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    FluidImporter free .obj importer Beta 1.0.5 Updated

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    • S Offline
      snorky
      last edited by

      fluidimporter doesn't work for me!
      (works fine only in a in a previous installation of o.s.)

      i try su7, su8, su8pro trial... 😒

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      • TIGT Offline
        TIG Moderator
        last edited by

        @snorky said:

        fluidimporter doesn't work for me!
        (works fine only in a in a previous installation of o.s.)

        i try su7, su8, su8pro trial... 😒
        How doesn't it work?
        It's very frustrating for developers to be told something doesn't work, but then give no clues as to the issue[s]...
        Does it appear on the Import menu list of types?
        Does it open a dialog for options?
        Does it run?
        Does it do anything at all?
        Is the imported object not as expected?
        Does it take a long time to process?
        Does Sketchup crash/bugsplat?
        If you open the Ruby Console before running the importer are there any error messages?
        Can you successfully open this OBJ file in another app like Blender?
        Are the OBJ/MTL files together and any textures in the folder as specified in the MTL?

        You see there are many questions unanswered...

        TIG

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        • S Offline
          snorky
          last edited by

          you're right, sorry!
          simply did not appear *. obj on the list of import formats ...
          I do not know what else to explain the problem.

          only now it is on the list

          mystery

          (translated by google)

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          • P Offline
            pmolsen
            last edited by

            Just tried to download fluidimporter. Web page comes back with an error Internal Server Error.

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            • TIGT Offline
              TIG Moderator
              last edited by

              pmolsen

              Worked fine for me just now.
              I'd PM you the zip BUT it's 11Mb...

              TIG

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              • P Offline
                pmolsen
                last edited by

                Worked that time thanks. I tried it for over an hour last night with the same error. Maybe they were doing maintenance.

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                • R Offline
                  redlerred7
                  last edited by

                  I have a problem as well

                  I open a new sketchup 8 window
                  I click File>Import
                  I change "All Supported Image Files" to ".obj files"
                  I select an obj file I exported from sketchup previously
                  I click import
                  The window freezes then closes
                  Bug splat appears

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    πŸ˜•
                    Do you get an options dialog auto-opening before the freeze happens ?
                    If so what settings have you tried/used?
                    Can you try it with a simple 'box' OBJ exported from a SKP.
                    Importing that should work.

                    When you installed the OBJ importer did you have 'admin rights'?
                    Is its .exe in Sketchup's Importers folder ?
                    Have you tried uninstalling it and reinstalling to see if that fixes it ??

                    If you have the Ruby Console open before the import starts are there any error messages ??

                    TIG

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                    • G Offline
                      GUNAWAN W
                      last edited by

                      just trying to import this model:
                      http://www.flyingarchitecture.com/download/DOT-modo-obj.zip
                      than bugsplat came out πŸ’š

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        @gunawan w said:

                        just trying to import this model:
                        http://www.flyingarchitecture.com/download/DOT-modo-obj.zip
                        than bugsplat came out πŸ’š
                        The obj file is strangely structured and the mtl lacks good color definitions.
                        I edited the file to ensure all of the 'o[bjects]' become g[roups] with the mtl material immediately afterwards and the matching g[roup]/mat entries before the 'f' blocks was removed.
                        Then it works - units=mm and flip-YZ...


                        stoool.PNG


                        stoool.zip

                        TIG

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                        • G Offline
                          GUNAWAN W
                          last edited by

                          Thanks TIG,will try it as your Sugestion πŸ˜„

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                          • iichiversiiI Offline
                            iichiversii
                            last edited by

                            Everything ive tried to import is causing bugsplats, πŸ˜’

                            Bring on the Rain...

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              @iichiversii said:

                              Everything ive tried to import is causing bugsplats, πŸ˜’
                              Post a simple OBJ/MTL file set [zipped] that you are having issues with and we can read/test it, to see if it's the file or your setup that needs fixing...

                              TIG

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                              • iichiversiiI Offline
                                iichiversii
                                last edited by

                                @tig said:

                                @iichiversii said:

                                Everything ive tried to import is causing bugsplats, πŸ˜’
                                Post a simple OBJ/MTL file set [zipped] that you are having issues with and we can read/test it, to see if it's the file or your setup that needs fixing...

                                I will have to get back to you on this later Tig, my Internet is down and I'm restricted to my iPhone 😐

                                Bring on the Rain...

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                                • W Offline
                                  wingman
                                  last edited by

                                  Hi sir! I tried using the fluidImporter but I'm having issues regarding the missing materials.. whenever I import an object in Sketchup the materials are always missing.. and sometimes it crashes.. please help on this.. thank you so much in advance!:)

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                                  • W Offline
                                    wingman
                                    last edited by

                                    Here are the images of the imported obj. file and the obj. image...


                                    GM Plutone Prev_01_PSig.jpg4aa5070b-6bfe-4690-9651-4b650ec5f938Large.jpg

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                                    • W Offline
                                      wingman
                                      last edited by

                                      imported obj. model


                                      imported 3d.jpg

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                                      • TIGT Offline
                                        TIG Moderator
                                        last edited by

                                        So the geometry is arriving OK ??
                                        You need to do some 'smoothing' as OBJs will always arrive 'faceted'...
                                        Presumably the option to import using textures is set 'on'.
                                        Do you have the OBJ's MTL file?
                                        Do you have the texture images specified in that file ?
                                        Can you PM the whole lot zipped so we can see what the issue is...

                                        TIG

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                                        • M Offline
                                          Mainline411
                                          last edited by

                                          Hi, I recently tried this .obj importer but it did not import textures I have tried all the different settings if someone could please work out what the error is even better import it and send me the .skp it would be most appreciated.

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                                          • TIGT Offline
                                            TIG Moderator
                                            last edited by

                                            To import materials associated with an OBJ file you need the matching MTL file.
                                            These files are readable when opened in a plain-text editor like Notepad.exe.
                                            Near the start of the OBJ code [let's assume it's called Filename.obj] there is a line specifying the MTL - saying something like mtllib Filename.mtl.
                                            This MTL file should be in the same folder as the OBJ file, unless the line of code specifies a subfolder.
                                            The MTL file defines all material e.g. name newmtl WoodColor, color Kd 0.890196 0.882353 0.870588, transparency d 1.000000 etc.
                                            If a specified material uses a texture then the name of its image file is given in the material's MTL code on a line starting with map_Kd.
                                            If there is a folder-path [given as say Textures**/**oak.png] then the image file is expected to be in that subfolder, that is itself in the MTL file's folder; however, if there is no subfolder given in the path then the image file is expected to be in the MTL file's own folder.

                                            The Importer is not clairvoyant - it can only work with the data in the file[s] that you give it.
                                            The most common reason for 'missing materials' is that they are simply missing! πŸ˜’

                                            TIG

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