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[Plugin]Architect's First Walkthrough (Tutorial)

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  • M Offline
    MartinRinehart
    last edited by MartinRinehart 4 Jun 2010, 13:03

    Edit: feedback negative, got to redo this. There is now a very heavily annotated script available here

    For those who learn best from step-by-step tutorials, I've put one up here:

    http://www.martinrinehart.com/models/rubies/walkthrough.html

    Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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    • M Offline
      MartinRinehart
      last edited by 5 Jun 2010, 12:05

      Yo, guys. It's a lot of trouble to make this. Worth my time?

      Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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      • P Offline
        Pixero
        last edited by 5 Jun 2010, 12:21

        It look interesting but I don't have time to check it out right now.
        How are you solving slow ins and speed ups for realistic camera movement?

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        • M Offline
          MartinRinehart
          last edited by 5 Jun 2010, 18:46

          @pixero said:

          How are you solving slow ins and speed ups for realistic camera movement?

          What are "slow ins and speed ups"?

          Everything I do is controlled by a "conductor" who checks time and adjusts the delay once a second. Theoretically, this means that your very fast machine runs at the same rate as my slow machine. In practice, the conductor gets it pretty close: within about a second per minute.

          Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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          • X Offline
            xrok1
            last edited by 5 Jun 2010, 18:52

            this must be a coding tutorial cause it makes no sense to me πŸ˜•

            β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • T Offline
              tfdesign
              last edited by 5 Jun 2010, 20:33

              Martin, this looks interesting, but I can perhaps see where Jan is coming from? The exponential speeding up and slowing down, as opposed to a linear motion? A bit like the old Steadycam effect?

              I can also see perhaps where Xrok1 is coming from too. Things may get horribly tedious if camera positions have to be entered as a string of numbers. (Unless those numbers are feet or inches, or metres?).

              But as I said, it looks like an interesting plugin that I may have to play with πŸ˜„

              Tom

              My book "Let's SketchUp!" Download from here

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              • P Offline
                Pixero
                last edited by 5 Jun 2010, 20:34

                @martinrinehart said:

                @pixero said:

                How are you solving slow ins and speed ups for realistic camera movement?

                What are "slow ins and speed ups"?

                Everything I do is controlled by a "conductor" who checks time and adjusts the delay once a second. Theoretically, this means that your very fast machine runs at the same rate as my slow machine. In practice, the conductor gets it pretty close: within about a second per minute.

                I'm talking about acceleration and deseleration of camera movement to get a smooth realistic animation.
                SketchUp scenes only use linear interpolation of frames so no accelleration/deseleration is going on there. You always gets "jumps" when camera changes direction at scenes.
                For realistic camera movement acceleration and deseleration are needed.

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                • P Offline
                  Pixero
                  last edited by 5 Jun 2010, 20:40

                  @tfdesign said:

                  Things may get horribly tedious if camera positions have to be entered as a string of numbers. (Unless those numbers are feet or inches, or metres?).
                  Tom

                  A better solution might be a Camera component that you place where you want it to be at a certain time (like keyframes in a timeline) and then the script would get the position and orientation and maybe even zoom factor from that camera component and do its magic. Then some way of modifying timing with accelleration/deseleration.

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                  • S Offline
                    solo
                    last edited by 5 Jun 2010, 21:39

                    Martin, to be honest, I looked at the tutorial and a fog of stupidity overcame me and I closed the window feeling like this is way above my abilities. Reminds me of the DOS days.

                    I do know this has taken a lot of time to create, and I appreciate all your efforts, however you may have over estimated my code literacy.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • E Offline
                      EarthMover
                      last edited by 6 Jun 2010, 01:31

                      I did the same as Pete. It would be nice to perhaps have a tool that could interact with the scene cooridinates and allow you click on certain places in the model that would serve as "keyframes". Upon clicking with the key tool, perhaps a small dialog box could appear, where users could enter the rotation or roll parameters of the camera and the in between frames interpolated. I guess I would be asking you to make the plugin a little more user friendly and require less mental work.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • M Offline
                        Mike Lucey
                        last edited by 6 Jun 2010, 02:02

                        Preferably no mental work. Thanks for the plugin Martin though πŸ‘

                        Support us so we can support you! Upgrade to Premium Membership!

