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[Plugin] Proper Animation V1.08 Beta(Updated 14/11/10)

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  • O Offline
    otb designworks
    last edited by 3 Mar 2011, 16:13

    I have conducted some more testing and the results are very peculiar.

    I can not get SU to crash if the Ruby Console window is open. I can Get Positions with no problem, but, when I close the window, SU will crash every time, usually within the first few Get Positions; I have managed to get at most 4 actions before crashing.

    I am attaching the highly simplistic model for others to play with.

    I hope we can figure this out because I would love to be using this plugin.

    Thanks, Chuck


    30311_PA_test.skp

    Cheers, Chuck

    OTB Designworks is on Youtube

    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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    • D Offline
      driven
      last edited by 3 Mar 2011, 23:11

      you didn't have any scenes?
      this works on 10.5.8
      log showing what's happening

      Hi Chuck,

      I still loose edges during the animation, but no crashes,

      At first, I could only add up to 3 extra moves before crash, then I realised there were no scenes, and your transitions times in model prefs was 8 secs...

      Moris,
      So, is it meant to generate the scenes? I added each scene manually then switched to my next hash and refreshed in the PA dialog box.

      which also needs to show_modal for mac's, I'd tweak it myself but it's encrypted..

      cheers

      john

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • O Offline
        otb designworks
        last edited by 4 Mar 2011, 14:19

        Thanks John, for your further investigations.

        I, too, am using 10.5.8

        I didn't think that scenes were necessary for the plugin to work. How can I set up all my actions and check things for proper motion before I am ready to set up my scenes?

        Looking forward to a solution!

        Cheers, Chuck

        OTB Designworks is on Youtube

        6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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        • D Offline
          driven
          last edited by 4 Mar 2011, 14:52

          chuck, other then adding the scenes, I didn't use it's dialog for anything...
          I guess I should of turned all or off most the update items list, here's a pic
          Scroll down to see empty dialog

          that way you can move around as much as you want, and commit at the end, or leave open...

          learn from the mistakes of others, you may not live long enough to make them all yourself...

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          • D Offline
            driven
            last edited by 4 Mar 2011, 15:10

            @unknownuser said:

            (1)Thanks John, for your further investigations.

            (2) I didn't think that scenes were necessary for the plugin to work. How can I set up all my actions and check things for proper motion before I am ready to set up my scenes?

            (3) Looking forward to a solution!

            I should have been more polite in my reply...
            1 my pleasure
            2 I didn't either, but all the examples have them, and there seems to be a limit [on Mac's at least] to the number of moves, before it crashes. so adding a bunch of empty scenes at the top, isn't to much trouble.
            3 me to, I keep coming back to it, my first 'wish' is for the dialog to "show_modal", and then to have all the different controls in that 'one' dialog box (please Moris)

            john

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • M Offline
              MartinK
              last edited by 4 Mar 2011, 20:17

              Just downloaded. Looks very useful. I'm always amazed at what all of you ruby scripters are able to accomplish. THANKS.

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              • A Offline
                agamemnus
                last edited by 6 Mar 2011, 02:03

                Can the fruit of this plugin perchance be somehow exported to an animated model format, like md3? (edit: maybe not yet, but one can dream...)

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                • M Offline
                  morisdov
                  last edited by 7 Mar 2011, 08:55

                  Thank you guys for the support.

                  here is a link to a new 1.09 version.
                  http://sites.google.com/site/morisdov/proper_animation_1.09.zip
                  I modified error handling and exceptions bubbling, to better behave on a mac.

                  on a maconly the 'animation attributes map' dialog should open in show_modal - Johns request (to mimic the behavior on windows ?).

                  Let me know if its better on a macand does not crush even when there no scenes in a model, and the ruby console is not open.
                  (the previous version 1.08 seemed to be working fine on a mac - if you have at leaset one scene, and the ruby console is open)

                  Thanks, Moris

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                  • O Offline
                    otb designworks
                    last edited by 7 Mar 2011, 13:52

                    Thanks Moris!

                    I will test this version out and report results here. I much appreciate the quick fix!

                    Cheers, Chuck

                    OTB Designworks is on Youtube

                    6 core nMP, 32 gig RAM, (2) D700 GPU's, dual monitors

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                    • dereiD Offline
                      derei
                      last edited by 11 Mar 2011, 18:32

                      Hy! I find your plugin very useful ! I just animated some furniture with Proper Animation πŸ˜„ The only drawback is its ergonomics, but I think it can be improved by adding Start/Stop Scenes Observer in webdialog and also Set/Get position for current selection.
                      Maybe a option to have a exclusive context menu (only set/get position)?

