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    • J Offline
      JuanV.Soler
      last edited by

      jopsa2,
      lo que quiero decir es que si tu intención es hacer un still life y reflejar que los objetos flotan en el espacio más que caen y tú eres el observador, en la tercera se me confunde todo y por eso creo que yo no hubiera tirado las gafas para hacer esa foto y lo que me pasa con la cuarta es que poniéndome en el punto de vista de observador creo que la mirada está dirigida al armario más que a los objetos y éstos parecen que caen.
      La primera foto es excelente y transmite exactamente tu intención creo.
      un saludo paisano 😄

      ,))),

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      • J Offline
        jopsa2
        last edited by

        @karinagm said:

        Ahhh I like the notebook.
        Is it completely detailed? looks very nice on the render

        thanks karina! yes actually, each object was modelled before I had the idea of making this scene, so they were done for closeups, and thus very detailed. The notebook on its own is 33Mb! It's all bent and distorted from use, and the textures are scans of the original, quite large.

        @artysmedia said:

        I like the lighting (sharp) and modeling scenes. the book's scene is my favorite. What is not well managed is the movement. why not try with some blured air trails?
        Goooood work!

        hi artys! thanks for the comment, I do want to try and see how blurring it would look, but have no time at the moment. If anyone wants to give it a try, be my guest!

        @juanv.soler said:

        jopsa2

        (sorry to the english sketchucationers 😉 ) gracias juan! la verdad que son cosas que no me habia planteado, pero lo del armario en la cuarta imagen si que tiene un motivo! por un lado, me gustaba la idea de encuadrar los objetos coincidiendo justo con la esquina de la habitacion, pero por otro lado, el radiador y el cuadro robaban mucho protagonismo a la imagen. asi que decidi descentrarlo para que se vieran menos. ademas en versiones anteriores a la final, los objetos arrojaban una sombra sobre el armario, que luego decidi quitar.

        in english, what i just said is that, in the final composition, the wardrobe has a lot of presence to avoid giving importance to the radiator and frame, but also trying to keep the floating objects aligned with the corner of the room

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        • J Offline
          jopsa2
          last edited by

          if anyone wants to toy around, ive uploaded the ipod and sunglasses to the 3d warehouse

          see if you can find how i watermarked the glasses 😉

          http://sketchup.google.com/3dwarehouse/details?mid=561c7a36563c488cd41b0ee5b32426d8
          http://sketchup.google.com/3dwarehouse/details?mid=710f2da37e164dcb5f8e25a909275a57

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          • boofredlayB Offline
            boofredlay
            last edited by

            Nice Modeling indeed. The textures on the Moleskine are great as well.

            Oh, and your watermark...


            Ray_Ban.jpg

            http://www.coroflot.com/boofredlay

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            • majidM Offline
              majid
              last edited by

              this is really cool, but I guess will never try such modeling, as I am too lazy 😄

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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              • olisheaO Offline
                olishea
                last edited by

                eric why is your model above your toolbars? eh! 😲

                hey they are my sunglasses!! nice work, weird, but nice!! I understand your boredom modeling! sometimes boredom is really inspiring!

                oli

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                • K Offline
                  KarinaGM
                  last edited by

                  How did you map the textures in the notebook?
                  Is it just projected even for the edges?

                  I'm having troubles maping textures to a chair. I'd use blender (or something like it) but I have no idea how to map there either lol

                  nice detailed glasses 👍

                  **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                  -Benjamín Franklin.**

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                  • J Offline
                    jopsa2
                    last edited by

                    @unknownuser said:

                    Nice Modeling indeed. The textures on the Moleskine are great as well.

                    Oh, and your watermark...

                    thanks! yeah, not too hard to find 😆

                    @majid said:

                    this is really cool, but I guess will never try such modeling, as I am too lazy 😄

                    haha thanks 😄 im pretty lazy too, but this was done instead of an exam I'm supposed to be studying, which is definitely more boring!

                    @olishea said:

                    eric why is your model above your toolbars? eh! 😲

                    hey they are my sunglasses!! nice work, weird, but nice!! I understand your boredom modeling! sometimes boredom is really inspiring!

                    boredom is awful! that corner is what I see when I'm at my desk studying, so no real creativity, just what is stuck in my brain!

                    @karinagm said:

                    How did you map the textures in the notebook?
                    Is it just projected even for the edges?

                    I'm having troubles maping textures to a chair. I'd use blender (or something like it) but I have no idea how to map there either lol

                    nice detailed glasses 👍

                    hi karina! i did the notebook a while ago, I think it's just projected normally. I've never experimented with any other way of projecting textures, never had the need for it. I've definitely seen a plugin for that on these forums though, "UV tools" or something similar.

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                    • pyrolunaP Offline
                      pyroluna
                      last edited by

                      Hi Jopsa

                      I edited your sunglasses so the arms would open and close dynamically 😄
                      http://sketchup.google.com/3dwarehouse/details?mid=ea010debc316684b7110df4a9067471b

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        @olishea said:

                        eric why is your model above your toolbars? eh! 😲

                        I did that with the new "Outside Toolbars" plugin, you can find it.... nah, just Photoshop. 😉

                        http://www.coroflot.com/boofredlay

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