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    Camera Viewing Angle

    Scheduled Pinned Locked Moved SketchUp Feature Requests
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    • A Offline
      Avon
      last edited by

      My only frustration with SU is the viewing angle when in walkabout. It would be really useful if the viewing angle could be adjusted to what I can see with my eye (including some peripheral vision) and not just what a 55mm camera lens shows!. Zooming isn't the answer (or doesnt seem to be) as it merely drives me back out through the wall!

      Great free software though - it actually does something useful!

      Regards

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        go
        Camera->Field of View
        and adjust to your liking

        dotdotdot

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        • A Offline
          Avon
          last edited by

          Am I missunderstanding something? I hadn't seen that control before, but it doesn't do anything different for Zooming? I want to be able to expand the angle of view, but not change the distance I am from the point I'm looking at. All Zoom seems to do (and Field of View) is to move toward or away from point of interest. In many respects Field of View and Zooming would be similar, but with zooming I often find myself backing out through walls etc, if I was changing the field f view that couldn't happen?

          apologies for being confused.

          Regards

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            it's not the same as zooming.. changing the feild of view does exactly what you're asking for.. keep messing with it and you'll see..

            dotdotdot

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            • GaieusG Offline
              Gaieus
              last edited by

              Hi Avon,

              Although I said I did not use the Walk tool too much, I have just tried and the FOV setting works just like in other "views".
              To set your Field of View wider (either when walking about or modelling), select the Zoom tool first. In the Measurement box you will see your current FOV - if you want, you can manually overwrite it to something higher OR press the Shift key (while the Zoom tool is active) and start pulling it up/down on the screen with your left mouse button. See the FOV changing both visually and instantly in the Measurement box.

              Gai...

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              • A Offline
                Avon
                last edited by

                Gentlemen, thankyou for your help.

                Now I can get a realistic viewing angle and it does do what it says on the tin (almost). Using the mouse to change viewing angle causes the viewpoint to move also, which is unhelpful. Simply typing the angle, though, works a treat.

                Thanks again

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  When I use Zoom Area to zoom into the model, the camera moves and Susan disappears.

                  Is here a ruby somewhere which zooms into an area by changing the field of view rather than moving the camera?

                  Original View

                  scene1.jpg

                  After Zoom Area

                  scene2.jpg

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    I don't think there is Al.

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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