Vray Lighting Issues...a.k.a.- "Help please"
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Hello. I'm new, and trying to render an exterior perspective.. having issues with lighting. 1: default.visopt is the only one that renders fast enought for a reasonable scaled image. all others take tooooo long and never finish,.. even though my pc is new and fairly powerful. 2. I can't seem to set the lighting down. I keep getting VERY harsh light where it looks like my images are next to the sun.. too much glare and no quality. 3. I cant seem to get my glass material to have that perfect glass glare to make it look like it has a reflection.. i keep messing with the transparency but that doesn't do it. Any tweeks or help? Please explain in lamen terms since I might not get it..

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You've placed lights inside the building?
What kind? How many? What light unit? What light intensity?Are you using Physical camera? Are the lights set up to be used with physical camera?
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THATS JUST IT Im in sketchup, and I dont remember placing any lights inside, but it i did by accident, how can I find out? cuz if i put one on 1 floor, i copy pasted all the floors about, so it must have doubled all those lights as well.. can I find a layer for just lights? if so, how are they labled? i just wanna get rid of them. As for the camera, I dont see any tools to "set the view". I placed a view in the exterior, but under the camera feature, it simply has view NEXT and PREVIOUS view.. its not like in Rhino where you can Place a camera in the screen.. or is it?
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You can use the Outliner and search for V-Ray lights. If you type in "V-Ray" you will see any instances of lights.
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