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Making Cartoon characters

Scheduled Pinned Locked Moved Organic Modelling
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  • D Offline
    david_h
    last edited by 27 Jan 2009, 20:16

    Vince From Rex the Runt.


    20090127131541_32s.jpg

    If I make it look easy...It is probably easy

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    • S Offline
      SHAHEEN
      last edited by 30 Jan 2009, 17:51

      what a nice effort man !!

      really they r incredible >>

      " An eye for an eye only ends up making the whole world blind "
      Gandhi

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      • J Offline
        jchau2007
        last edited by 11 Feb 2011, 23:30

        SOLO,
        Are all yours cartoons done with the Artisan plugin only? Nice work and you are the master of the plugin.

        All the best to you,
        James

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        • S Offline
          solo
          last edited by 11 Feb 2011, 23:57

          James,

          There are some made with Artisan and the balance with SDS (previous version), SDS was great, but Artisan has so many new tools that making characters is now easier and faster than ever.

          Without Dale's (whaat) tools these would be almost impossible. (okay, Blender may be done without it) πŸ˜‰

          http://img135.imageshack.us/img135/8439/cartoons1.png

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • T Offline
            tfdesign
            last edited by 12 Feb 2011, 15:45

            Brilliant work Pete. I don't know what to say! 😳

            Is it possible to animate these? Put 'bones' in them?

            My book "Let's SketchUp!" Download from here

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            • P Offline
              pilou
              last edited by 12 Feb 2011, 15:58

              Sure, in Blender 0 $ or Messiah 10 $ for example πŸ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • S Offline
                solo
                last edited by 12 Feb 2011, 16:04

                I dunno Pilou, I'm yet to find an app that can import a SU model and interpret the chaotic mesh in order to insert bones and joints without almost having to redo the entire thing.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • T Offline
                  tfdesign
                  last edited by 12 Feb 2011, 16:30

                  That's a very useful answer. Thanks. πŸ˜„ (stops me being lead up that garden path, rather than a better one!)

                  I've got Blender and Cheetah3D, which both do bones (but would rather use my fave modelling app πŸ˜‰ ). I found this site trawling through loads of stuff about Unity. I don't know whether SketchUp would work though. If anyone has had success, please let me know. πŸ‘

                  Mixamo

                  favicon

                  (www.mixamo.com)

                  Tom πŸ˜„

                  My book "Let's SketchUp!" Download from here

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                  • S Offline
                    solo
                    last edited by 12 Feb 2011, 16:37

                    Tom,

                    I've looked at Mixamo before and it supports a wide range of formats, Sketchup is not one of them unfortunately. Sketchup mesh is to messed up IMO for any app to use.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • T Offline
                      tfdesign
                      last edited by 12 Feb 2011, 16:40

                      Wow! That Messiah software looks amazing! I'm trying to figure out the catch though? πŸ˜•

                      $40 for the pro version, but you can't have a copy if they don't reach their goal? πŸ˜• πŸ˜’

                      My book "Let's SketchUp!" Download from here

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                      • T Offline
                        tfdesign
                        last edited by 12 Feb 2011, 16:42

                        Okay Pete, thanks for your reply. That's good to know.

                        I've got to model (or find someone who will model) a whole load of characters from the victorian period. But I haven't a clue where to start.

                        My book "Let's SketchUp!" Download from here

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                        • S Offline
                          solo
                          last edited by 12 Feb 2011, 16:45

                          I'd suggest Poser or Daz, quick and easy with period appropriate outfits available from their stores.

                          Unless you need to import them into SU that is. πŸ˜„

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • T Offline
                            tfdesign
                            last edited by 12 Feb 2011, 17:09

                            I don't want to use their texture maps. I want to use those of an illustrator.

                            Could something be illustrated in 2D, scanned and then applied to a model- via say a UV map?

                            My book "Let's SketchUp!" Download from here

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                            • S Offline
                              solo
                              last edited by 12 Feb 2011, 18:24

                              Tom, I'm not sure I understand your request.

                              Regarding rigging, I still have hope that one of our plugin geniuses will entertain my wishes and devise some sort of rigging plugin that will allow us to create modifiers, joints and bones to our characters in order to animate. Maybe even be able to use .bvh movements.

                              http://img135.imageshack.us/img135/1355/capture51.gif

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • T Offline
                                tfdesign
                                last edited by 13 Feb 2011, 17:10

                                Don't worry Pete, I was probably just confusing myself! πŸ˜†

                                I was trying to apply an image to a face, then manipulate the face, to make a body. Usually, modellers start with the mesh first, then apply the texture (I was trying to do it the other way round!)

                                I most certainly vote for bones though! πŸ˜„

                                My book "Let's SketchUp!" Download from here

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                                • S Offline
                                  solo
                                  last edited by 13 Feb 2011, 18:21

                                  @unknownuser said:

                                  I was trying to apply an image to a face, then manipulate the face, to make a body. Usually, modellers start with the mesh first, then apply the texture (I was trying to do it the other way round!)

                                  Something like this?

                                  giraffe2.jpg

                                  giraffe1.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • T Offline
                                    tfdesign
                                    last edited by 13 Feb 2011, 21:20

                                    Yes. But when I say "trying", I meant trying in future tense- ie I'm more trying how to work out how to do it rather than having a go at it, because I haven't the foggiest idea where to start! πŸ˜• πŸ˜†

                                    It's the final image map on to the model which I'm most interested in. But how are you doing that in SketchUp?

                                    My book "Let's SketchUp!" Download from here

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                                    • S Offline
                                      solo
                                      last edited by 14 Feb 2011, 04:37

                                      That's just a standard projected texture.

                                      http://www.solos-art.com

                                      If you see a toilet in your dreams do not use it.

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                                      • T Offline
                                        tfdesign
                                        last edited by 14 Feb 2011, 12:43

                                        @unknownuser said:

                                        Sure, in Blender 0 $ or Messiah 10 $ for example πŸ˜‰

                                        It was a 'no brainer' to go and order that Messiah software. Thanks Pilou!! 😎

                                        My book "Let's SketchUp!" Download from here

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                                        • M Offline
                                          MikeR
                                          last edited by 21 Mar 2011, 02:41

                                          ooops what i meant was sketchy physics. does it work in making cartoon characters? thanks

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