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    Copy along path and keep?

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    • D Offline
      dylan
      last edited by

      Not tested it yet but Path Array on 1001 Bit Tools Pro has this function I think.

      http://dmdarchitecture.co.uk/

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      • mitcorbM Offline
        mitcorb
        last edited by

        Didn't Chris Fullmer develop a component repeating script?

        I take the slow, deliberate approach in my aimless wandering.

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        • BoxB Offline
          Box
          last edited by

          I think you mean Component Stringer.
          http://forums.sketchucation.com/viewtopic.php?t=23616

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          • CadFatherC Offline
            CadFather
            last edited by

            Thom,

            use Fredo's Polyline divider for animation to split the curve into equal segments then it should work

            http://forums.sketchucation.com/viewtopic.php?t=20173

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            • S Offline
              Starling75
              last edited by

              @thomthom said:

              Is there a plugin to copy a component along a path given a fixed spacing keeping the component oriented uniformly?
              I'm tried to use Copy Along Path on a curve using Fredo's Bezier tool, but all the instances orient themselves differently.

              Just turn on and off "always face camera" option. Components copied along any curve will align and then you can easily adjust their rotation.


              copy along rotated.jpg


              copy along aligned.jpg

              http://www.starlingarch.cz

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              • simon le bonS Offline
                simon le bon
                last edited by

                Dear thomthom,
                If I understand exactly what you ask for,
                I think I had developed a not so hard solution in conjunction with the use of Chris's Component Stringer.

                Here:

                http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/clf_CompString_024th.jpg

                Once you had your 3D curve path:

                1)I was using Fredo's BezierSpline/polyline segmentor to provide a regular spaced curve in order to dispatch the component on the regular spaced nodes.

                2)The Idea was to decompose the curve in its two flat components; using one of them to copy your component along the path, and use the other one to produce a guide where to slide your component at the intersection with your 3D path...(not so easy to explain 😉 )

                Hope this will help ❓ 😒

                simon

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  Hmm Thom, I thought Rick's script also did what you wanted. But it only works like that for copy to node, and not copy to spacing. I have not written a script that does the exact thing you want.

                  You could use Rick's script to place them, then write a quick script to go through and change all their transformations back to a non-rotated state?

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • M Offline
                    mikendallas
                    last edited by

                    I'm not sure if this is the place to ask, 1st time, navigation is not very clear. Anyways, I cannot get the Shape Bender to work. I have in my plugins dropdown Chris Fullmer's plugins, its listed, I follow the process, BUT that squiggly line is not nest to the arrow after I select the curve to follow, and then select the tool, and then then group. Because that squiggly is not showing is y nothing happens to the group to b bent. Looks like an AWESOME plugin... I would love to have it. Any suggestions as to how to get it to work? Thanks, Mikendallas

                    @chris fullmer said:

                    Hmm Thom, I thought Rick's script also did what you wanted. But it only works like that for copy to node, and not copy to spacing. I have not written a script that does the exact thing you want.

                    You could use Rick's script to place them, then write a quick script to go through and change all their transformations back to a non-rotated state?

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                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      At the top or bottom of most pages is a link/button, or a string saying in blue either "Board Index" or "Board Index> etc, etc,". These are clickable points for navigation.
                      After logging in you should be directed to the Board Index page, where the plugins subforum should be visible.
                      Failing that there is a Search input field where you could keyword Plugin, or Shape Bender.
                      Since Mr. Fullmer is a Global Moderator at this time, perhaps he will redirect your post and answer your question.
                      Just trying to help.

                      I take the slow, deliberate approach in my aimless wandering.

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Oh Hi Mike, I missed your question here in this thread, if its ok with you, I might split it out into its own topic, with a title that describes what you want - help with shapbender.

                        You can upload your model you are working with and I'll look at it. Probably the real problem is that you probably have it installed wrong. When you unpackaged the zip file, it probably messed up all the files that go along with shape bender. You should have a clf_shape_bender_loader.rb script in your plugins folder. And a slf_shape_bender folder that has a series of other files in it. Please verify that too. Thanks,

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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