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Blender Information / Advice Thread

Scheduled Pinned Locked Moved Corner Bar
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  • G Offline
    GoldenFrog
    last edited by 21 Jan 2011, 14:52

    Hey REGIS

    On second observation, I bet that if you beveled the tables and shelves that it would look a lot less 3d, and more real.

    Uh, and it would be great to have the curtain on a curtain rod instead of floating in the air πŸ˜‰

    Cheers

    Remember, great minds think alike, and fools never differ.

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    • R Offline
      REGIS
      last edited by 22 Jan 2011, 19:05

      @unknownuser said:

      Hey REGIS

      On second observation, I bet that if you beveled the tables and shelves that it would look a lot less 3d, and more real.

      Uh, and it would be great to have the curtain on a curtain rod instead of floating in the air πŸ˜‰

      Cheers

      Thanks

      not sure with the table, it's IKEA LACK style, very sharp edges in real.

      You're right with the curtain !

      Now, I've changed my plan so it's a little bit different.

      Take a look at this one and let me know what you think about.
      BTW, I'm not satisfied with the curtain texture but I don't know how to manage this at the moment and I'll take a look with the cloth system to get a better result too.

      Rendered with Yafaray

      http://img535.imageshack.us/img535/8237/rendutvpmator.th.png

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      • G Offline
        GoldenFrog
        last edited by 22 Jan 2011, 23:41

        Hey mate

        I like the new setup if your room. Very nice. To tell the truth, I still think a VERY VERY slight bevel would make it more realistic looking. There's a bevel modifier, it's just so easy to do, just a small bevel? Please? πŸ˜‰

        Also, I do think a cloth sim would make your curtains better. Did you extrude a curve along z to make them? The reenforcing rings make it WAYYYY better than before. Good work.

        I also like your light fixture and the ambient light. Good work.

        Maybe make something really really close to the camera, and make it out of focus to we could see some depth to the render.

        Cheers

        Remember, great minds think alike, and fools never differ.

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        • topic:timeago-later,20 days
        • R Offline
          REGIS
          last edited by 11 Feb 2011, 22:30

          Hi goldenfrog

          Sorry with the late answer.

          Many thanks for all your kind comments.

          Take a look at this new WIP, I like guitar so i've started one some months ago and now I'm back with this WIP wich is not yet finished, it miss some details and some pieces are not very good and have to be re-done.
          Render is done with blender internal, wich is pretty cool β˜€

          Let me know what you think about this one


          http://img825.imageshack.us/img825/7236/fenderfloyd.th.jpg

          cheers

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          • G Offline
            GoldenFrog
            last edited by 12 Feb 2011, 00:20

            Hi REGIS, I really like this one. I think it does need work on the "Pose" if you will, but as this is a WIP, it is very much excusable. But perhaps when it is done, I'd put it into a scene or something. Nice work, otherwise, very good for a blender model. I find that it's hard to model more mechanical things, but you are doing it amazingly. πŸ‘

            Remember, great minds think alike, and fools never differ.

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            • R Offline
              REGIS
              last edited by 12 Feb 2011, 12:26

              Many thanks goldenfrog πŸ‘

              @unknownuser said:

              But perhaps when it is done, I'd put it into a scene or something.

              I'll take this in consideration for a future scene.

              ATM I'm dealing with some details.

              Perhaps, iI can model a great amplifier too and a stand for the guitar. πŸ˜„

              At the starting point, my goal was just to modelize a guitar.

              cheers

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              • G Offline
                GoldenFrog
                last edited by 13 Feb 2011, 01:19

                An amp sounds good! Keep us posted!

                Remember, great minds think alike, and fools never differ.

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                • G Offline
                  GoldenFrog
                  last edited by 14 Feb 2011, 02:48

                  By the way, someone on the 3d warehouse asked me to make a rock arch tutorial, so here's a pdf of it. I hope he can read it with out having to get an account here, but I doubt it... πŸ˜›


                  RockArchTutorial.pdf

                  Remember, great minds think alike, and fools never differ.

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                  • B Offline
                    Black Ops Mouse
                    last edited by 14 Feb 2011, 15:00

                    @unknownuser said:

                    By the way, someone on the 3d warehouse asked me to make a rock arch tutorial, so here's a pdf of it. I hope he can read it with out having to get an account here, but I doubt it... πŸ˜›

                    Thanks man.πŸ˜„

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                    • G Offline
                      GoldenFrog
                      last edited by 14 Feb 2011, 21:10

                      No problem. Like it?

                      Remember, great minds think alike, and fools never differ.

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                      • topic:timeago-later,15 days
                      • G Offline
                        GoldenFrog
                        last edited by 1 Mar 2011, 13:51

                        Heheh, I made my new avatar in Blender as well. πŸ˜„

                        Remember, great minds think alike, and fools never differ.

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                        • topic:timeago-later,2 months
                        • D Offline
                          dedmin
                          last edited by 24 Apr 2011, 07:26

                          The new internal Blender render is getting shape
                          http://www.youtube.com/watch?v=8KgrBjt4e9k&feature=player_embedded

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                          • R Offline
                            REGIS
                            last edited by 24 Apr 2011, 19:52

                            @dedmin said:

                            The new internal Blender render is getting shape
                            http://www.youtube.com/watch?v=8KgrBjt4e9k&feature=player_embedded

                            Yeah ! I've seen this video today, very cool !

                            My recent work rendered with Blender internal

                            Guitar and Amp (WIP paused ATM)
                            fender glow4.png

                            (WIP) Rendered by me (scene is not mine) Not yet finished too !
                            biblio3d_DLcomp.jpg
                            @+

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                            • G Offline
                              GoldenFrog
                              last edited by 30 Apr 2011, 00:53

                              Good bump mapping on the furniture! Hey, did you know wthat Blender 2.57 is out? πŸ˜„ Check it out! It's the first official non-beta version of Blender! Getting closer to the end of the 2.5 series! πŸ˜„

                              Remember, great minds think alike, and fools never differ.

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                              • StinkieS Offline
                                Stinkie
                                last edited by 6 May 2011, 12:55

                                Free tutorials for you Blender lovers: http://www.3dbuzz.com/vbforum/showthread.php?188849-Blender-Fundamentals-First-drop-of-videos-now-available-to-the-public

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                                • D Offline
                                  dedmin
                                  last edited by 9 May 2011, 15:41

                                  favicon

                                  (www.blender3darchitect.com)

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                                  • G Offline
                                    GoldenFrog
                                    last edited by 10 May 2011, 01:59

                                    Good links guys! Good for beginners confused with the interface. Thanks for the contribution.

                                    Remember, great minds think alike, and fools never differ.

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                                    • pilouP Offline
                                      pilou
                                      last edited by 10 May 2011, 10:46

                                      http://www.youtube.com/watch?v=8bDaRXvXG0E&feature=player_embedded πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • G Offline
                                        GoldenFrog
                                        last edited by 10 May 2011, 13:28

                                        Yep, I saw that. Very cool, isn't it? Though I can't figure out how to get it working with Blender? Could someone tell me how? πŸ˜›

                                        Remember, great minds think alike, and fools never differ.

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                                        • topic:timeago-later,23 days
                                        • G Offline
                                          GoldenFrog
                                          last edited by 2 Jun 2011, 14:05

                                          Rendering a smoke sim as I speak, so I'll post some screenies from it asap. I'm using a cloud texture to give an illusion of extremely high-res smoke. Maybe it'll work.

                                          G'day!

                                          Remember, great minds think alike, and fools never differ.

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