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[Plugin] Shell

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  • T Offline
    TIG Moderator
    last edited by 11 Nov 2011, 09:07

    Robert

    As I tried to explain...
    Shell and similar only only work if the group is a 'solid'.
    An 6 sided box with no 'holes' is a 'solid'.
    If you delete edges and/or faces then it is no longer a 'solid'.
    The simple definition of a 'solid' group [or component] is that every edge in it has 2 faces attached to itself - but no more and no less...

    TIG

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    • T Offline
      thomthom
      last edited by 11 Nov 2011, 09:15

      @tig said:

      Shell and similar only only work if the group is a 'solid'.

      No...

      @thomthom said:

      Shell doesn't require solids...

      Usage.png

      I will have a look at the sample video and see if I can understand what this whole is about.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • T Offline
        thomthom
        last edited by 11 Nov 2011, 09:24

        Ah!

        Now I understand what this all is about!

        You're trying to use SketchUp Solid Tools's "Outer Shell" command - instead of "Shell" which is this plugin. I can see how you got confused.


        Menu.png

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • T Offline
          TIG Moderator
          last edited by 11 Nov 2011, 10:24

          Aha! 😮
          His video shows him trying to use [Outer] Shell on a non-solid object !
          😒

          TIG

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          • R Offline
            robert111
            last edited by 11 Nov 2011, 13:07

            mr TIG, thanks you for your reponse but i dont know how to make any form to solid form with sketchup, can you make video tutorial for this plugin plzzz

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            • T Offline
              thomthom
              last edited by 11 Nov 2011, 13:43

              @robert111 said:

              mr TIG, thanks you for your reponse but i dont know how to make any form to solid form with sketchup, can you make video tutorial for this plugin plzzz

              See the responses on the previous page since your last visit: http://forums.sketchucation.com/viewtopic.php?f=323&t=39308&start=15#p365385

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • T Offline
                TIG Moderator
                last edited by 11 Nov 2011, 13:45

                No.
                If you do not grasp the concept of what a solid is how would showing you help?
                Most simple forms made by Sketchup like boxes and cylinders are 'solids'.
                When you add them together they can make internal partitions etc which need removing before it's considered to be a solid.
                Try my SolidSolver tool which attempts to turn non-solid groups into solids...
                However, your example of a 4 sided box could never be made a solid unless you add more faces/edge etc...

                TIG

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                • T Offline
                  thomthom
                  last edited by 11 Nov 2011, 13:51

                  But he doesn't need a solid at all. He simply confused the "Outer Shell" menu item for my "Shell" menu item.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • R Offline
                    robert111
                    last edited by 11 Nov 2011, 15:06

                    thanks
                    i confused the out shell with shell
                    your plugin work perfect now

                    thanks thomthom and thanks TIG too

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                    • T Offline
                      thomthom
                      last edited by 11 Nov 2011, 15:27

                      👍 👍

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • C Offline
                        chango70
                        last edited by 6 Jan 2012, 05:45

                        Great plugin, already works well for 0.2!

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                        • B Offline
                          boilingsnow
                          last edited by 19 Jan 2012, 23:09

                          This is really useful.
                          Thank you so much.

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                          • OxerO Offline
                            Oxer
                            last edited by 28 Jan 2012, 16:17

                            Thanks, i'm looking for something like this. 👍 👍

                            "The result is the end what is important is the process" by Oxer
                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                            • K Offline
                              krath
                              last edited by 16 Mar 2012, 12:04

                              Thanks Thomas, this plugin is very useful!
                              However, I don't seem to be able to commit after typing a thickness.
                              The shell is generated, but neither double-clicking or Return finishes off the process.
                              The space tab brings me back to the selection tool, but the already generated shell is lost.
                              Ruby console reads:

                              Error: #<ArgumentError: Cannot convert argument to Sketchup::Point3d>
                              /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:401:in add_face' /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:401:in add_border_face'
                              /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:381:in shell' /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:374:in each'
                              /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:374:in shell' /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:362:in each'
                              /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:362:in shell' /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:321:in offset_mesh'
                              /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:319:in each' /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:319:in offset_mesh'
                              /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:188:in `onLButtonDoubleClick'
                              /Library/Application Support/Google SketchUp 8/SketchUp/Plugins/tt_shell.rb:328

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                              • T Offline
                                thomthom
                                last edited by 16 Mar 2012, 12:25

                                Got a sample model?

                                The plugin is a very early experiment - so very prone to errors.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • K Offline
                                  krath
                                  last edited by 16 Mar 2012, 17:49

                                  Thomas, my apologies for having bothered you without testing more thoroughly beforehand!
                                  Although the error is reproducable, it is limited to geometry that has rounded corners in combination with an offset of the shell, that is close to or greater than the offset of the rounded corners.
                                  I have attached a sample model with some tests - the red shape produces the error.


                                  shell_test.skp

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                                  • T Offline
                                    thomthom
                                    last edited by 17 Mar 2012, 22:41

                                    @krath said:

                                    Thomas, my apologies for having bothered you without testing more thoroughly beforehand!
                                    Although the error is reproducable, it is limited to geometry that has rounded corners in combination with an offset of the shell, that is close to or greater than the offset of the rounded corners.
                                    I have attached a sample model with some tests - the red shape produces the error.

                                    Thanks for the sample file. It helps me when testing the plugin. It'd not first up on the priority list at the moment to be honest - I got some other updates lined up. But I'll be getting back to it.

                                    In case you haven't tried it, Fredo's Join Push Pull is more mature and does a better job.

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      TIG Moderator
                                      last edited by 18 Mar 2012, 10:57

                                      This issue is the same as the 2d offset when you get reversed edges in the internal offset loop on tight corners or narrow peninsulas.

                                      I have an unpublished version of some 'smart_offset' code that spots this issue and offsets in 2d 'truly', ignoring these glitches... I might dust that off...

                                      In the 3d equivalent - like 'shell' - we need a similar 'reversed faces' catcher.
                                      Perhaps we make the internal 'shell' faces, then intersect everything in its group with its entities, to 'split-off' any 'crossovers', then we erase any faces that when raytested from their center by their normal hit the parent object's entities, finally erasing all single faced edges that are left over and any unfaced edges left after that...

                                      Just some ideas... 💭

                                      TIG

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by 1 Apr 2012, 04:01

                                        I pull and click or enter the distance and click but it never completes... allows me to choose again and again.

                                        works on simpler mesh though. like box and sphere. wondering if it's my mesh that's the problem.

                                        it shows me the preview of what will be made. never makes it. I wonder if there is another way to complete other than double click?

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • T Offline
                                          thomthom
                                          last edited by 1 Apr 2012, 10:57

                                          Got a sample model?

                                          Does the Ruby Console display any error.

                                          It it quite likely to be bugged - it's a very early experimental version.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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