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Hi guys,
Just in case you´re not bored with this yet - here is a little update. Still a long way to go, but since it´s coming from someone who´s render/texture challenged, I hope it doesn´t look that bad.


I am getting a little impatient trying to learn how to texture it properly in an external app. So eventually it may end up like this:
Thanks for stopping by!

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Looking really fine. I love how you did the sandbags.
@numbthumb said:
I am getting a little impatient trying to learn how to texture it properly in an external app.
Which app are you going to use? I have a ton of good graphics programs, but I only use two with SU, Photoshop and Digital Image Pro 9. Each one has it's advantages depending on just what you need to do with the texture.
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A very famous 3D Artist said that
"UV Mapping is a bitch. If it was easy then any talentless ass could do it"
Another 3D Artist said...
"RTFM"

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Thanks, gentlemen
@hellnbak said:
Looking really fine. I love how you did the sandbags...
I didn´t. They´re 3ds import. Like you said, "I´m getting lazy in my old age"

@hellnbak said:
Which app are you going to use?
I´m trying out UVLayout. Unfold3D looks more user friendly to me, but saving is disabled in demo mode, which makes it impossible to combine with Whaat´s UVTools.
OK then. Getting back to reading

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fantastic work!
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Thanks!
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