sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin] CameraKeyMaker 1.0 (Update 2011-04-09)

    Scheduled Pinned Locked Moved Plugins
    118 Posts 53 Posters 136.6k Views 53 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • M Offline
      macgile
      last edited by

      @lele_poggi said:

      Very good application.
      I have a only one problem: when i do a render animation with vray it starts slowly and i have to wait a long time. 😢
      This happens only with a simple cube
      Anyone have this problem?

      hi lele_poggi

      try to reduce the number of frames between of keys.
      because vray render each frame interpoled by sketchup between scenes.

      best regard 😄

      1 Reply Last reply Reply Quote 0
      • I Offline
        isda
        last edited by

        @dbalex said:

        yes I thought of that also so I installed bezier.rb again with no results.. will try it on my other computer when I have time and will let you know if it works on that one. Thanks!

        dbalex, have you had any success with this plugin? I have experience the same problem and tried doing everything that was suggested also (reset all my shortcuts to default, tried a number of bezier scripts from original to thomthom's bezier and I am also using SU8 and Windows 7) but still could not make it work... a very good plugin if only we could make it work... HELP please!!!

        1 Reply Last reply Reply Quote 0
        • D Offline
          dbalex
          last edited by

          No it still only works partially for me but I didn't try the new version, I will do it soon and reply here. We should wait for the next release when bezier.rb will not be needed anymore, maybe that will make it work for us..

          http://www.bocostudio.com

          1 Reply Last reply Reply Quote 0
          • M Offline
            macgile
            last edited by

            @dbalex said:

            No it still only works partially for me but I didn't try the new version, I will do it soon and reply here. We should wait for the next release when bezier.rb will not be needed anymore, maybe that will make it work for us..

            Hi dbalex 😄

            Currently I am looking for a way not to use Bezier curves.
            I test the natural cubic spline and B-spline.
            The cubic spline requires too much precision in their adjustment to smooth the path.
            The B-spline is my preference because it is more accurate than Beziers and less than the Cubic Spline.
            But the algorithm is very greedy for the moment.
            So maybe I'll use both.

            To correct the bug in edit mode:
            I used the old pick_point_to_move method of bezier.rb
            This method has been corrected in the new version (see http://forums.sketchucation.com/viewtopic.php?f=323&t=30973)
            Thank's TT and Fredo

            you can make the following changes
            in file camera_key_maker.rb:

            in
            def pick_point_to_move (x, y, view)

            change:

            if ph.pick_segment @points_eye
             path       = "eye"
             @selection = ph.pick_segment @points_eye
            elsif ph.pick_segment @points_target
             path       = "target"
             @selection = ph.pick_segment @points_target
            end
            

            by :

            if ph.pick_segment(@points_eye, x, y)
            path = "eye"
            @selection = ph.pick_segment(@points_eye, x, y)
            elsif ph.pick_segment(@points_target, x, y)
            path = "target"
            @selection = ph.pick_segment(@points_target, x, y)
            end

            Best Regard 😄

            1 Reply Last reply Reply Quote 0
            • D Offline
              dbalex
              last edited by

              perfect! it's fully working now! thanks for this incredible plugin macgile! finally some decent animation in sketchup!

              http://www.bocostudio.com

              1 Reply Last reply Reply Quote 0
              • I Offline
                isda
                last edited by

                macgile, i have edited the script as you suggested and it's working fine with me, too. thanks very much, i can now move the camera keys from all views now. I have another question... have you tried using this on a walkthrough? I seem to lose the camera angle even if I edit the camera path and the target to make sure that I see my models as I glide through them. the line between the key and the target does not seem to be what it is supposed to be when I hit up button..

                going around a single model is a breeze but zigzagging through different models is a different story.

                hope this script really develops into a plugin all of us cannot do without... keep it up, sir. thanks much!!!