                      DESIGNER AND ARTIST [DEREI.UK](http://derei.uk/l)

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                      • J Offline
                        Jay24
                        last edited by 28 Mar 2011, 16:45

                        I have just installed Proper Animation and I understand that it works with the Twilight render. But I can not seem to figure it out, would somebody be able to give some advice on how i can render the animation?
                        Jason

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                        • GaieusG Offline
                          Gaieus
                          last edited by 28 Mar 2011, 16:48

                          Hi Jason,

                          In Twilight, under the animation tab, you have to set Twilight to render animated objects as well (top-most pulldown menu I think).

                          Gai...

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                          • J Offline
                            Jay24
                            last edited by 28 Mar 2011, 17:11

                            @gaieus said:

                            Hi Jason,

                            In Twilight, under the animation tab, you have to set Twilight to render animated objects as well (top-most pulldown menu I think).

                            Yes I have done that Gaieus. I also have the fps at 30. I have tried slowing down the transitions. but whan I render the animation is not there.

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                            • GaieusG Offline
                              Gaieus
                              last edited by 28 Mar 2011, 17:17

                              Indeed it works, see the video below.

                              YouTube - Twilight Render SketchUp Animation - Building Progress
                              [flash=600,360:31i9md3w]http://www.youtube.com/v/JKLp1q4b3YU?fs=1&hl=en_US[/flash:31i9md3w]

                              I suggest however to go to the Twilight Forums as the developers are very helpful there (the video was also made by one of them). This is rather a Twilight issue than that of the plugin itself. This is the topic about the video and the method:

                              http://twilightrender.com/phpBB3/viewtopic.php?p=16780#p16780

                              Gai...

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                              • J Offline
                                Jay24
                                last edited by 28 Mar 2011, 17:22

                                I suggest however to go to the Twilight Forums...

                                Thank you

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                                • P Offline
                                  Pout
                                  last edited by 29 Mar 2011, 10:31

                                  Gaieus,

                                  Great movie,
                                  Imagine that combiend with linking to scheduling...
                                  Let's see what I can do πŸ˜„

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                                  • majidM Offline
                                    majid
                                    last edited by 6 Apr 2011, 10:16

                                    mates, I didn't read the entire replyes, but does this gem, works with v-ray? ( for sure no) but is there any way (maybe a tip or trick or another plugin..) to have renders using v-ray and this gem?

                                    My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                                    • P Offline
                                      Pout
                                      last edited by 6 Apr 2011, 12:27

                                      a question:

                                      It seems to be impossible to add non-animation scenes?
                                      If i don't set a position 8 and do set a position 9 then when selecting Scene 9 the position is not taken.
                                      So if I understand correct all positions have to be set?

                                      Thx

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                                      • G Offline
                                        gtvdave
                                        last edited by 11 Apr 2011, 10:53

                                        Thank you for this! πŸ˜‰

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                                        • R Offline
                                          rstanley
                                          last edited by 23 Apr 2011, 02:02

                                          Hello Moris,
                                          Up until Proper animation. I have been limping getting along by erasing selected positions per any selected scene but it was a nightmare to set up.
                                          Proper animation really offers a lot.
                                          Am hitting a wall with Proper Animation in some respects though and I'd appreciate more details about proper animations operation in relation to sketchup's own quasi animation controls.

                                          1. What is the relationship of it to sketchup's own animation controls: For example, does Proper animation override the other or is it a parallel function or a subset of it. (eg; scene transition time or delay times, or update scene versus your set position.
                                          2. Animation easing this refers to what appears to be the degree of acceleration or deceleration of the transition between scenes.
                                          3. Am trying to achieve a continuous smooth flow through the scenes without a distinct stop point on each scene. (Pls note too, that I am not trying to change directions between scenes in the attached animation of the express-local train concept). I can approach fluidity with your easing control but its still not a smooth transition between scenes. Sketchups "0" marker for scene delay versus your "-1" notation as the baseline leaves me guessing as to what is really the no-stop position at each scene. No subdivision of 1 is allowed and anything higher only delays it longer. What settings then, best assure fluidity ? and again, do we use Proper Animation's menu options and then ignore Sketchup's options or make them the same or ??

                                          Proper Animation will be a great addition if we can understand the operational relationships/ heirarchy between it and Sketchup's inbuilt quasi animation controls.

                                          Thanks, RStanley


                                          AutoSave_Non stop train scene+ cmd E m 16 ,4,2011.skp

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