Machine shop lamp n°006
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since the image is perfect, the only lack I notice (not your fault) is a odd behaviour of Thea with the out of focus areas, some metal reflections look crisp and fake. I already saw this effect in other works before.
Do you agree with this? perhaps is related to the render method you used? -
Really nice job on modeling and texturing!
Just curious: what was the render time for one of these images?
Congratulations!
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awesome stuff.. is the background in thea as well?
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Outstanding modeling and texturing. Your image reminds me of ---> http://vimeo.com/7809605
cheers -
Thanks guys.
@unknownuser said:
is a odd behaviour of Thea with the out of focus areas, some metal reflections look crisp and fake
Really? I see nothing really odd in the reflections... Anyway did not compared different render methods. That was TR1, I'll make a comparison with different presets.
@unknownuser said:
Just curious: what was the render time for one of these images?
Render time was quite quick (something like 80 passes per hour with progressive TR1) with the exception of the image with the light on, but you have to consider that the emitter's light shines through a double thin glass (the bulb) + a double glass with refraction (the diffuser) and caustics are involved.
@unknownuser said:
is the background in thea as well?
Yeah it's a HDRI from Sibl archive with environment+background+reflection and refraction maps. It's called "Van Kleef 03".
@unknownuser said:
Your image reminds me of ---> http://vimeo.com/7809605
Well thanks for the compliment, Alex Roman is really one of the best and that video is really amazing...Sadly I'm not absolutely close to him though.
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@massimo said:
Alex Roman is really one of the best and that video is really amazing
Agree with you there!
@unknownuser said:
...Sadly I'm not absolutely close to him though.
Don't agree with you there mate!
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I would have easily put money on the images being photos
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Great renders but equally great composition and shooting angles. Love the scratches as well!
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Thanks again guys, really appreciated.
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@massimo said:
Thanks guys.
@unknownuser said:
is a odd behaviour of Thea with the out of focus areas, some metal reflections look crisp and fake
Really? I see nothing really odd in the reflections... Anyway did not compared different render methods. That was TR1, I'll make a comparison with different presets.
For me those look a bit like non-conversed caustics from the filament trough glass (needs render longer or use TR2/render longer). Perhaps using "Super sampling = High" would average them a bit (if not used).
Still, these are fantastic renders, so real.
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Thanks Pentti.
@unknownuser said:
For me those look a bit like non-conversed caustics from the filament trough glass
Yeah I agree. That shot was rendered with TR1 preset with supersampling = high for long.
I'll try with TR2. -
Fiat lux!
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Fantastic image, Massimo! I love this one, instead , and thanks to your inspiration, I think I'll go for modeling and rendering it!
Here is a nice catalog from artemide, with the images of the lamps, and dimensions.
http://www.artemide.it/luce_servizi/download/cataloghi/docs/cataloghi/2011_design/flipping_book/files/assets/downloads/publication.pdf
Cheers!
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Thanks guys.
Yeah, Artemide has very nice products and I know that lamp. Good luck for your model&render. -
artemide has also some nice cad models on their website
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