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    Altared Images

    Scheduled Pinned Locked Moved Gallery
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    • Paul RussamP Offline
      Paul Russam
      last edited by

      @roger
      Only in a darkened room

      @Fletch
      You try holding an iPhone next your your ear with an iPad at arms length and spinning on the spot. If it wasn't for the fact that I'd sensibly had my 11am whisky it'd been a lot worse. πŸ˜‰

      @mac1

      @unknownuser said:

      well head or blowout preventer

      Nope

      I'll give you a clue, Inside the VAB an S-IC, S-IIB, S-IVB, LM,SM and CM are stacked on an MLP/LUT and then taken using the CT to either LC39A or LC39B whereupon the CT parks the MLP/LUT upon 6 of the things above

      Come on I'm practically drawing you a picture πŸ˜‰

      Paul Russam
      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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      • Bob JamesB Offline
        Bob James
        last edited by

        Tiedowns for the Mobile Launch Platform
        VAB - Vehicle Assembly Building
        S-IC, S-IIB, S-IVB, LM,SM and CM - Vehicle stages
        MLP/LUT - Mobile Launch Platform/Umbilical Tower
        CT - Crawler Tractor
        LC39A or LC39B - Launch Pads

        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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        • hellnbakH Offline
          hellnbak
          last edited by

          @paul russam said:

          Inside the VAB an S-IC, S-IIB, S-IVB, LM,SM and CM are stacked on an MLP/LUT and then taken using the CT to either LC39A or LC39B whereupon the CT parks the MLP/LUT upon 6 of the things above

          How many whiskies did you say you had? 😲

          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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          • Paul RussamP Offline
            Paul Russam
            last edited by

            Mr James is quite right.
            I got the as built drawings for the Mobile launch platform/Launch umbilical tower for the SaturnV, the scale of it is just fantastic. 78 pages of what you see below!

            I've seen a few models but I fancied doing my own, There are lots of photos of the Saturn V but finding good reference photos of the launch platform is hard work.


            Untitled.jpg

            Paul Russam
            English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

            1 Reply Last reply Reply Quote 0
            • hellnbakH Offline
              hellnbak
              last edited by

              You'd think that with something this massive they could have sprung for something a little beefier than those '49 Buick shock absorbers πŸ˜†


              1.jpg

              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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              • Paul RussamP Offline
                Paul Russam
                last edited by

                If I've understood it right, they're adjusters. the top and bottom connectors are threaded into the centre section and it's 8 sided like a big nut. Turning it with what must be the mother of all spanners would enable them to adjust the tie down's angle. That part of the drawing was hard to read.

                There are 2 ball joints (one at the top, one at the bottom) within the tie down post. I asume they'd have to adjust the tie downs position due to thermal expansion etc on the Launch platform.

                Paul Russam
                English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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                • leedeeteeL Offline
                  leedeetee
                  last edited by

                  This project is staggering. Wow. I have thoroughly enjoyed seeing all your fabulous WIP shots. Thanks for posting.

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                  • urgenU Offline
                    urgen
                    last edited by

                    @paul russam said:

                    Last nights render.....

                    ...O-O-o! 😲
                    ...Great,really Great!Thanks Paul! πŸ‘

                    --pupil forever...------

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                    • Paul RussamP Offline
                      Paul Russam
                      last edited by

                      Here's this weekend's panorama. 64 hours on a Core2 Quad 2.5Ghz 4000x2000 jpeg

                      https://lh4.googleusercontent.com/-Uamkg-K_r_c/T0IFHRJc37I/AAAAAAAAGHQ/QikYoZSLK5I/s800/Test23-Easy09-Exp18.jpg

                      Links to full size 4000x2000 jpeg

                      Link to panorama on Pixeet

                      Paul Russam
                      English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

                      1 Reply Last reply Reply Quote 0
                      • leedeeteeL Offline
                        leedeetee
                        last edited by

                        Could I ask what the stats for this model? (Apologies if I've missed it elsewhere).

                        Faces/mb etc?

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                        • Paul RussamP Offline
                          Paul Russam
                          last edited by

                          Edges : 4,573,393
                          Faces : 2,120,510
                          Components : 35,953
                          Groups : 6,100
                          Comp Definitions : 958
                          Layers : 63
                          Material : 256

                          Size : 65.5 Mb
                          Zipped : 41.5 Mb

                          Paul Russam
                          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

                          1 Reply Last reply Reply Quote 0
                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            really great stuff. Nice idea with the panoramas. Very inspiring!

                            I have some problems with twilightrender with huge models and big imagesizes. Mostly twilightrender gets stuck.

                            http://www.zz7.de

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                            • Paul RussamP Offline
                              Paul Russam
                              last edited by

                              I'm using XP and this model wouldn't render, it would get through the processing stage and then go straight to Complete without rendering anything. I then found this thread on the Twilight forum and it enabled me to have enough free memory to render it.

                              Additionally I used ThomThom's CleanUp plugin a extensively to purge a lot of waisted faces/edges etc. At one point I copied the model several times and in each one cleared out everything except floors or walls or windows etc. I then cleaned that particular model of everything (layers/styles/scenes/edges/faces etc etc)and then reimported it into a clean SketchUp file. This got rid of a lot of stuff I didn't even know was in there.
                              I thought I'd been efficient in my modeling but CleanUp showed just how wrong I was. 😳

                              Paul Russam
                              English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

                              1 Reply Last reply Reply Quote 0
                              • Paul RussamP Offline
                                Paul Russam
                                last edited by

                                Tonight's Render
                                3000x2250 Image looking from altar towards front doors with depth of field effect to focus eye on roundal in front of altar (I hope πŸ˜„ )
                                Click to View Progress - Updated every 10mins

                                Edit:
                                Instead of creating a new post, I'll just edit this one.

                                Here's the finished render and the pure SU view:

                                https://lh5.googleusercontent.com/-nA0Oup8RJ4Y/T0Nb9g7fdEI/AAAAAAAAGHY/0y-yEFEp2Fg/s700/Test24-Easy09-F14-Exp20.jpg

                                https://lh3.googleusercontent.com/-A2n560wyWVA/T0NcGf9qtNI/AAAAAAAAGHc/NtlFCJ7LifE/s700/Test24-SU.jpg

                                Something is not quite right with the rendering, if your look at the roundal on the floor you can see 1/4 of it look different, I've make it in 4 quarters so I could get 4x1200pix images for the texture(s).
                                In every other view its fine, I changed nothing and all the settings match in the 4 materials so I'm not sure what's going on.

                                Paul Russam
                                English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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