Script to Delete Hidden Objects?
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Tim,
For objects, I'd just Select All and copy it to a new window and save that as a new model version - leaving all the hidden stuff behind. You could then unhide it and inspect it for anything you might want to keep.
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def erase_if_hidden() Sketchup.active_model.entities.to_a.each{|e|e.erase! if e.valid? and e.hidden?} Sketchup.active_model.definitions.each{|d|d.entities.to_a.each{|e|e.erase! if e.valid? and e.hidden?}} end#def
Copy/paste this code into a text file called
erase_if_hidden.rb
in the Plugins folder.
Restart Sketchup.
To use it typeerase_if_hidden
+ <enter> into the Ruby Console.
Use with care since ALL hidden geometry WILL be erased - it is ruthless !!!
Remember that if you have an edge that is hidden but it has a face that isn't then the edge's deletion could remove the face too...
Best to switch all Layers 'on' and View > Hidden Geometry 'on' before using this just to check what is actually hidden...
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TIG --
You da man!
Cheers, Matey...
Chris --
So, would that work for hidden objects that are inside other groups and components?
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@tim danaher said:
TIG --
You da man!
Cheers, Matey...
Chris --
So, would that work for hidden objects that are inside other groups and components?
Copy/paste will carry over hidden stuff that's inside definitions.
My ruby erases absolutely ALL hidden entities - even inside groups/components etc... -
Um..... No
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Tim, Let us know how you get on with TIG's solution. Thanks TIG
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Wont that wreak havoc if youve got any hidden lines?
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@remus said:
Won't that wreak havoc if you've got any hidden lines?
YES - that's why I heavily caveated it - HE wants to do it, so on his head be it...
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Why not make it select all hidden entities? That way, he can see what is hidden, and then just press the delete key.
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@cjthompson said:
Why not make it select all hidden entities? That way, he can see what is hidden, and then just press the delete key.
Some might be inside instances and erasing across entities-sets might bugsplat
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Would it be better to just move all geometry to layer 0 first, then delete all other layers.
Then there should not be this conflict, yeah?
Chris
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Mike --
Will do... (if this file ever gets exploded).
Seriously, though, what an arseache.
Before I ran bomb.rb, I Unhid All, so there would be NO hidden geometry, but I'm stll getting these 'Your recent operation has caused geometry to become merged with hidden geometry'. How, if there's no hidden geometry?
And what's more, I'm also getting 'Your recent operation has caused geometry to become merged with geometry on a hidden layer'.
Now, here's a clue: I DON'T USE LAYERS. The only layer that there can be in my model is Layer 0, which is visible by default. I don't think the problem is with bomb.rb, it's some change made to the app itself.
Oh, and I only got TIG's script after I started the current Explode All operation (at 2 o'clock yesterday arvo).
Right. It's just finished.
This is what I got from the Ruby console:
erase_if_hidden
Error: #<NameError: undefined local variable or method `erase_if_hidden' for main:Object>
(eval)edit: Oh, and this from the Load Error window:
^Error Loading File erase_if_hidden.rb
/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/erase_if_hidden.rb:1: parse error, unexpected tCONSTANT, expecting kEND
def erase_if_hidden()
Sketchup.active_model.entities.to_a.each{|e|e.erase! if e.valid? and e.hidden?}
Sketchup.active_model.definitions.each{|d|d.entities.to_a.each{|e|e.erase! if e.valid? and e.hidden?}}
end#def -
The file must be made with a plain-text editor [like Notepad.exe - don't know what that is on a Mac] NOT a word-processor ! I suspect hidden characters - here's the thing ready made
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Cheers, TIG --
I d/l'ed your file and put it in the plugins folder, and I'm happy to report it does exactly what it says on the tin!!!
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