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    [Solved!] Need help, exporter isn't working!

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    • A Offline
      Analdin
      last edited by Analdin

      Hey hey, guys! Though I'm fairly experienced with SketchUp, I ran into a problem with my latest weapon model: As I try to export it to .OBJ format, the process stops at 56% and sketchup shuts down. In the export options, I don't have any field checked.

      Two images of the model: (polycount: around 70k Tris):
      http://img718.imageshack.us/img718/6619/p903.jpg
      http://img820.imageshack.us/img820/8986/p904.jpg

      Hope someone can help me fixing that one.

      PS: other exporters seem to work (dae format), but they mess up the model.

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      • A Offline
        Analdin
        last edited by

        Come on, guys! there must be someone knowing the answer πŸ˜‰

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        • D Offline
          dedmin
          last edited by

          How we can help You just looking at this pictures!?

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          • A Offline
            Analdin
            last edited by

            Maybe the polycount is too high for exporting, or there is something I don't see but someone else can. Besides that, I desribed the error, too πŸ˜‰

            Anyway, thanks for replaying!

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            • TIGT Offline
              TIG Moderator
              last edited by

              If it's real size maybe there are some very small faces that cause the glitch - try scaling all up x 10 and then re-exporting as OBJ ?

              TIG

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              • A Offline
                Analdin
                last edited by

                Thank you so much, TIG! Worked perfectly for me! Though, a few faces weren't exported into the OBJ file, it wasn't a big deal to re-add them in Blender.

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Try x100 and they'll probably all be OK ! πŸ˜‰
                  Glad it helped... πŸ€“

                  TIG

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