[WIP] Sponza Atrium
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Have you a texture in mind? I've been scanning my Thea mats but nothing as yet.
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Not particularly. But I could imagine something that is just a row of bigger block stones. They would be great for all the sills and eaves and such, too.
You'll be playing with this for a while. I need to do some work today/tomorrow (yes, I sometimes do) but then I'll try to figure out something (I'd also need something like that).
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I did some UV Toolkit mapping on the arches...

But when exported to Thea I get this result...

Now I'm scratching my head?
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Some high intensity IBL


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@unknownuser said:
I am also curious as to how you make the geometry not render but interact with other geometry. Or is this not what's happening?

Like said before, there is no geometry, but if one actually like to have hiden geometry that renders shadows, it's possible with Thea render (and some other engines too): http://forums.sketchucation.com/viewtopic.php?p=315735#p315735
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Found model on the web. 137mb in SketchUp. Cooked in Thea overnight.

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Great looking textures! Did you use custom fresnel for the velvet? http://thearender.com/forum/viewtopic.php?f=17&t=2829 (you can pick nice settings for the velvet from that tutorial)
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I can only take credit for mapping. The whole kaboodle is on the web for others to try. It's textures alone are 80mb but SU handles it fine.
It's a beautiful model.
My render doesn't do it any justice.

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Hi, Rich:
Good job so far
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[flash=800,600:3hozu7d2]http://www.youtube.com/v/e4QldeqZ8Wc[/flash:3hozu7d2]
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With your input, this post could be even better π
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