The Snowman Thread
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Nice job
Can i ask which render engine you used? Also did you UV map the scarf?
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Quick and Dirty
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Nice David...sweet vest!
Rich, I used Max and Vray and did apply a UVW Map modifier to the scarf with simple planar projections. If I would've unwrapped it, it would be much better.
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Sorry, not a render but a real one I made for my niece on our first snowfall here in Minnesota on Oct 12
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We had our first (and probably our only) snow here in Madison Alabama this past weekend. As is tradition, my daughter made 6 or 7 freezer Ziploc bags full of snowballs and put them in the big freeze for summertime. Then it all melted, boo hoo.
I made this guy last year (I think). His name is Mr. Bad Frosty and is a character from the Clayfighter game. It was one of my first Subdivide Experiments.
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I must be in the same snow as you Adam.
I started a project Sunday on the top of one of the deleware water gap mountains. It's not too cool when the first thing you see on a jobsite is a lumber pile covered in 8" snow. But hey, at least I'm working inside a heated building -
Here in Good Ol' Utah, We're getting about 1 foot now as we speak--that's on the valley floor. Ski resorts will be getting about 4 feet today.
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Nothing to do with SU so don't flame me for getting off topic but I thought this was pretty cool, its 1/5th the 'width' of a human hair!!
Quote: 0.01 millimetres across it is only a fifth the width of a typical strand.
Now come on this is cool or what!
Anyway good models everybody, didnt even have snow last year at all in Liverpool lol
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@earthmover said:
Nice David...sweet vest!
Thanks Much. It's just a basic Carpet textile material. Anyway. . .I really like your snow texture. How was that done?
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Nice thread. This photo of d12dozr indicates that lot of subsurface scattering (SSS) is needed. Translucency too...
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