                1 Reply Last reply Reply Quote 0
                • M Offline
                  macgile
                  last edited by

                  @isda said:

                  macgile, i have edited the script as you suggested and it's working fine with me, too. thanks very much, i can now move the camera keys from all views now. I have another question... have you tried using this on a walkthrough? I seem to lose the camera angle even if I edit the camera path and the target to make sure that I see my models as I glide through them. the line between the key and the target does not seem to be what it is supposed to be when I hit up button..

                  going around a single model is a breeze but zigzagging through different models is a different story.

                  hope this script really develops into a plugin all of us cannot do without... keep it up, sir. thanks much!!!

                  hi isda 😄

                  The final path of the eye and the target is smoothed by Bezier interpolation.
                  you can see into view because they are drawn dashed.
                  Consider the offset between keys and smoothed path to adjust the control keys.

                  In the next version this offset will be smaller, and higher accuracy.

                  I also added the ability to move around the target (the locked or not)
                  or rotate the eye of the camera.
                  This should facilitate the zigzagging between objects.

                  Your suggestions are welcomed 😄

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    driven
                    last edited by

                    this is basically working on the mac using ShiftQ, and mac arrow keycodes, the html needs some work as you need to right click after the dialog appears to load the page content, but then it works.

                    is it possible to loop over an object, the camera rotates twice with this path [see pic]

                    cheers

                    john
                    can this be made to work?

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      macgile
                      last edited by

                      @driven said:

                      this is basically working on the mac using ShiftQ, and mac arrow keycodes, the html needs some work as you need to right click after the dialog appears to load the page content, but then it works.

                      is it possible to loop over an object, the camera rotates twice with this path [see pic]

                      cheers

                      john
                      [attachment=0:2glsdkjl]<!-- ia0 -->loopAnim.png<!-- ia0 -->[/attachment:2glsdkjl]

                      hi driven 😄
                      I don't understand what you want?
                      in the picture the camera rotates around object but look to outside!!!!

                      1 Reply Last reply Reply Quote 0
                      • D Offline
                        driven
                        last edited by

                        hi macgile

                        sorry that path pic was me trying to edit out the camera rotate,
                        on this simple version the camera rotates on scene 4.

                        johnloop over cube

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

                        1 Reply Last reply Reply Quote 0
                        • I Offline
                          isda
                          last edited by

                          In the next version this offset will be smaller, and higher accuracy.

                          I also added the ability to move around the target (the locked or not)
                          or rotate the eye of the camera.
                          This should facilitate the zigzagging between objects.

                          Hi Macgile,

                          Can't wait to try the next version (I don't mean to pressure you by this.. haha (= ). God bless you in your pursuit to excellence.

                          The ability to rotate the eye of the camera is a great idea, as well.

                          I don't know if I am pushing the limit but I remember one 3D software where you can see the camera on the path and being able to see (from the top view) in what direction the cam is facing much like the AdvanceCameraTool... but anyways, as it is, I believe this plugin is great already.. kudos to you.

                          1 Reply Last reply Reply Quote 0
                          • M Offline
                            macgile
                            last edited by

                            @isda said:

                            In the next version this offset will be smaller, and higher accuracy.

                            I also added the ability to move around the target (the locked or not)
                            or rotate the eye of the camera.
                            This should facilitate the zigzagging between objects.

                            Hi Macgile,

                            Can't wait to try the next version (I don't mean to pressure you by this.. haha (= ). God bless you in your pursuit to excellence.

                            The ability to rotate the eye of the camera is a great idea, as well.

                            I don't know if I am pushing the limit but I remember one 3D software where you can see the camera on the path and being able to see (from the top view) in what direction the cam is facing much like the AdvanceCameraTool... but anyways, as it is, I believe this plugin is great already.. kudos to you.

                            hi isda
                            yes drarq already suggesting this improvement.
                            but it will be for a future release.
                            now I made ​​a version that works for everyone (PC and MAC OS)
                            I fix bugs and improve the design.

