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    [Plugin] FollowMe and keep (v0.04 update 20090210)

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    • mitcorbM Offline
      mitcorb
      last edited by

      Ok,
      I am having difficulty downloading your 2nd file, but I think the problem is on this end.
      What I am thinking is maybe Chris Fullmer's Perpendicular Face Tool which has a custom cross section input. It will prompt you along the way with a little popup tag if the protocol is not followed.
      See if this is what you need, while I try to open your file.

      I take the slow, deliberate approach in my aimless wandering.

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      • mitcorbM Offline
        mitcorb
        last edited by

        rainfrog:
        I was able to view your second skp. The bent U shape solid could also be formed using the Fredoscale suite of tools, I think. There is a bending tool in the set. I was thinking that you would first make the u shape with follow me on the xy plane, then use bending tool to warp it upward.
        What would be neat is if Didier Bur's Lines2tubes had a feature where you give it a cross section of the the size you need, select the line/curve/path, and voomp! there you go.

        Kirill has a 2faces and path routine that may be able to do it, however, I would have to verify this.
        I don't know if I have helped at all. At least see the Fullmer tool and the Fredoscale tool to see if these may work. Fredo6 has plenty of pdf docs to explain the workings. You must also download the LibFredo doc ruby.

        I take the slow, deliberate approach in my aimless wandering.

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        • Chris FullmerC Offline
          Chris Fullmer
          last edited by

          Yeah, thats an interesting shape to make. Seems simple, but as you've seen, each tool has its own way of handling following a path through 3 dimensional space. I am not sure if there is a single tool out there that does precisely this.

          But Fredo's tools have some awesome bending abilities that would help. And I agree that you mgiht look at Kiril's 2 faces and a path script. It might do it how you want it.

          My perpendicular face tools is able to draw in that profile oriented exactly how you want it, but it does not "skin" the profiles. You almost need a 2 rail follow me solution so that the profile would know how to orient itself. Interesting,

          Chris

          Lately you've been tan, suspicious for the winter.
          All my Plugins I've written

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          • mitcorbM Offline
            mitcorb
            last edited by

            Yeah Chris:
            I just bent a replica of the example skp using Fredoscale. The cross section stayed intact, I just had to set the segment number and the extent of the bending to limit it to an eyeball estimate of the bend that rainfrog is showing.

            I guess the moderator's are OK with this dialogue staying where it is?


            ubendfredo

            I take the slow, deliberate approach in my aimless wandering.

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            • R Offline
              rainfrog
              last edited by

              Thanks, mitcorb and Chris! I will definitely play around with the suggested plugins. I have Fredoscale but haven't begun to experiment with it yet. It'll probably be a few days (holidays coming up and I really should pull away from the computer a bit!)

              I didn't mean to hijack the thread with an off-topic exchange. FollowMe and Keep is an incredible improvement over FollowMe and much appreciated, and it was the closest I had found to what I was trying to do.

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              • mitcorbM Offline
                mitcorb
                last edited by

                It's OK, rainfrog:
                I am just glad I was able to assist.
                By the way, when I looked at the replica I did, at first it had a bounding box like a group. I clicked somewhere and the box disappeared. I could not retrieve the group, but the model remained. Also, I noticed that a line segment was bridging one of the bends, like it did not get bent by the plugin, even though I selected the whole thing before bending.

                I take the slow, deliberate approach in my aimless wandering.

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                • jarynzlesaJ Offline
                  jarynzlesa
                  last edited by

                  works perfectly, thank you - good work 👍

                  http://www.vizualizaceschodiste.mypage.cz/

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                  • C Offline
                    ciudadanochano
                    last edited by

                    Hey!! I have a very stupid question...How can I download this plugin? I´m serching everywhere, but I can´t find the way. Thanks!!

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      Hi Chano,

                      Plugins published on these forums are generally attached at the bottom of the very first post in their respective topics - in this case, download/install FAK.rb (or extract it from the FAK.rar archive also attached).

                      Gai...

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                      • K Offline
                        kienho
                        last edited by

                        Thank you Wikii! Your plugin helps me alot in modeling.

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                        • T Offline
                          Tim Danaher
                          last edited by

                          Is FMAK supposed to smooth the result automatically?

                          I can't get this one to smooth -- the resulting sweep is nice, though...


                          FMAK_Profile.skp

                          Cheers,

                          Tim

                          http://vizarch.blogspot.com

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            @rainfrog said:

                            Basically, I want a profile to follow a path much like in the FollowMe and keep plugin, but in a way that preserves the proportions of the profile perpendicular to the path, whether that path is level or on a slope.

                            hey rainfrog,

                            that's possible using the extrude along path tool in the 1001bit suite
                            http://www.1001bit.com/

                            followmeproblem_fixed.skp

                            1001bitversion.jpg

                            dotdotdot

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                            • X Offline
                              xrok1
                              last edited by

                              @unknownuser said:

                              @rainfrog said:

                              Basically, I want a profile to follow a path much like in the FollowMe and keep plugin, but in a way that preserves the proportions of the profile perpendicular to the path, whether that path is level or on a slope.

                              the native follow me tool works this way???? did you try it?

                              “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                              http://www.Twilightrender.com try it!

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                              • pilouP Offline
                                pilou
                                last edited by

                                You can use also the TIG Extrude Edges by Rails by Face 😉
                                and maybe 2 faces + Path by Kirill2008

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  @unknownuser said:

                                  You can use also the TIG Extrude Edges by Rails by Face 😉
                                  and maybe 2 faces + Path by Kirill2008

                                  they won't keep the bottom flat though.. i'm pretty sure 1001bit is the only ruby solution for this particular scenario.

                                  dotdotdot

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    i downloaded his file and to me 1001bit and native follow me are identical, except 1001 triangulates. 😕

                                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @unknownuser said:

                                      @unknownuser said:

                                      You can use also the TIG Extrude Edges by Rails by Face 😉
                                      and maybe 2 faces + Path by Kirill2008

                                      they won't keep the bottom flat though.. i'm pretty sure 1001bit is the only ruby solution for this particular scenario.

                                      FollowMeAndKeep?

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • X Offline
                                        xrok1
                                        last edited by

                                        @thomthom said:

                                        @unknownuser said:

                                        @unknownuser said:

                                        You can use also the TIG Extrude Edges by Rails by Face 😉
                                        and maybe 2 faces + Path by Kirill2008

                                        they won't keep the bottom flat though.. i'm pretty sure 1001bit is the only ruby solution for this particular scenario.

                                        FollowMeAndKeep?

                                        FAK "squashes" the profile going up hill because it doesn't rotate.

                                        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

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                                        • T Offline
                                          Tim Danaher
                                          last edited by

                                          I'm not having much luck with this at all...

                                          Trying to sweep a spiral stair rail. I've got the path running smack through the midpoint of the balusters, and the profile lined up as centrally as possible, but the resulting handrail is never on the path.

                                          The original path & Profile are in one group in the attached .skp, the resulting sweep in another...

                                          Anyone point me to where I'm going wrong?

                                          Ta,


                                          Spiral Stairs_Baluster.skp

                                          Cheers,

                                          Tim

                                          http://vizarch.blogspot.com

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                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            @xrok1 said:

                                            i downloaded his file and to me 1001bit and native follow me are identical, except 1001 triangulates. 😕

                                            check this comparison..
                                            fm_vs_1001.skp

                                            [edit] oh, regarding the 1001bit triangulation.. i run the deletecoplanaredges ruby on it afterwards.. found here..
                                            http://www.cad-addict.com/2009/07/sketchup-plugins-delete-coplanar-edges.html

                                            dotdotdot

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