Blender Information / Advice Thread
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Hey mate
I like the new setup if your room. Very nice. To tell the truth, I still think a VERY VERY slight bevel would make it more realistic looking. There's a bevel modifier, it's just so easy to do, just a small bevel? Please?
Also, I do think a cloth sim would make your curtains better. Did you extrude a curve along z to make them? The reenforcing rings make it WAYYYY better than before. Good work.
I also like your light fixture and the ambient light. Good work.
Maybe make something really really close to the camera, and make it out of focus to we could see some depth to the render.
Cheers
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Hi goldenfrog
Sorry with the late answer.
Many thanks for all your kind comments.
Take a look at this new WIP, I like guitar so i've started one some months ago and now I'm back with this WIP wich is not yet finished, it miss some details and some pieces are not very good and have to be re-done.
Render is done with blender internal, wich is pretty coolLet me know what you think about this one
cheers
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Hi REGIS, I really like this one. I think it does need work on the "Pose" if you will, but as this is a WIP, it is very much excusable. But perhaps when it is done, I'd put it into a scene or something. Nice work, otherwise, very good for a blender model. I find that it's hard to model more mechanical things, but you are doing it amazingly.
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Many thanks goldenfrog
@unknownuser said:
But perhaps when it is done, I'd put it into a scene or something.
I'll take this in consideration for a future scene.
ATM I'm dealing with some details.
Perhaps, iI can model a great amplifier too and a stand for the guitar.
At the starting point, my goal was just to modelize a guitar.
cheers
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An amp sounds good! Keep us posted!
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By the way, someone on the 3d warehouse asked me to make a rock arch tutorial, so here's a pdf of it. I hope he can read it with out having to get an account here, but I doubt it...
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@unknownuser said:
By the way, someone on the 3d warehouse asked me to make a rock arch tutorial, so here's a pdf of it. I hope he can read it with out having to get an account here, but I doubt it...
Thanks man.
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No problem. Like it?
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Heheh, I made my new avatar in Blender as well.
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The new internal Blender render is getting shape
http://www.youtube.com/watch?v=8KgrBjt4e9k&feature=player_embedded -
@dedmin said:
The new internal Blender render is getting shape
http://www.youtube.com/watch?v=8KgrBjt4e9k&feature=player_embeddedYeah ! I've seen this video today, very cool !
My recent work rendered with Blender internal
Guitar and Amp (WIP paused ATM)
(WIP) Rendered by me (scene is not mine) Not yet finished too !
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Good bump mapping on the furniture! Hey, did you know wthat Blender 2.57 is out? Check it out! It's the first official non-beta version of Blender! Getting closer to the end of the 2.5 series!
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Free tutorials for you Blender lovers: http://www.3dbuzz.com/vbforum/showthread.php?188849-Blender-Fundamentals-First-drop-of-videos-now-available-to-the-public
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Good links guys! Good for beginners confused with the interface. Thanks for the contribution.
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Yep, I saw that. Very cool, isn't it? Though I can't figure out how to get it working with Blender? Could someone tell me how?
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Rendering a smoke sim as I speak, so I'll post some screenies from it asap. I'm using a cloud texture to give an illusion of extremely high-res smoke. Maybe it'll work.
G'day!
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Blender 2.58
1000 corrections and new functions! -
Epic!!
Getting close to 2.59, eh?
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