                            best regards

                            1 Reply Last reply Reply Quote 0
                            • P Offline
                              putnik
                              last edited by

                              macgile, this is awesome! Thank you!

                              http://keshas.info

                              1 Reply Last reply Reply Quote 0
                              • M Offline
                                macgile
                                last edited by

                                @putnik said:

                                macgile, this is awesome! Thank you!

                                Thank's putnik 😄

                                best regard

                                1 Reply Last reply Reply Quote 0
                                • M Offline
                                  macgile
                                  last edited by

                                  @driven said:

                                  hi macgile

                                  sorry that path pic was me trying to edit out the camera rotate,
                                  on this simple version the camera rotates on scene 4.

                                  john[attachment=0:1hzgzkb0]<!-- ia0 -->loop2.png<!-- ia0 -->[/attachment:1hzgzkb0]

                                  hi driven 😄
                                  Ok in the next release you can do it with rotate around camera target.

                                  best regard

                                  1 Reply Last reply Reply Quote 0
                                  • A Offline
                                    alphannurridho
                                    last edited by

                                    @pixero said:

                                    Just did a quick test and it's supersmooth.
                                    Love it already.

                                    please tell me how i can make video from sketchup with render image..

                                    1 Reply Last reply Reply Quote 0
                                    • E Offline
                                      Enzay
                                      last edited by

                                      Hey,

                                      I noticed you updated something for "large models". Mine might be excessively large but I'm trying to get a "flightpath" along a road and acrross a bridge. This looks like it would work great for that because it is able to set the camera point andthe point of focus. I however, found that starting the script made the model disappear. It seems to have zoomed way out and I can't zoom in to set the camera position. Wondering if this has to do with the model being so large. My road chainage is around 2.6km. I tried using flightpath.rb but it still has the lag between scenes with 0 scene delay so it's not doing me much good.

                                      Has anyone thought about making a script that places points or cameras (like advanced camera tools) and connects those points afterwards to make a smooth path? That would allow the user to set points without "being" the camera. Just some thoughts...

                                      Enzay.

                                      1 Reply Last reply Reply Quote 0
                                      • D Offline
                                        DesignChest
                                        last edited by

                                        Hi

                                        Just tried to install your plug in but i'm getting the error box - no file to load. Any ideas?


                                        http://img823.imageshack.us/img823/2785/953499.png

                                        1 Reply Last reply Reply Quote 0
                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          @designchest said:

                                          Hi
                                          Just tried to install your plug in but I'm getting the error box - no file to load. Any ideas?
                                          Celina
                                          Please get a screen-capture of the error-message and post it that way we can then try to help solve the issue. I suspect from what you say here and other of your posts that you are not installing these plugins properly...
                                          Please reread the installation instructions that accompany almost all Plugins
                                          This thread covers many issues http://forums.sketchucation.com/viewtopic.php?f=323&t=35746
                                          Also as a MAC user please double check you are using the right Plugins folder and that any files that are supplied in a subfolder within a zip file are left inside an equivalent subfolder inside the Plugins folder - some poor [or badly optioned] unzip tools ignore the subfolders and don't extract properly. Also if you have inadvertently put any such files into Plugins that shouldn't be there please remove them before restarting Sketchup as these could we cause unexpected problems as all scripts directly within Plugins will auto-load...

                                          TIG

                                          1 Reply Last reply Reply Quote 0
                                          • D Offline
                                            DesignChest
                                            last edited by

                                            Thanks Tig

                                            I knew it must be something i was not doing. Will follow your instructs and fingers crossed I'll be on my way. I have had a bit of headway with some of the installs now.

                                            Trying to get my animations up to scratch for a client whom I am hoping to design a great film set for. So used to hand drafting that the world of sketchup is just opening up to me, so bear with me - a little green still.


                                            http://img823.imageshack.us/img823/2785/953499.png

                                            ]

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 3 / 6
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement