The Snowman Thread
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 Nice job  Can i ask which render engine you used? Also did you UV map the scarf? 
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 Quick and Dirty 
  
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 Nice David...sweet vest! Rich, I used Max and Vray and did apply a UVW Map modifier to the scarf with simple planar projections. If I would've unwrapped it, it would be much better. 
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 Sorry, not a render but a real one I made for my niece on our first snowfall here in Minnesota on Oct 12  
  
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 We had our first (and probably our only) snow here in Madison Alabama this past weekend. As is tradition, my daughter made 6 or 7 freezer Ziploc bags full of snowballs and put them in the big freeze for summertime. Then it all melted, boo hoo. I made this guy last year (I think). His name is Mr. Bad Frosty and is a character from the Clayfighter game. It was one of my first Subdivide Experiments. 
  
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 I must be in the same snow as you Adam. 
 I started a project Sunday on the top of one of the deleware water gap mountains. It's not too cool when the first thing you see on a jobsite is a lumber pile covered in 8" snow. But hey, at least I'm working inside a heated building 
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 Here in Good Ol' Utah, We're getting about 1 foot now as we speak--that's on the valley floor. Ski resorts will be getting about 4 feet today. 
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 Nothing to do with SU so don't flame me for getting off topic but I thought this was pretty cool, its 1/5th the 'width' of a human hair!! Quote: 0.01 millimetres across it is only a fifth the width of a typical strand. Now come on this is cool or what! Anyway good models everybody, didnt even have snow last year at all in Liverpool lol  
  
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 @earthmover said: Nice David...sweet vest! Thanks Much. It's just a basic Carpet textile material. Anyway. . .I really like your snow texture. How was that done? 
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 Nice thread. This photo of d12dozr indicates that lot of subsurface scattering (SSS) is needed. Translucency too... 
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