sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Making Cartoon characters

    Scheduled Pinned Locked Moved Organic Modelling
    149 Posts 54 Posters 239.7k Views 54 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • T Offline
      tfdesign
      last edited by

      Brilliant work Pete. I don't know what to say! ๐Ÿ˜ณ

      Is it possible to animate these? Put 'bones' in them?

      My book "Let's SketchUp!" Download from here

      1 Reply Last reply Reply Quote 0
      • pilouP Offline
        pilou
        last edited by

        Sure, in Blender 0 $ or Messiah 10 $ for example ๐Ÿ˜‰

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

        1 Reply Last reply Reply Quote 0
        • soloS Offline
          solo
          last edited by

          I dunno Pilou, I'm yet to find an app that can import a SU model and interpret the chaotic mesh in order to insert bones and joints without almost having to redo the entire thing.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

          1 Reply Last reply Reply Quote 0
          • T Offline
            tfdesign
            last edited by

            That's a very useful answer. Thanks. ๐Ÿ˜„ (stops me being lead up that garden path, rather than a better one!)

            I've got Blender and Cheetah3D, which both do bones (but would rather use my fave modelling app ๐Ÿ˜‰ ). I found this site trawling through loads of stuff about Unity. I don't know whether SketchUp would work though. If anyone has had success, please let me know. ๐Ÿ‘

            Mixamo

            favicon

            (www.mixamo.com)

            Tom ๐Ÿ˜„

            My book "Let's SketchUp!" Download from here

            1 Reply Last reply Reply Quote 0
            • soloS Offline
              solo
              last edited by

              Tom,

              I've looked at Mixamo before and it supports a wide range of formats, Sketchup is not one of them unfortunately. Sketchup mesh is to messed up IMO for any app to use.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

              1 Reply Last reply Reply Quote 0
              • T Offline
                tfdesign
                last edited by

                Wow! That Messiah software looks amazing! I'm trying to figure out the catch though? ๐Ÿ˜•

                $40 for the pro version, but you can't have a copy if they don't reach their goal? ๐Ÿ˜• ๐Ÿ˜’

                My book "Let's SketchUp!" Download from here

                1 Reply Last reply Reply Quote 0
                • T Offline
                  tfdesign
                  last edited by

                  Okay Pete, thanks for your reply. That's good to know.

                  I've got to model (or find someone who will model) a whole load of characters from the victorian period. But I haven't a clue where to start.

                  My book "Let's SketchUp!" Download from here

                  1 Reply Last reply Reply Quote 0
                  • soloS Offline
                    solo
                    last edited by

                    I'd suggest Poser or Daz, quick and easy with period appropriate outfits available from their stores.

                    Unless you need to import them into SU that is. ๐Ÿ˜„

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      tfdesign
                      last edited by

                      I don't want to use their texture maps. I want to use those of an illustrator.

                      Could something be illustrated in 2D, scanned and then applied to a model- via say a UV map?

                      My book "Let's SketchUp!" Download from here

                      1 Reply Last reply Reply Quote 0
                      • soloS Offline
                        solo
                        last edited by

                        Tom, I'm not sure I understand your request.

                        Regarding rigging, I still have hope that one of our plugin geniuses will entertain my wishes and devise some sort of rigging plugin that will allow us to create modifiers, joints and bones to our characters in order to animate. Maybe even be able to use .bvh movements.

                        http://img135.imageshack.us/img135/1355/capture51.gif

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

                        1 Reply Last reply Reply Quote 0
                        • T Offline
                          tfdesign
                          last edited by

                          Don't worry Pete, I was probably just confusing myself! ๐Ÿ˜†

                          I was trying to apply an image to a face, then manipulate the face, to make a body. Usually, modellers start with the mesh first, then apply the texture (I was trying to do it the other way round!)

                          I most certainly vote for bones though! ๐Ÿ˜„

                          My book "Let's SketchUp!" Download from here

                          1 Reply Last reply Reply Quote 0
                          • soloS Offline
                            solo
                            last edited by

                            @unknownuser said:

                            I was trying to apply an image to a face, then manipulate the face, to make a body. Usually, modellers start with the mesh first, then apply the texture (I was trying to do it the other way round!)

