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    Working with coordinates: dumb question from veteran

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    • X Offline
      xrok1
      last edited by

      @thomthom said:

      @edson said:

      tom,

      it is probably your locale. it is working for me with [x;y;z] and <x;y;z>. try another separator.

       :tada:
      

      there's a function to add to your vertex tool. πŸ˜„

      β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

      http://www.Twilightrender.com try it!

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      • thomthomT Offline
        thomthom
        last edited by

        @xrok1 said:

        there's a function to add to your vertex tool. πŸ˜„

        Indeed it is.
        adds to the TODO list

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • brookefoxB Offline
          brookefox
          last edited by

          Is there a way to get the relative input when drawing lines, for instance (the VCB accepts no input)?

          ~ Brooke

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          • Chris FullmerC Offline
            Chris Fullmer
            last edited by

            You need to click a start point with the line tool first, then you can enter a distance to the endpoint ( 10" ), a global location for the endpoint ( [10,10,10] ) or a relative location for the enpoint ( <10,10,10> ). But you do need to start the line first.

            Chris

            Lately you've been tan, suspicious for the winter.
            All my Plugins I've written

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            • thomthomT Offline
              thomthom
              last edited by

              Good point though, would be good if the tools allowed for co-ords to be typed for both ends.
              One for the wishlist.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                I agree it would be better if it let you enter a coordinate right from the start.

                But you can just make a random click, then enter the beginning coordinate's point, then enter the ending coordinate point. But I'm sure that could cause problems if the line made fromt he first random click to the beginning position intersects with geometry.

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Guide Lines and Points are there to help you set up your 'drawing'... ❓

                  TIG

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                  • brookefoxB Offline
                    brookefox
                    last edited by

                    Well, thanks. And yes, to me that is a bit 'counter intuilligent': enter a point so that you may revise it. And thanks for the guides tip, TIG; I can get to point 'B' without the relative input, but it may save time to use it as would not having to use guides or draw additional geometry.

                    ~ Brooke

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                    • D Offline
                      danbig
                      last edited by

                      @jim said:

                      Edson,

                      You can move to a relative or absolute point using the Move Tool with the Measurements box.

                      • Select the Move Tool
                      • Select the point on the object to move.
                      • Type in [x, y, z] and Press Enter (absolute position)
                        or
                      • Type <x, y, z> and press Enter (relative move.)

                      I can get this to work great. Is it possible to use this type of control to do the following:

                      Say I have many objects with different x,y, and z coordinates. I want to select all the objects, and move all of them to z = 0, without changing the x and y coordinates for any of them. Is this possible using the move tool without a plugin? (I'm aware of several "drop" plugins that will essentially solve this problem).

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        It's all xyz or nothing.
                        You need 'Drop.rb' etc...

                        TIG

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