Looking ahead to SU 8.
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@dominikh said:
- move your mouse in the viewport (where the actual model is displayed) => you will see that now the thread will be executed.
Did not see this. Nothing happens when I move the cursor over the viewport. It's why I tried to execute the command again.
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okay, maybe it's because of one of the plugins I am using. Anyway, the point is that the ruby interpreter is only being run for events, rendering ruby threads useless
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What SU version and OS you run? (Recommended you add that to your profile.)
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Let me assign a color to my endpoints and edges, globally as a default and individually by object. It's just an attribute for display afterall. And if there isn't time to do both, for goodness sake, do endpoints. Can't see the darn things when ever the texture is also dark and patterned.
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If you go window->styles->edit you can turn 'end points' on and just below that you can set edges to be coloured by material (which you can apply using the paint bucket, as you would for faces.) The colour of the endpoints is then inherited form that of the surrounding edges.
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Thanks for the suggestion Remus but it wasn't adequate for the situation I have.
Thinking a bit further, I'll restate my need: As endpoints are only a slight thickening of the edge line their visibility decreases substantially in proportion to the length of the line. Right now I'm looking for "inner" endpoints on a 300m arc... they're veryhard to see. I would like to see something in SU 8 that allows the user to make endpoints more visible in these situations, optimally by letting the user select a color that's different from the edge line so they stand out.
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What has all of this to do with "Looking Ahead to SU 8"
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Good minimum list Solo. Would only add fixing the animation codec bug. Drawback is that then this is a Pro only feature (as advertised).
Btw, my workaround for flickering shadows is to export to MovieMaker, and edit out the bad frames. Compresses the file in the process.
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So, is there ever going to be a Sketchup 8, Google - is it really asking to much of you to keep loyal users informed of future plans ?.
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Well, we are pretty sure there will be one.
And no, Google (and @Last before them) is not really fond of saying what they have planned.
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Well I Know they wouldn't want to disclose details of any new features, thats fair enough, but surely wouldn't it make good business sense to at least give some indication to current and potential users as to when a future release could be expected?
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I'd like to see some attention paid to the presentation of SketchUp models in 3D space. While I admire the skills needed to present photo-realistic renderings, the viewing and manipulation of the full model in 3D is really what most interests me. While the program can be freely downloaded for this purpose, I think the products of it could be presented on the web much more effectively with the proper interface. I'm thinking of something along the lines of the little 3D widget used to show models in the Warehouse. Since Google Earth already makes use of a similar interface, it doesn't seem like it would be all that difficult for Google to develop a 3D viewer with considerably more capabilities than the small one now in use.
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This is indeed an interesting and exciting topic especially nowadays when 3D presentations on the Internet do not count for being very rare or needing exceptionally strong machines and unusually wide internet access.
I am not sure however that this has to be done inside SU but Google - generally speaking - seems to be interested in this stuff. Have you seen the O3D Plugin for instance?
http://code.google.com/apis/o3d/ -
Thanks for that link; I hadn't seen that before. The simple scene viewer was pretty much what I had in mind, though there are obviously a lot of other possibilities.
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Ah, sure there are - this is just an example of the many-many new applications capable of running 3D in a fine (or at least bearable) quality on an average computer and bandwidth (of "nowadays" of course).
I am very optimistic about all this myself.
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Well I vote for "1" and "4". Would love better texture mapping tools and also a fully fledged 64bit version just for the increased memory allowance. Surely this is the way for sketchup to go.
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@solo said:
- UV tools, real texture mapping, or at least better texture mapping.
Yes please.
@solo said:
- That shadow bug, I know it's more a legal issue than a software issue, but let's get a definitive answer.
I'm wondering if any of you have seen this bug in ANY other app? I haven't. If it's a legal thing the bug must be out there elswhere, right?
@solo said:
- Toolbar control, as we are all sick of fixing toolbars every other day.
It's getting on my nerves re arranging them up to several times a day now. Sigh.
And better animation control. Talk to me Google! I have some insights in this area.
And a 64 bit version of cause.
Are any of you moderators speaking with SU developers? Are they alive? Do they finally understand our issues or are they simply ignoring us?
(I remember seeing an interview some years ago where John Bacus really didnt seem to understand the performance issues we are having.) End of rant. -
Id like to be able to mouse over a vertex and be able to read it's x,y,z coordinates and have the potential to edit them. If this is already possible then id like to know how
My pet hate is the tool menu fiasko Some sort of rules for nameing and sorting would be nice. Perhaps the index icon of the tools set could also provide properties and be the "placeholder/roleup" for the tool set. I need to be able to use more of my screen! And not have to play 52 icon pickup every time vista starts SU with a small window.
I am particularly happy to recently discover FAK which answers a question I asked a while ago about making threads. I would propose that it replace tha standard follow me which never made sence to me (adding incrementing angle to horizontal with rotation )unless someone could explain!
Thats my 2p worth.
Thanks Guys
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@pixero said:
...Do they finally understand our issues or are they simply ignoring us?
(I remember seeing an interview some years ago where John Bacus really didnt seem to understand the performance issues we are having.)http://www.google.com/support/forum/p/sketchup/thread?tid=2d0ef22945dcff3c
Norbert
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