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Disabling snap points... my dream.

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  • A Offline
    agamemnus
    last edited by 3 Mar 2010, 22:38

    Is there any way anyone can think of to disable those pesky snap points?

    They are the cause of many problems when making a model.

    I'll list a few problems now..

    • When trying to trace a drawing, snap points start telling me to draw on the blue, green, or red axis, when all I want to do is to trace the lines on the flat drawing. I want to be able to disable axis snap points!

    • Line segment snap points causing small errors that eventually force me to remake a segment of my drawing -- say, two line segments: one is .01 m and one is 49.09m. The snap point randomly goes to either the end of one or the other. I want to be able to disable co-linear line segment snap points!

    • Snap points on smoothed surfaces. I'm sure there are many examples, but this is the problem I'm faced with today: I have a boat hull, and I drew a line across the center of the hull (on top) so I can position the boat hull according to its lengthwise midpoint. But, when I try to click the midpoint of the line, I keep snapping to points in the hull. Sure, I can hide the hull temporarily, but it's a bit of a hassle. I want to be able to disable smoothed-over line snap points!

    😞

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    • D Offline
      Dave R
      last edited by 3 Mar 2010, 23:25

      You can't turn off inference snapping but you could take care of your second dream by turning off Enable Length snapping under Window>Model Info>Units.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • H Offline
        honoluludesktop
        last edited by 4 Mar 2010, 02:42

        Would be nice as a option to select off when tracing an outline around a image.

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        • A Offline
          agamemnus
          last edited by 4 Mar 2010, 06:53

          Dave R... ok, that wasn't what I meant. It's kind of difficult to explain succinctly.

          Say you have one line. And then another line right after it in going in the same direction. Physically they can be replaced by a longer line equal to the length of the two shorter lines. Sometimes I make these line breaks in my program. I don't want Sketchup doing inference-snapping on the line segments some of the time.

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          • C Offline
            chrisjk
            last edited by 4 Mar 2010, 08:24

            You can of course remove the break. The weld plugin would do that. Also if two lines are themselves in a straight line, constructing and then erasing a small line at the break, will "heal" the break.

            Chris

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            • F Offline
              fredo6
              last edited by 4 Mar 2010, 22:11

              @agamemnus said:

              Is there any way anyone can think of to disable those pesky snap points?

              You may want to trty the FreeHand tool of ToolsOnSurface.
              It includes a polyline draw tool without inference (working on surface or without surface). You may however punctually use inferences if you need to.

              Fredo

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              • P Offline
                Persil
                last edited by 5 Mar 2010, 05:14

                I am watching with interest. Have the same problem tracing stations of a hull. I had great hopes by downloading the splines, but those snap points are still present. Someone has posted the model of the Titanic I wonder how he has overcome this problem. Ship and boat lines are not french curves, there must be a solution, the freehand is not the solution.

                Fred

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                • C Offline
                  Chris Fullmer
                  last edited by 5 Mar 2010, 15:12

                  Agreed. I'm wondering if you have a mouse with a scroll wheel on it? If not, go get one. Its an absolute must have for working in SketchUp.

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • A Offline
                    agamemnus
                    last edited by 5 Mar 2010, 17:58

                    Thanks, good workarounds.

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                    • K Offline
                      ken28875
                      last edited by 8 Mar 2010, 23:49

                      @chris fullmer said:

                      Agreed. I'm wondering if you have a mouse with a scroll wheel on it? If not, go get one. Its an absolute must have for working in SketchUp.

                      I agree with Chis, the scroll wheel is very useful to zoom in/out. However, to work faster and more efficiently, in combination with the scroll wheel, you should buy a Space Navigator/3D mouse by 3D Connexion. http://www.3dconnexion.com/

                      I use the 3D mouse everyday and would not imagine modeling in Sketchup without it. This is a really good investment if you use Sketchup all t he time and have deadlines.

                      Best,

                      _KN

                      Follow Your Dreams.

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                      • P Offline
                        Persil
                        last edited by 18 Mar 2010, 06:43

                        @chris fullmer said:

                        Agreed. I'm wondering if you have a mouse with a scroll wheel on it? If not, go get one. Its an absolute must have for working in SketchUp.

                        Well. guess what some have a scroll mouse. I don't like to make smart comments however have you traced curved lines in 2 mm increments try for yourself even at a large scale the jumping of the lines are very annoying.If I have overlooked anything correct me. I think the comment about the scroll mouse was a valid comment but the person who has asked that question first sounded like he knows what he is doing.

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                        • A Offline
                          alz
                          last edited by 4 May 2010, 22:50

                          Has anyone found a way to have certain models not affected by inference-snapping?

                          I'm finding a couple situations where I wish the inference-snapping would ignore a model in the scene. For example, I have a large sub-divided plane and I'm trying to extrude a cube in the foreground, the motion keeps snapping at sub-division way off in the background.

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