                            Something like this?

                            giraffe2.jpg

                            giraffe1.jpg

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

                            1 Reply Last reply Reply Quote 0
                            • T Offline
                              tfdesign
                              last edited by

                              Yes. But when I say "trying", I meant trying in future tense- ie I'm more trying how to work out how to do it rather than having a go at it, because I haven't the foggiest idea where to start! ๐Ÿ˜• ๐Ÿ˜†

                              It's the final image map on to the model which I'm most interested in. But how are you doing that in SketchUp?

                              My book "Let's SketchUp!" Download from here

                              1 Reply Last reply Reply Quote 0
                              • soloS Offline
                                solo
                                last edited by

                                That's just a standard projected texture.

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

                                1 Reply Last reply Reply Quote 0
                                • T Offline
                                  tfdesign
                                  last edited by

                                  @unknownuser said:

                                  Sure, in Blender 0 $ or Messiah 10 $ for example ๐Ÿ˜‰

                                  It was a 'no brainer' to go and order that Messiah software. Thanks Pilou!! ๐Ÿ˜Ž

                                  My book "Let's SketchUp!" Download from here

                                  1 Reply Last reply Reply Quote 0
                                  • M Offline
                                    MikeR
                                    last edited by

                                    ooops what i meant was sketchy physics. does it work in making cartoon characters? thanks

                                    1 Reply Last reply Reply Quote 0
                                    • Whiteowl77W Offline
                                      Whiteowl77
                                      last edited by

                                      Hi Solo,

                                      Like many SketchUp 3D Digital Modelers on this forum, I am amazed by the results you are able to acheive with SketchUp and her PlugIns. Can you list the PlugIns, in addition to Artisan,(Paint on Surface, Curviloft?) that you may have used to compose your Organic Character Modeling of our well known Pink Friend above?
                                      I was hoping you would put together a Video Tutorial (fee or free), and outline some of the Techniques you utilize. I am puzzled as how you merged the Geometric Mesh of shapes to get things seemless, without too many polygons or surfaces. It looks like you are using a consistent center reference point, and making some neat geometry. I watched some of Chips Video on the Tron Bike, and saw his use of SubDivide applied to a Simple Geometry, and found this interesting and insighful. I watched all the YouTube Videos I could find on Artisan and several YouTube Videos on 3D Organic Modeling PlugIns for SketchUp.
                                      In addition, I checked out your WebSite, it is Inspiring and Intimidating.

                                      I was wondering if you are Mirroring any of your Geometry (w/ PlugIns), or copying the shapes and then using an inverse scale function. Everything looks seamless. Very Nice work. BTW what is FFD?

                                      Well, I am using Artisan and some other PlugIns for a Concrete Dome Project I am working on, particualrly on a FinTop Ridge on the exterior. It is some weird geometry in certain areas. I am exloring techniques & PlugIns that will accomplish this. Any feedback would be helpful.

                                      Thanks,
                                      Andrew Telker
                                      http://telkerdesign.com/

                                      1 Reply Last reply Reply Quote 0
                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        FFD is Free Form Divide

                                        http://forums.sketchucation.com/viewtopic.php?t=25801

                                        http://sketchyphysics2.googlecode.com/files/wolfman.gif

                                        It uses cpoints to deform the model

                                        For a good tutorial on subdivision modeling (although not for SketchUp) watch this. It is relevant

                                        Download the free D'oh Book for SketchUp ๐Ÿ“–

                                        1 Reply Last reply Reply Quote 0
                                        • D Offline
                                          deanlegg
                                          last edited by

                                          Pete your work is really jaw dropping ๐Ÿ˜ฎ
                                          I can't wait until you put up some tutorials, I've been playing with SDS for a week or two and can't get my head around the proxy, you seem to have such an ability to foresee what you want to model
                                          Please, please help to enlighten us minnions
                                          Cheers

                                          1 Reply Last reply Reply Quote 0
                                          • D Offline
                                            deanlegg
                                            last edited by

                                            You been busy Pete?

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 7 / 8
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement