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FM Textures not showing

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  • H Offline
    hvanessen
    last edited by 4 Oct 2010, 09:46

    When i make a model with loft by path for instance and i texture it with a nice texture, then something strange happens.

    When i export my modell to kerkythea the texture gets a FM for his name and after rendering there is no texture to see. Can anyone tell me what is the problem, or do i something stupid

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    • T Offline
      TIG Moderator
      last edited by 4 Oct 2010, 10:03

      Have you got the texture on the back of the surface ?
      It won't show up as rear-materials aren't imported/rendered
      View it in MonoChrome Mode [with a strongly contrasting back_material in the Style] to see it.
      If so you can use one of my tools to fix it - 'Fix Reverse Face Materials' - http://forums.sketchucation.com/viewtopic.php?p=264134#p264134

      TIG

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      • H Offline
        hvanessen
        last edited by 4 Oct 2010, 10:36

        TIG,

        Why is it then that this problem only occurs when i use PIPE ALONG PATH or LOFT by Spline etc etc

        I have attached a file where the front is made by myself, and the back is made with pipe along path.


        test, missing texture

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        • H Offline
          hvanessen
          last edited by 4 Oct 2010, 10:51

          It is also strange that the texture witch filename (example) giraffe is, after exporting to Kerkythea the name FM_Giraffe gets.

          Why is there the FM, and how do i get rid of it.

          My texture is good on the front face and not on the backface

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          • T Offline
            TIG Moderator
            last edited by 4 Oct 2010, 10:55

            Henk

            Without the file and more info I'm not sure what the problem is, let alone a solution...

            Does the texture apply properly 'by hand'.
            PipeAlongPath does little more than a FollowMe along a path, using a circular face... so making the exact same 'pipe' with the tool OR entirely 'by hand' should make a surface that will take the material the same way??
            Are you using a 'projected' material ?

            I assume the 'FM_' perhaps means 'Front_Material'_ ?

            TIG

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            • H Offline
              hvanessen
              last edited by 4 Oct 2010, 11:10

              TIG,

              After your info i tested a lot, and i have the solution.
              When i make the pipe along path, i must reverse faces, but i forget before that to explode the group. Then the faces are not reversing.

              So it works now i have learned another lesson today.
              And FM in Kerkythea means Face Me.

              But without your answer i would still searching for an answer, so i would like say to you is my thanks.
              🤓

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