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    [Plugin] Manifold v2.2

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    • TIGT Offline
      TIG Moderator
      last edited by

      @thomthom said:

      @tig said:

      Three-faced-edged external-faces now usually kept. [fixed TT's ball-breaker boxy mess πŸ˜„ ]

      Very interesting. I was stomped on this when I some time ago tried to make a remove_inner_faces script. Will have to snoop around the code. I'll probably dig up some more fun geometry - thing I got a batch of trouble-samples... πŸ˜„

      That was a quick fix BUT it will fail with very convoluted shapes that have inner faces like driven's pretzel ! I looking at an even better fix...

      TIG

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      • EarthMoverE Offline
        EarthMover
        last edited by

        I'm still a little confused about the use of this plugin. Would it be of any value for anyone who is not doing 3D printing?

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • TIGT Offline
          TIG Moderator
          last edited by

          @earthmover said:

          I'm still a little confused about the use of this plugin. Would it be of any value for anyone who is not doing 3D printing?

          Probably not... but it does remove internal partition faces in a volume and fixes any 'holes'... πŸ˜„

          TIG

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          • D Offline
            driven
            last edited by

            any form of additive or subtractive rapid prototyping will require good clean meshes to work from, 3D printing is just one of many format used on a day to day basis.

            in more generalised modeling if you ever intersect or bool two solids and then try to continue with more advanced manipulations (readily available to SU ruby users) then chances are at some stage you've had to manually repair the mesh, this tool does it for you.

            I was doing test last night using it between bool operations on the standard SU shapes, and was surprised. A. how many little holes it found and B. how many holes the bool tool had left.

            Rendering engines that have been developed for solids will perform much quicker on a manifold objects

            So if you never use need to modify after intersecting two objects, and only ever upload to google earth or make sheet material products then this type of tool is probably not needed...

            john

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • D Offline
              driven
              last edited by

              took 15 mins but did a fine job this one TIG
              34000 polys

              learn from the mistakes of others, you may not live long enough to make them all yourself...

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              • N Offline
                notareal
                last edited by

                Nice... apart from 3D printing. I think this can be used for healing models for rendering... when dielectric or SSS materials are used, there are a similar requirement as for 3D printing.

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  @notareal said:

                  Nice... apart from 3D printing. I think this can be used for healing models for rendering... when dielectric or SSS materials are used, there are a similar requirement as for 3D printing.

                  Can you elaborate? Curious about the logic of the renderer. Would it be similarly for meshes requiring displacement?

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • D Offline
                    driven
                    last edited by

                    I know when I put a light source inside that dragon before xmas, light leaked out of all the holes in the mesh, so I had to fix them. cap hole didn't do it. you had ago at that one didn't you?

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      I did. I didn't have any issue with light leaks...but I used a higher poly version than most.

                      I wasn't sure if the plugin subdivided the mesh as well. I guess I should download and try. I keep telling myself I have to stop adding unnecessary plugins as it is becoming hard to deal with a plugins list three pages long!! Time to clean house.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Just remember while you are cleaning house, all mine fit nicely into a single menu item πŸ˜„

                        TIG, this is a WAAAY COOL plugin! I have no idea how it works, but it has been on my list of plugins I'd like to write some day. This is invaluable for file conversion and mesh cleanup and 3d printing, and, and, and...

                        Chris

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • D Offline
                          driven
                          last edited by

                          time comparison

                          some time check, sorry the fonts so small.

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                          • EarthMoverE Offline
                            EarthMover
                            last edited by

                            @chris fullmer said:

                            Just remember while you are cleaning house, all mine fit nicely into a single menu item πŸ˜„

                            TIG, this is a WAAAY COOL plugin! I have no idea how it works, but it has been on my list of plugins I'd like to write some day. This is invaluable for file conversion and mesh cleanup and 3d printing, and, and, and...

                            Chris

                            ....and I can't thank you enough for having the foresight to do that. I wish there were some way to better organize all the scripters plugins as you have with yours.

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Here's v1.3 http://forums.sketchucation.com/viewtopic.php?p=218691#p218691

                              1.3 20100126
                              Trapped near colinear/planar points giving healing crashes.
                              Very small edges [0.1mm] now 'erased' by combining their vertices.
                              Orienting faces is now 'foolproof' - unless it's not made 'manifold'.
                              Now it only asks Yes/No to change to Xray mode if that's not on already.
                              Unhealed or Failed Fixes now reported, with failed edges shown as ... or -.- clines in Error Group.
                              [TIP: Move or Copy the error-group to one side to better see any errors - but if there are red/green faces obscuring the error dotted-lines showing problem edges etc then edit this error-group by treble clicking on a face till you have selected all then delete-key - now the error dotted-lines [clines] can be seen... manually edit and then retry 'manifold']

                              TO DO: Get three-faced-edges external-faces to be retained in 'pretzels'. πŸ˜’ groan......

                              Feedback please...

                              TIG

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                              • D Offline
                                driven
                                last edited by

                                I was about to post a drawing with timings for 1.2 and VolumeCalc2, so I'lll re-run it with 1.3, should be interesting..... cheers TIG, watch this space

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  Tig, did you see this post by Google's Tyler: http://forums.sketchucation.com/viewtopic.php?f=15&t=25175&p=218997#p218989

                                  Might be useful to predict when SU will be able to create faces/edges?

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    @thomthom said:

                                    Tig, did you see this post by Google's Tyler: http://forums.sketchucation.com/viewtopic.php?f=15&t=25175&p=218997#p218989

                                    Might be useful to predict when SU will be able to create faces/edges?

                                    Thanks - I did - hence the small line 'erasing' algorithm... πŸ˜‰

                                    TIG

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      @driven said:

                                      Hi all

                                      can anyone confirm if they can see TIGtoolbar, while running manifold1.3, this drawing really slow compared to 1.2 and I just noticed I don't have the TIG-RRby icons in the toolbar which have never vanished before....

                                      john

                                      Check your files are in the same folders as shown in the original zip ?
                                      It might be a bit slower running because the new algorithms ?
                                      Try it one something simpler first ?? πŸ˜‰

                                      TIG

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                                      • D Offline
                                        driven
                                        last edited by

                                        Hi all

                                        can anyone confirm if they can see TIGtoolbar, while running manifold1.3, this drawing really slow compared to 1.2 and I just noticed I don't have the TIG-RRby icons in the toolbar which have never vanished before....

                                        johnEDIT: TOOLbar sorted didn't update TIG folder in my rush to try 1.3, so that shouldn't effect performance, must be something else

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • D Offline
                                          driven
                                          last edited by

                                          @tig said:

                                          @driven said:

                                          Hi all

                                          can anyone confirm if they can see TIGtoolbar, while running manifold1.3, this drawing really slow compared to 1.2 and I just noticed I don't have the TIG-RRby icons in the toolbar which have never vanished before....

                                          john

                                          Check your files are in the same folders as shown in the original zip ?
                                          It might be a bit slower running because the new algorithms ?
                                          Try it one something simpler first ?? πŸ˜‰

                                          I was editing while you were writing, and yes Ill go back to the slow start procedure, It was simply tea time and I though "this model works with 1,2, I'll just quickly re-run it, etc.."

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                          • D Offline
                                            driven
                                            last edited by

                                            from my understanding...

                                            I've got the reference somewhere if you want me dig it out, this is two two manifold objects sharing an edge...

                                            basic are quicker, easy start...

                                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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