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Biased V Un-biased Renderers.

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  • U Offline
    utiler
    last edited by 14 Nov 2011, 23:26

    Hi guys,

    I confess, I don't when the difference... can someone humor me?

    πŸ˜„

    purpose/expression/purpose/....

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    • R Offline
      Rich O Brien Moderator
      last edited by 14 Nov 2011, 23:32

      One makes a guess based on a sampled area. (Biased)

      The other doesn't. (Unbiased)

      So, if light is bouncing around a room the biased will render a spot then assume from this calculation the surrounding is somewhat similar and then move to another spot. Thus it's faster.

      Whereas, the unbiased is looking in every area and rendering based on the light source/s.

      That's my agricultural understanding of it.

      Download the free D'oh Book for SketchUp πŸ“–

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      • U Offline
        utiler
        last edited by 15 Nov 2011, 00:26

        Thanks Rich, good to see the beards' healthy.... πŸ˜‰

        purpose/expression/purpose/....

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        • E Offline
          Ecuadorian
          last edited by 15 Nov 2011, 00:26

          If you can't tell the difference, then both have fulfilled their purpose. πŸ‘

          -Miguel Lescano
          Subscribe to my house plans YouTube channel! (30K+ subs)

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          • S Offline
            solo
            last edited by 15 Nov 2011, 01:33

            @ecuadorian said:

            If you can't tell the difference, then both have fulfilled their purpose. πŸ‘

            hmmm... not sure I agree.

            If an unbiased render looks like a Vray render then you over Photoshopped it, if a vray render looks unbiased it must have rendered for days. πŸ’š

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • S Offline
              Stinkie
              last edited by 15 Nov 2011, 15:03

              @utiler said:

              Hi guys,

              I confess, I don't when the difference... can someone humor me?

              πŸ˜„

              From a user's point of view (and grossly generalizing):

              • unbiased renderers have relatively few options and are quite easy to use. Downside: they're slow.
              • biased renderers have many options and are relatively hard to use. Upside: they're fast.

              Both are quite capable of producing goodlooking results.

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              • E Offline
                Ecuadorian
                last edited by 15 Nov 2011, 16:16

                @unknownuser said:

                Both are quite capable of producing goodlooking results.

                Yup, this is what I meant. If the result looks good, it doesn't matter how it was produced... it doesn't even matter if it's physically accurate at all.
                All real photographs you see in glossy magazines are photo-shopped. This means real-life accuracy is not necessarily a good thing... We love to enhance real life, to bring it closer to art. So what really matters is your artistic skills, no matter if you work with biased, unbiased or real life photography. Just find something that works well with you and your workflow.

                -Miguel Lescano
                Subscribe to my house plans YouTube channel! (30K+ subs)

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                • S Offline
                  Stinkie
                  last edited by 15 Nov 2011, 17:35

                  @ecuadorian said:

                  @unknownuser said:

                  Both are quite capable of producing goodlooking results.

                  If the result looks good, it doesn't matter how it was produced... it doesn't even matter if it's physically accurate at all.

                  Agreed! Doesn't matter in the slightest! (In a lot of cases, that is. I can think of a few exceptions.)

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                  • P Offline
                    Pixero
                    last edited by 15 Nov 2011, 18:19

                    Some people seem to be "render puritans" who believe all post process is cheating and that a unbiased render shows the truth.
                    IMHO, 3D is cheating. We only model to a certain degree of detail. We use textures and bumpmaps to give the illusion of infinite detail. We use simplified mathematical algorithms to simulate how light bounces. Yes, even unbiased render engines.
                    To quote Giannis (writer of Thea renderer: "Even if a technique is theoretically unbiased, this does not mean that it will resolve to 100% correct results. I am going actually to insist here that there is no unbiased technique that will deliver you 100% accuracy in practice." "At the end of the day, a good looking render will be the one that is pleasing to our eyes; it is usually the skills and effort that make that, the tool can be a great engine or even windows paint!"

                    I'd say, cheat in every possible way to get your image as good as you can and ready in time.
                    A collegue once told me that you can improve a render by 50% just by mixing it with a photo. I think he was right.

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                    • V Offline
                      Vicspa
                      last edited by 15 Nov 2011, 18:33

                      Pixero, πŸ‘ πŸ‘ πŸ‘

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                      • U Offline
                        utiler
                        last edited by 16 Nov 2011, 01:10

                        @unknownuser said:

                        @utiler said:

                        Hi guys,

                        I confess, I don't when the difference... can someone humor me?

                        πŸ˜„

                        From a user's point of view (and grossly generalizing):

                        • unbiased renderers have relatively few options and are quite easy to use. Downside: they're slow.
                        • biased renderers have many options and are relatively hard to use. Upside: they're fast.

                        Both are quite capable of producing goodlooking results.

                        Cheers, Stinkie, love the hat!!

                        And thanks to you other guys for the input.... πŸ‘

                        purpose/expression/purpose/....

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