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Wood texture problem

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  • J Offline
    Jeff Branch
    last edited by 12 Apr 2012, 00:38

    I am building a model of a side table and have imported a wood texture and painted it on a closed component. For some reason, when I go to adjust position of the texture, this option is not available when right clicking the opened component. See the image and note that there is no texture option. I made sure that the image was imported as a texture and even tried doing the same operation with a stock SketchUp wood texture. I am using Version 8. Help!

    See the image here:
    http://i186.photobucket.com/albums/x67/jobranch/TextureProblem.png

    Jeff

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    • S Offline
      solo
      last edited by 12 Apr 2012, 01:53

      If you show lines/hidden geometry and pick a face it will appear.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • M Offline
        mrossk
        last edited by 12 Apr 2012, 02:24

        you have to open the component for editing and paint on individual faces to be able to adjust them. You won't have that option if you apply textures to the "closed" component.

        https://www.mkaplanfinefurniture.com/

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        • J Offline
          Jeff Branch
          last edited by 12 Apr 2012, 02:34

          Solo - thanks, but I don't know what you mean by "show lines/hidden geometry and pick a face it will appear" - how do i do that?

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          • S Offline
            solo
            last edited by 12 Apr 2012, 02:42

            Top toolbar click on view, then 'hidden geometry', then right click on a face and the texture option will appear.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • G Offline
              Gaieus
              last edited by 12 Apr 2012, 05:34

              I think Michael is on the right track:

              @mrossk said:

              you have to open the component for editing and paint on individual faces to be able to adjust them. You won't have that option if you apply textures to the "closed" component.

              If you paint a group or component "from outside", you will not have access to texture positioning tools. You need to paint faces directly "inside" the component.

              What Solo says is that you cannot access texture positioning tools on curved surfaces either - only on their single facets when hidden geometry is on. I doubt this is the case with a table though.

              Gai...

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              • D Offline
                Dave R
                last edited by 12 Apr 2012, 10:26

                Yes, Michael is on the right track. You cannot adjust the grain direction if you paint a closed component. You must paint the faces in the component to be able to have any control over the orientation.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • P Offline
                  pilou
                  last edited by 12 Apr 2012, 11:00

                  @unknownuser said:

                  You cannot adjust the grain direction if you paint a closed component. You must paint the faces in the component to be able to have any control over the orientation.

                  Now it's little different with the new tool of Fredo 6 ThruPaint ☀
                  No Need to open the Component 😉

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • J Offline
                    Jeff Branch
                    last edited by 12 Apr 2012, 11:20

                    I did it Michael's way and it works. Thanks everyone!

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                    • D Offline
                      Dave R
                      last edited by 12 Apr 2012, 11:26

                      FWIW, typically with furniture pieces the grain either runs vertically or horizontally. Once you've got the grain direction set for a horizontal piece and a vertical piece, you can sample the material from one of those faces using the eye dropper or the Paint Bucket with Alt (or Command on the Mac) to apply it to the faces in other components. Even if you aren't seeing the material image you're sampling from, this works. I did a little thing on this here .

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • M Offline
                        mrossk
                        last edited by 12 Apr 2012, 12:38

                        Of course I learned it from Dave and his great blog/tutorials ☀

                        https://www.mkaplanfinefurniture.com/

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