Human face-trials,tutorial..challenge?!
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If anyone else wants to play and has SDS1, here is a basic female head proxy, add to features and detail as you feel, this is so you can get an idea of how to set up a very basic proxy.
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@solo said:
Great going Eli, lots of detail for eye lashes.
You are going to be king with SDS2, I can feel it.
I cannot wait for y'all to get SDS2, it's so much fun and once you get going you can sculpt anything, here is my devil in progress.
I cant wait for it hopefully it will work out with my tablet fingers crossed!
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Is that in your portfolio?
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I hate man boobs
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@Gaieus:
I don't mean to be a tattle tale here, but your friends have been up to something. -
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I think all of people around can work with sds but u just have to be patience to continue with the trials.
First pre-render , no hair yet(hair it's gonna be a hard task).
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Can I send you some hair?
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I have plenty of it,allover.
Sure,although i will make it myself.I think i will make some kind of a textured mesh.
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There are some nice experiments on hair over the Thea forum by DallasRT:
http://www.thearender.com/forum/viewtopic.php?f=93&t=4166 -
I guess it will make a great challenge, What do you mean by textured mesh?
I was thinking of something like this will suit your female:
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@solo said:
What do you mean by textured mesh?
Something like what you have with hair texture applied on it.
Interesting topic up there boss.
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just keep her looking like sinead
nice modeling fellas
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SubdivideAndSmooth by Dale Martens
the v.1.000 is still an incredible tool!I have made a try with Sculpt Tools v 1.0 (23/07/09) by •BTM I'm sorry by I don't succeed to do anything with it
Cheers, simon.
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Phew ..i'm modeling this for years and it seems i can't give it a nice real feeling.
For who wanna play with it,here's the lowpoly(rather high ) model.Human head by EliseiDesign.skpDid some hair with the fur plugin(pretty nice)
And a rendered one.
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Hi Eli,
I haven't yet gave up..
New subdivision trying following Subdivision Modeling
I follow this way a little before to draw independently the eyes , the mouse and the hairs..
Cheers, simon.
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