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[Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

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  • D Offline
    derei
    last edited by 26 Sept 2011, 15:55

    One question, this version doesn't use anymore ZLoader__Curviloft.rb file? I downloaded it and I found just the directory inside.

    Thank you.

    DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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    • F Offline
      fredo6
      last edited by 26 Sept 2011, 16:50

      @unknownuser said:

      One question, this version doesn't use anymore ZLoader__Curviloft.rb file? I downloaded it and I found just the directory inside.

      Thank you.

      With LibFredo6 v4.0 and above, the ZLoader__xxx files are no longer used.
      You can purge them by using the menu Windows > LibFredo6 Settings... > Purge Obsolete Files

      Fredo

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      • D Offline
        derei
        last edited by 26 Sept 2011, 17:14

        thanks, I did it!

        DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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        • I Offline
          ivreich
          last edited by 28 Sept 2011, 13:41

          Hi Fredo

          I'm not sure if this question has been answered before, but is there a way to ensure all segments in a loft have the same number of columns of quads and that all the junction curves meet up? I have played around with all the various lofting options with no success.

          For example, in this image below all three profile curves have 30 segments but the resulting mesh has disjointed junction curves, making it hard to use thomthom's loop/ring selection tools properly. Also, some of the quads seem to be merged into a single long surface?

          Cheers,

          Joel


          All 3 profiles curves have 30 segments but junction curves do not match up

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          • F Offline
            fredo6
            last edited by 28 Sept 2011, 17:02

            Joel,

            Sections are computed idependently for the vertex matching, so if contours are very different, you may end up with the situation you describe.

            So far, the only possibility is to use the Global F-spline options. It draws a mesh between the first and last contours trying to be as close as posible to the intermediate contours (but not matching their vertex).
            This method is the first one of the group of two icons at the right of the Junction methods section in the palette.

            Thanks to tell me if this option is useful (I included it just in case....)

            Fredo

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            • I Offline
              ivreich
              last edited by 29 Sept 2011, 04:37

              @unknownuser said:

              So far, the only possibility is to use the Global F-spline options. It draws a mesh between the first and last contours trying to be as close as posible to the intermediate contours (but not matching their vertex).
              This method is the first one of the group of two icons at the right of the Junction methods section in the palette.

              Thanks to tell me if this option is useful (I included it just in case....)

              Fredo

              Hi Fredo

              Thanks for your reply. yes i did try the global F-spline options and these are the only options which work. They are definitely very useful; thanks for including them!

              What I don't understand however is that the 3 profile curves shown in my example are very similar: they are actually three copies of the same uniform b-spline with slight adjustments to each. They have exactly same number of segments and the segments are all aligned approximately above each other, So I'm not sure why curviloft creates extra intermediate junction curves in some places?

              Is it possible for Curviloft to gauge when all the profile curves have the same number of segments and do direct vertex matching without the extra junction curves? The reason being that the most logical way/neatest way of doing a loft is to use Bezierspline to give each of the profile curves the same number of segments before lofting.

              Also, any idea about the second issue? the one where the quads are all merged into a single long face? Sorry if I'm a bit long winded, but I'm just very excited about the integration between Curviloft and Quad face tools...

              Cheers,

              Joel

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              • F Offline
                fredo6
                last edited by 29 Sept 2011, 05:25

                Could you post the model so that I have a closer look

                Thanks

                Fredo

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                • J Offline
                  jgb
                  last edited by 29 Sept 2011, 11:36

                  @ivreich said:

                  They have exactly same number of segments and the segments are all aligned approximately above each other, So I'm not sure why curviloft creates extra intermediate junction curves in some places?
                  Joel

                  I too have noticed (and remarked about a long time ago) CL's penchant for adding multiple vertexes where none should be logical.

                  CL does a fantastic job of lofting, but often adds a lot of unnecessary lines that I spend a lot of time simplifying by simply deleting the redundant lines and triangulating the quad face. It is rarely a logical midpoint on a straight-line split, they seem to me to be almost random in generation, both position and number.

                  I haven't tried the new version yet, and I won't have time for a while, as I only get less than an hour on the PC a day due to a temp. 12 hour a day job.


                  jgb

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                  • I Offline
                    ivreich
                    last edited by 29 Sept 2011, 13:28

                    @unknownuser said:

                    Could you post the model so that I have a closer look

                    Thanks

                    Fredo

                    Hi Fredo

                    I've attached a model showing the problems I described. I've showed the exact steps i took and colour coded/labelled the problematic areas.

