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Disabling snap points... my dream.

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  • H Offline
    honoluludesktop
    last edited by 4 Mar 2010, 02:42

    Would be nice as a option to select off when tracing an outline around a image.

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    • A Offline
      agamemnus
      last edited by 4 Mar 2010, 06:53

      Dave R... ok, that wasn't what I meant. It's kind of difficult to explain succinctly.

      Say you have one line. And then another line right after it in going in the same direction. Physically they can be replaced by a longer line equal to the length of the two shorter lines. Sometimes I make these line breaks in my program. I don't want Sketchup doing inference-snapping on the line segments some of the time.

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      • C Offline
        chrisjk
        last edited by 4 Mar 2010, 08:24

        You can of course remove the break. The weld plugin would do that. Also if two lines are themselves in a straight line, constructing and then erasing a small line at the break, will "heal" the break.

        Chris

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        • F Offline
          fredo6
          last edited by 4 Mar 2010, 22:11

          @agamemnus said:

          Is there any way anyone can think of to disable those pesky snap points?

          You may want to trty the FreeHand tool of ToolsOnSurface.
          It includes a polyline draw tool without inference (working on surface or without surface). You may however punctually use inferences if you need to.

          Fredo

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          • P Offline
            Persil
            last edited by 5 Mar 2010, 05:14

            I am watching with interest. Have the same problem tracing stations of a hull. I had great hopes by downloading the splines, but those snap points are still present. Someone has posted the model of the Titanic I wonder how he has overcome this problem. Ship and boat lines are not french curves, there must be a solution, the freehand is not the solution.

            Fred

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            • C Offline
              Chris Fullmer
              last edited by 5 Mar 2010, 15:12

              Agreed. I'm wondering if you have a mouse with a scroll wheel on it? If not, go get one. Its an absolute must have for working in SketchUp.

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • A Offline
                agamemnus
                last edited by 5 Mar 2010, 17:58

                Thanks, good workarounds.

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                • K Offline
                  ken28875
                  last edited by 8 Mar 2010, 23:49

                  @chris fullmer said:

                  Agreed. I'm wondering if you have a mouse with a scroll wheel on it? If not, go get one. Its an absolute must have for working in SketchUp.

                  I agree with Chis, the scroll wheel is very useful to zoom in/out. However, to work faster and more efficiently, in combination with the scroll wheel, you should buy a Space Navigator/3D mouse by 3D Connexion. http://www.3dconnexion.com/

                  I use the 3D mouse everyday and would not imagine modeling in Sketchup without it. This is a really good investment if you use Sketchup all t he time and have deadlines.

                  Best,

                  _KN

                  Follow Your Dreams.

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                  • P Offline
                    Persil
                    last edited by 18 Mar 2010, 06:43

                    @chris fullmer said:

                    Agreed. I'm wondering if you have a mouse with a scroll wheel on it? If not, go get one. Its an absolute must have for working in SketchUp.

                    Well. guess what some have a scroll mouse. I don't like to make smart comments however have you traced curved lines in 2 mm increments try for yourself even at a large scale the jumping of the lines are very annoying.If I have overlooked anything correct me. I think the comment about the scroll mouse was a valid comment but the person who has asked that question first sounded like he knows what he is doing.

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                    • A Offline
                      alz
                      last edited by 4 May 2010, 22:50

                      Has anyone found a way to have certain models not affected by inference-snapping?

                      I'm finding a couple situations where I wish the inference-snapping would ignore a model in the scene. For example, I have a large sub-divided plane and I'm trying to extrude a cube in the foreground, the motion keeps snapping at sub-division way off in the background.

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