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Invert model - show 'negative' space?

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  • N Offline
    nickdk
    last edited by 24 Apr 2012, 22:27

    Good evening πŸ˜„
    Is there a plug-in that will convert a model to its the negative space? (see image) πŸ˜›


    negative space.jpg

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    • J Offline
      jeff hammond
      last edited by 24 Apr 2012, 22:31

      @nickdk said:

      Good evening πŸ˜„
      Is there a plug-in that will convert a model to its the negative space? (see image) πŸ˜›

      you can use solid tools for that.

      dotdotdot

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      • N Offline
        nickdk
        last edited by 24 Apr 2012, 22:33

        I will investigate these Solid tools πŸ˜„
        thanks

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        • J Offline
          Jean Lemire
          last edited by 25 Apr 2012, 17:47

          Hi folks.

          Solid tools are available only in SU 8 Pro.

          See this SU file for two ideas (use scenes tabs) if you have only SU 8 free.


          Negative of a model.skp

          Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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          • P Offline
            pilou
            last edited by 25 Apr 2012, 22:29

            With the V8 Pro if your model is 'Waterproof' (solid) you can make a boolean difference between a bounding "box" and your first model πŸ˜‰
            Damned Jeff was more speedy by 30 seconds! πŸ’š

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • P Offline
              pilou
              last edited by 25 Apr 2012, 22:31

              Maybe for the V8 free Oscollean By Oscarlok can also works πŸ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • J Offline
                Jean Lemire
                last edited by 26 Apr 2012, 13:40

                Hi Pilou, hi folks.

                I changed my file to SU 6.

                Best regards

                Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                • P Offline
                  pilou
                  last edited by 26 Apr 2012, 14:21

                  Thanks for that! β˜€

                  Yes your second method is valuable for this sort of simple "straight object" πŸ‘

                  But maybe not with more organic object
                  With this a normal Boolean Difference should be used or your first manual method πŸ˜‰

                  http://www.110volts.net/media/catalog/product/cache/6/image/9df78eab33525d08d6e5fb8d27136e95/e/c/eclatemoteur.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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