Broken cardboard
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hi all
I need a 3d model from a broken cardboard.
can someone help me this to modeling?
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Please explain a little more...

If you want to use the image as background use it within a Style and place your model on it.
Or perhaps import the image, explode to face and make a hole in it so it's a 'flat' face.
[Apply the texture to the back too?]
Or it you want to physically model it in 3D cut the torn pieces and group the 'triangles' then rotate them in 3D dragging the rotate-protractor along a common fold/edge, so the rotation axis follows the line. Explode groups back together when you are done...
Like this ? -
thank you for the your help.
I solved the problem with a bump map.
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With your input, this post could be even better π
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