Orthogonal Dimensioning
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I've been sifting through other posts and can't find the solution to this: I'm trying to dimension a house that has various plane changes on the exterior wall. I want to measure along the x or y axis, but am snapping to points not along the same axis. It gives me the diagonal dimension distance no matter how I pull the dimension string (along x, y, or perpendicular to the diagonal points). However, in another LO file I have, the dimensions read differently in each instance, so there must be some setting I'm missing?
Thanks
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Add some [temporary] orthogonal guidelines and snap to those.
You can always switch them off... -
Tig,
I had been messing around with snapping to temporary orthagonal points, but every time I moved the grips of the dimensions, it would either lose its scale and measure in paperspace or flip back to the diagonal distance.
I did figure out what was wrong, though! In the model dialogue box, the standard view was set to "none". I changed that to "top" and suddenly everything worked as it should. Any ideas why?
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To dimension a 'plan' you need a [non-perspective] 'top' view.
Guidelines can still help with skewed alignments... -
Yes, I had set up my scene in SU to be a non-perspective top view, but maybe it got slightly tweaked and that's why it registered as "none"? Thanks for the help.
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Save views as scene-tabs, then they are fixed.
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