.com/designers/work-stream?id)

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                          • novenaN Offline
                            novena
                            last edited by

                            Jason,
                            thanks a lot for your advises!

                            As you suggested I tried using AGS (with its default parameters) for the windows and used an RGB value of 218 for the white of the walls but the spots still were there... so in top of that I reduced the amount of lights to 4 in the interior and 3 outside and got an 'acceptable' result, but lost the reflections on the glass...
                            Im seriously thinking on purchasing the pay version of the plugin, but first wanted to explore the pros and cons of using free software and im quite happy with the results...

                            here comes the corrected image rendered at aprox. 17 SL (I will let it render at least at 20 or 21 SL and post it as finished)
                            best
                            V

                            120731-LJUNGHUSEN.jpg

                            http://hdzarkitektur.wordpress.com/

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                            • novenaN Offline
                              novena
                              last edited by

                              Allanx, thanks so much... i'm glad you like it

                              best
                              V

                              http://hdzarkitektur.wordpress.com/

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                              • novenaN Offline
                                novena
                                last edited by

                                hi there!
                                I have been working the interiors and here comes a little progress...
                                your C & C are welcome...
                                regards
                                V

                                120801-LJUNGHUSEN-int1.jpg

                                http://hdzarkitektur.wordpress.com/

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                                • novenaN Offline
                                  novena
                                  last edited by

                                  hi there,
                                  the finished images were posted here:
                                  http://forums.sketchucation.com/viewtopic.php?f=81&t=47108
                                  best
                                  V

                                  http://hdzarkitektur.wordpress.com/

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