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How to copy views between files

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  • W Offline
    Weetie
    last edited by 19 May 2010, 16:43

    Is there a way to copy a view or scene from one sketchup file to another?

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    • G Offline
      Gaieus
      last edited by 19 May 2010, 16:48

      There is a plugin called PageExIm.rb (scenes used to be called pages up to version 5 so this is for "Page Export Import") at Smustard:
      http://www.smustard.com/script/PageExIm
      It's a $5 commercial plugin tho (I have it; love it).

      Gai...

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      • J Offline
        Jean Lemire
        last edited by 19 May 2010, 22:32

        Hi folks.

        Another possibility. Lets pretend that the file that you want to export the file is called A and that the file into which you want to place then is called B.

        1 - Open file A.

        2 - Save as C.

        3 - Delete the model in the C file. All you want to keep are the scenes.

        4 - Use File --> Import to import the model from file B. Place it where the previous model was. You may wait untill this is done before deleting the model from A to keep a positioning point.

        5 - Save as B, overwriting old file B with a new one that inherited all the scenes from A.

        Just ideas.

        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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        • F Offline
          flipya
          last edited by 19 May 2010, 23:06

          @jean lemire said:

          Just ideas

          Just ideas indeed, but not bad ideas ๐Ÿ˜„

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          • D Offline
            DavidBoulder
            last edited by 20 May 2010, 17:23

            Often I have various design options for a site, but I want to evaluate them with the same set of scenes, which may change from day to day, or I might add background photos.

            My technique is similar to what is described above, but I don't explode my component.

            My file with the scenes is called something like "Project master file.skp"

            There are a few top level components.
            Site Context
            Building Design
            Landscaping

            The Building design component is what I have 4-5 versions of, and I swap out which one I want to view or work on. When I make change to it, I save the component back out before swapping out for another one. I don't rely on it being saved in the master file. This was particularly useful when I had a project with tons of high res photo match scenes. I had to send my design back and forth via email, and this way I only had to send the model element, and not the larger file with the images. In this case my photo match was for the site context, not for the building design.

            --

            David Goldwasser
            OpenStudio Developer
            National Renewable Energy Laboratory

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            • J Offline
              JPMays
              last edited by 3 Mar 2011, 19:35

              @jean lemire said:

              4 - Use File --> Import to import the model from file B. Place it where the previous model was. You may wait untill this is done before deleting the model from A to keep a positioning point.

              i have experienced problems with this method that I could use some help on: I had model A, which my boss saved off a copy of (B) to start creating views for our presentation, while I continued to develop the original file (A). When it came time to merge the two, I deleted all the geometry from B, and then did File>Import>A. However, it did not import in the same location. Is there a way to specify the origin or something?

              Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law.

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              • D Offline
                Dave R
                last edited by 3 Mar 2011, 20:04

                As Jean indicated, you could leave the original in place in B until after you've imported A so that you have a reference to use for location.

                An alternative would be to make a component of the entire A model. Set the component axis to either the global origin or relative to some point perhaps defined by the intersection of two guidelines. If you use guidelines, place corresponding guidelines in the B file. Then delete the model in B, copy (Ctrl+C) the component in A and paste (Ctrl+V) it in B making sure you click on the intersection of the guidelines.

                Or, even easier, Select all of model A and copy it (again Ctrl+C). Then, in Model B, click Edit>Paste in Place.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • L Offline
                  ledisnomad
                  last edited by 3 Mar 2011, 21:01

                  I have a script that says it is copyrighted by @LastSoftware that allows you to create a camera object and look through said object. I use it to copy my cameras from file to file like you want, Weetie. I don't know where I got it, so I'll attach it here. You have to create a camera for each scene, copy all cameras and paste them, then create a new scene for each camera, so it's not fully automated, but it does the trick for free.


                  camera.rb

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                  • D Offline
                    dtrarch
                    last edited by 4 Mar 2011, 16:33

                    FYI

                    The $5 pageExim.rb from SMustard works for both SU 7.1 free and SU 8 Pro. ๐Ÿ‘
                    Even though it is named as a page util it will copy over all the user defined scene names properly.
                    Very slick. ๐Ÿ‘ ๐Ÿ‘

                    dtr

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                    • G Offline
                      Gaieus
                      last edited by 5 Mar 2011, 09:46

                      Yes, that's an old plugin. Until SU version 6, scenes were called pages (then LayOut with its "real" pages came in and took the name).

                      Same with construction lines and guide lines etc. I think the ruby api still calls them by their "old" name (so that plugins are cross-version compatible)

                      Gai...

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                      • M Offline
                        Milan_79
                        last edited by 21 Aug 2018, 10:46

                        You can also create camera, then copy it from one file to another.
                        Cheers!

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                        • I Offline
                          iidave
                          last edited by 24 Nov 2021, 20:25

                          @jean lemire said:

                          Hi folks.

                          Another possibility. Let's pretend that the file that you want to export the file is called A and that the file into which you want to place then is called B.
                          1 - Open file A.
                          2 - Save as C.
                          3 - Delete the model in the C file. All you want to keep are the scenes.
                          4 - Use File --> Import to import the model from file B. Place it where the previous model was. You may wait until this is done before deleting the model from A to keep a positioning point.
                          5 - Save as B, overwriting old file B with a new one that inherited all the scenes from A.

                          This idea worker perfectly! But I did a copy and paste in place. Saved a lot of time.

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                          • N Offline
                            numerobis
                            last edited by 24 Nov 2021, 22:36

                            Eneroth Camera Memory
                            https://extensions.sketchup.com/extension/72b38e0c-1466-4b4b-8dfc-0e3a1d787e05/eneroth-camera-memory

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