• Login
sketchucation logo sketchucation
  • Login
🤑 SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

Modelling a curved stairway

Scheduled Pinned Locked Moved SketchUp Discussions
sketchup
10 Posts 4 Posters 691 Views 4 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • J Offline
    jonathanb
    last edited by 3 Dec 2010, 10:47

    Hi,

    I am having some difficulty with modelling the attached sketch up file. I am trying to build the underside of a curved set of stairs, and the upstand for the balustrade so that it covers the stairs which i modelled. I can't work out how to get the curved sloping 'ramp' to be thicker, or how to add the balustrade upstand.

    I have attached an earlier scheme image so you can see what it's supposed to look like...

    Any suggestions would be greatly appreciated!

    Thanks,
    Jonathan


    model 1.skp


    TIMELINE OLD VISUAL.jpg

    1 Reply Last reply Reply Quote 0
    • T Offline
      Tobobo
      last edited by 3 Dec 2010, 12:11

      Ok,
      Had a look and i've got one method.

      First i used the tool on surface offset the sides to give a thickness to the underside.
      1.jpg
      Then i used the joint push pull to give a wall edge to both sides of the stairs.
      2.jpg
      Third i copied out two edges and welded them together
      3.jpg
      Then i used the projections tools to draw up the edges.
      4.jpg
      Then using joint push pull and switched it to create one face option to create the ballaustrade.
      5.jpg

      Hope it helps


      TRJ_model 1.skp

      Toby

      Philippians 4:13

      I can do everything through him who gives me strength.

      1 Reply Last reply Reply Quote 0
      • J Offline
        jonathanb
        last edited by 3 Dec 2010, 12:24

        Thanks Toby, can i ask which sets of plugins you needed to do all of those commands? I currently have 1001 bit, weld, shape bender and podium. Sounds like i need some more!

        For example where are these from:

        tool on surface offset
        joint push pull
        projections tools

        Thanks again for your help.

        Jonathan

        1 Reply Last reply Reply Quote 0
        • T Offline
          Tobobo
          last edited by 3 Dec 2010, 12:30

          Hey,

          sorry meant to add them as well, here are the links but you should look at the plugin list as well

          http://forums.sketchucation.com/viewtopic.php?p=250026

          tool on surface offset http://forums.sketchucation.com/viewtopic.php?t=11212
          joint push pull http://forums.sketchucation.com/viewtopic.php?t=6708
          projections tools http://forums.sketchucation.com/viewtopic.php?t=1512

          Toby

          Philippians 4:13

          I can do everything through him who gives me strength.

          1 Reply Last reply Reply Quote 0
          • T Offline
            Tobobo
            last edited by 3 Dec 2010, 13:36

            Hi Jon,

            I'll take a look adnd get back to you. what sort of ballustrade are you looking for?

            Toby

            Philippians 4:13

            I can do everything through him who gives me strength.

            1 Reply Last reply Reply Quote 0
            • J Offline
              jonathanb
              last edited by 3 Dec 2010, 15:21

              Thanks Toby,

              Thats a great help. And blimey that is one hell of a long list of plugins, what could you do without them!! Have to say i find the 1001 bit really useful.

              Cheers.
              Jonathan

              1 Reply Last reply Reply Quote 0
              • M Offline
                mac1
                last edited by 3 Dec 2010, 20:29

                johathanb
                Several other comments for your consideration that may help you down stream;
                I notice you have some of the primitive geometry in your model drawn on layers other that 0. SU is different than CAD programs in that all primitive geometry should be drawn on layer zero, components and groups are assigned other layers strictly for visibility control. For example select one of the stair groups and double click to get in the edit mode, select a line in that group and the entity info drop down. It should show that line on layer 0 not on the xxx layer. 😞 That is easily corrected by selecting that layer on the layer drop down , deleting and select option to move "things" back to layer zero. You can then recreate that layer name and then assign that group to that layer leaving the prime geo on layer zero.
                Hope I have not added confusion ❓

                1 Reply Last reply Reply Quote 0
                • M Offline
                  mac1
                  last edited by 4 Dec 2010, 09:06

                  jonathanB
                  Additional for you and =>different approach http://sketchup.google.com/3dwarehouse/details?mid=9df4585fbb0ebe4f427d16763a0ff49 . The model was modified to align segs to avoid gaps, only bottom is show, primitive geo put back to layer zero, more use of components, Fredo's Curve Loft used to create bottom, no attempt to reduce model size , hand railing should be easy to model. ❓
                  To see total you need to turn layers on

                  1 Reply Last reply Reply Quote 0
                  • H Offline
                    Howard leslie
                    last edited by 4 Dec 2010, 18:02

                    Jonathan,
                    This may give you some ideas
                    http://forums.sketchucation.com/viewtopic.php?f=289&t=29484
                    ........
                    See red staircase example and tutorial for modelling solid balustrades
                    for spiral and helical staircases
                    .........
                    You could model your whole staircase using this tool (dynamic component)

                    Hope this helps

                    Howard L'

                    1 Reply Last reply Reply Quote 0
                    • M Offline
                      mac1
                      last edited by 5 Dec 2010, 04:24

                      jonathanB
                      this file is an update showing a portion of an hand rail concept http://sketchup.google.com/3dwarehouse/details?mid=9df4585fbb0ebe4f427d16763a0ff49 . I don't know what you want so it is a watse of my time to design very much. Some suggestion for you:

                      1. Use the follow me and keep plugin to avoid rotation of the profile if you use soemthing other than circler;
                      2. Establish the profile ref at all segment break points so gaps do not form including at the tread and its riser so the profile follows the stair segments;
                        I think this approach keeps most of the effort you have into the model without having to start over.
                        Good Luck
                        Let us know how you are progressing
                      1 Reply Last reply Reply Quote 0
                      • 1 / 1
                      1 / 1
                      • First post
                        6/10
                        Last post
                      Buy SketchPlus
                      Buy SUbD
                      Buy WrapR
                      Buy eBook
                      Buy Modelur
                      Buy Vertex Tools
                      Buy SketchCuisine
                      Buy FormFonts

                      Advertisement