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                        • C Offline
                          chrisglasier
                          last edited by 6 Jun 2010, 02:46

                          For easing in and out see this demo . Select type and click. Mental workers can visit here .

                          With TBA interfaces we can analyse what is to be achieved so that IT can help with automation to achieve it.

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                          • M Offline
                            MartinRinehart
                            last edited by 6 Jun 2010, 16:14

                            @solo said:

                            Martin, to be honest, I looked at the tutorial and a fog of stupidity overcame me ...

                            Thank you! That's not good news, but it's exactly what I need to know.

                            Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                            • M Offline
                              MartinRinehart
                              last edited by 7 Jun 2010, 12:51

                              Where I really want to go is a nice time line dialog tracking camera and the other things you want to animate. You divide your movie into scenes, specify lengths, camera position(s) and movements, ... The dialog should write the necessary script.

                              For the moment, scripting is needed if you want to add animations. What I've got is far simpler than the underware which manipulates transformation matrices. Appendix T of my tutorial if you're curious about what that means.

                              Author, Edges to Rubies - The Complete SketchUp Tutorial at http://www.MartinRinehart.com/models/tutorial.

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                              • T Offline
                                tfdesign
                                last edited by 9 Jun 2010, 16:59

                                I know exactly what you want Martin, and you are on the right track too (no pun intended). This kind of plug-in is exactly what I would like, so keep up the good work! πŸ‘ πŸ‘

                                If you could get that (controlled) SteadyCam look, but with an air of simplicity in the interface design (Mac and PC too), this plugin would do very well. πŸ˜„

                                My book "Let's SketchUp!" Download from here

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                                • T Offline
                                  tfdesign
                                  last edited by 9 Jun 2010, 17:46

                                  Martin,

                                  this site has some interesting maths that could be applied for speeding up and slowing things down;

                                  Link Preview Image
                                  Table of Contents

                                  favicon

                                  (www.motionscript.com)

                                  My book "Let's SketchUp!" Download from here

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                                  • T Offline
                                    thomthom
                                    last edited by 9 Jun 2010, 18:30

                                    @tfdesign said:

                                    Martin,

                                    this site has some interesting maths that could be applied for speeding up and slowing things down;

                                    Link Preview Image
                                    Table of Contents

                                    favicon

                                    (www.motionscript.com)

                                    Very nice link! πŸ‘

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • T Offline
                                      tfdesign
                                      last edited by 9 Jun 2010, 20:46

                                      Yes. I thought some people would like that link. 😎
                                      I found it useful when trying to write scripts for Flash in the latter part of my degree.

                                      My book "Let's SketchUp!" Download from here

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                                      • T Offline
                                        thomthom
                                        last edited by 9 Jun 2010, 20:51

                                        I liked now it broke down everything into small sections and builds upwards, while illustrating the data and formulas.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • J Offline
                                          JClements
                                          last edited by 10 Jun 2010, 18:44

                                          Related to Chris Glassier' posting. A possible UI which is relatively easy to use is shown below.

                                          A 2-D application I use, XaraPro, uses a "Profile" dialog with some of its tools.
                                          **A.)**shows a drop down list in the dialog of basic presets.
                                          **B.)**shows how the user can tweek the presets by using slider or typing in values. Not only does the plot-graphic change instanteously, but the graphic of tick marks adjusts instantaneously depicting the dispersion of data along an interval.

                                          Just an idea of how choosing the proper the acceleration from scene to scene (or camera to camera) might be done.


                                          UI to control blend profile.png

                                          John | Illustrator | Beaverton, Oregon

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