                    Thanks so much for looking into this!

                    Cheers,

                    Joel


                    Model Screenshot


                    CL Test Model

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                    • P Offline
                      pilou
                      last edited by 29 Sept 2011, 16:50

                      Have you same result when you scale the B Splines *100 ?

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • F Offline
                        fredo6
                        last edited by 29 Sept 2011, 19:33

                        @ivreich said:

                        I've attached a model showing the problems I described. I've showed the exact steps i took and colour coded/labelled the problematic areas.

                        Joel,

                        I had a look and there is definitely a problem in the vertex matching. Actually, even if the number of vertices are the same, thereare some which are very close and unequally spaced. This create issues with the current matching algorithm which still needs to be improved in case there is no 'sharp' edges to be used as a reference start point.
                        Curviloft Matching vertices.png

                        In addition, the problem of vertex matching makes the Global F-Spline method not really work. But I knew I had problem on this one.

                        I am afraid that this cannot be fixed instantly. What I suggest is that you play with the vertex matchning by dragging the junction curves and eliminating the auto-pairs.

                        Fredo

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                        • I Offline
                          ivreich
                          last edited by 30 Sept 2011, 14:46

                          @unknownuser said:

                          I am afraid that this cannot be fixed instantly. What I suggest is that you play with the vertex matchning by dragging the junction curves and eliminating the auto-pairs.

                          Fredo

                          Thanks for looking into it anyway Fredo. I guess this issue of vertex matching becomes very important now that there is a lot of buzz going on around thomthom's quad face tools which require a regular set-out of quad faces in order to properly utilise features such as loop and ring select etc.

                          My dream is that one day this kind of quad-based system will lead to a free-form paneliser tool for SU. I posted a topic on it here:

                          http://forums.sketchucation.com/viewtopic.php?f=323&t=39992

                          It has huge architectural implications for architects like me who use SU heavily as a design tool. Not many people seem to be interested in it though...which is rather strange.

                          Cheers,

                          Joel

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                          • K Offline
                            konara
                            last edited by 1 Oct 2011, 00:47

                            thanks freddo ...!!unbeleivable..

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                            • M Offline
                              Mcgee2005
                              last edited by 3 Oct 2011, 11:22

                              Hello everyone! I'm newbie to this community so I just wanted to thank you for sharing this wonderful information in this thread, it really helped me a lot!

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                              • T Offline
                                taiyungokjoseph
                                last edited by 3 Oct 2011, 11:58

                                this is great

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                                • T Offline
                                  thomthom
                                  last edited by 6 Oct 2011, 13:09

                                  I'm loving this tool Fredo! So quick to generate a nice clean mesh - and with the latest Quad option - working with it afterwards is such a joy!

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • F Offline
                                    fredo6
                                    last edited by 6 Oct 2011, 22:02

                                    @thomthom said:

                                    I'm loving this tool Fredo! So quick to generate a nice clean mesh - and with the latest Quad option - working with it afterwards is such a joy!

                                    Glad to see that this is useful for real-world modelling.
                                    I have installed the Quadtools and start playing with it, trying to catch the essence of the tutorial videos. So far, I am still struggling to understand how to do a simple application of an image texture on a shape, but I will try again.

                                    Fredo

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                                    • T Offline
                                      thomthom
                                      last edited by 7 Oct 2011, 06:37

                                      I got on my todo list to make some more tutorials.
                                      I also need to update QuadFace Tools to give proper feedback to the user when the shape can't be mapped to a 2D grid. Please post back with the things you find troublesome - with sample models would be great.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • L Offline
                                        lauris.gouiran
                                        last edited by 9 Oct 2011, 16:40

                                        Bonjour
                                        est ce que Curviloft marche sous Sketchup8 (mac)?
                                        Merci

                                        Hello,
                                        does Curviloft work under Sketchup8 for mac?

                                        Thank you

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                                        • F Offline
                                          fredo6
                                          last edited by 9 Oct 2011, 18:10

                                          @lauris.gouiran said:

                                          Hello,
                                          does Curviloft work under Sketchup8 for mac?

                                          Yes it does

                                          Fredo

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