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    Model rendering problem

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    • B Offline
      bing
      last edited by

      i love to use the sketchup, i'm like playing all the time i always have fun doing models on sketchup, my problem is why is it that when i finish one model even only a single room it will be having to much load i mean it will come 30mb or more, actually i'm interior designer. i always doing interior scene and also exterior that's why i'm always afraid to do a big model because it seem's to be like i can't render it when i finish..
      putting all materials will give my model too heavy,is there any reason why like this, and also i always purge my file but still heavy, i'm just wondering...

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      • honoluludesktopH Offline
        honoluludesktop
        last edited by

        A 30 meg room is big. I once rendered a bedroom where the biggest component was a pair of high heel shoes that were modeled with stitches, lables with text, and other full scale details. In a 10" high render, the shoes were less then 1/2" high. You probably have to find and use low poly components modeled to the scale of your room. As you probably suspect, large textures also add size to the model.

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        • B Offline
          bing
          last edited by

          yes it's true but is there any way doing some interior scene or exterior scene that is not to much heavy, i actually doing all this model in sketchup, putting all in 3d curtain plants and everything, actually some of my project when i do rendered i never use pp on it. when finish rendering it's done for me...

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            I asked a similar question not long ago and was told that the "holy grail" was a program that would process a component, reducing its poly count into something that was appropriate for the scale of the model it is inserted in. But like that challis, remains out of reach.

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            • B Offline
              bing
              last edited by

              you meam michaliszissiou, he is always online in suplugins forum on podium i also as on there regarding with this and michaliszissiou told me this "SU is not for this job. Actually is the second worst 3d modeler I ever seen."

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                Can't help you with that evaluation, SU is only 1 of 3 CAD/3D modeling programs that I have experience with. SU is one two that I continue to use.

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                • B Offline
                  bing
                  last edited by

                  i use SU everytime i want a 3d model, my question is that why SU is always heavy file & heavy file is very hard to render... my render engine is podium it's very easy to use... but some of my model can't render in podium don't know why...just like the 1 villa that i finish modeling, i use 3d curtains and 3d plant and for me that image is still lack of accessories but i can not render it...

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    I suspect, large textures, high poly trees, high poly drapery, and other high poly components.

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                    • S Offline
                      steel.monkee
                      last edited by

                      We must understand that SU was primarily developed as a design tool rather than a 3d modeling package. There's just so much SU can do when it comes to high poly count. A number of rendering plugins from respective third party developers have appeared over the past four years, but advancements from the SU side has been minimal. There are users that are pushing for an SU CAD while others are waiting to see if someday SU can go head to head with 3ds Max. IMO Google only sees SU as a low polygon modeling tool for Google Earth. And the new 'styles' were just added to make the architects happy. Maybe SU is not just fit for modeling Renaissance villas with 3d plants. Maybe we are pushing it too hard. I've heard someone working on 100 MB skp models, and it makes me wonder how can my computer handle that as I can hardly navigate with less than 20000 polygons.

                      Kapag maiksi ang kumot, matutong mamaluktot.

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                      • B Offline
                        bing
                        last edited by

                        actually i modeled already an 102mb in a single majlis with some wall decoration and others, most af my model is less than 100mb that's why sometime i'm affraid to do 3d model in SU with a very heavy file.

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          What are you model stats?
                          Faces, edges, components, groups?
                          How large are the textures you use?

                          Can you post some screenshots of your models and renders?
                          That way it's easier to evaluate what you can do.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @thomthom said:

                            ...Can you post some screenshots of your models and renders?
                            That way it's easier to evaluate what you can do.

                            I guess this is the topic in question:
                            http://forums.sketchucation.com/viewtopic.php?f=80&t=28159

                            The model is also shared there.

                            Gai...

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              ah! didn't notice it was the same poster.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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