Render this: Fountain
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Here's something I was playing with yesterday using 3dsMax particle flow. Still needs work, but it's a start. (.gif conversion killed the quality!)
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Very cool Adam.
Now if you had Realflow, you could get it to spill over and do some crazy stuff.
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Who can afford Realflow?! I contemplated Glu3D a while back for doing waterfalls and flame particles, but couldn't get the hang of it. Seems like a good alternative to Realflow for a lot less money.
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Recently returned from a trip to Greece, and this was found among the ruins.
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haha good one
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Vue.
I created the splash and spray with SDS, more a bubbling fountain than a spray.
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I took your model with water and ran it through Render nXt.
Changes:
- turned on the ground plane for shadows (and changed it from green to grey)
- used default High Dynamic Studio lighting
- Set "rubble" procedural effect on the water. Scale set to 16 for enhanced ripples. (a bird bath usually has smaller waves than an ocean)
- Set 50% reflection on the water for enhanced highlighting from the sky.
- Added 20% reflection to the concrete so it could have some highlighting from the sky.
I let it "cook" for about 15 minutes while I took a shower.
(The shadows get softer and softer the longer you let it cook)Here is the result:
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Nice one Pete.
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@al hart said:
I let it "cook" for about 15 minutes while I took a shower.
Am I understanding this right : With nXt you can actually shower in the fountain while it is rendering??
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Another one, calm water (pump bust)
I used some (excuse the shameless promotion) Solopack plants.
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@solo said:
(excuse the shameless promotion)
1, so do you have a sample available for download anywhere and 2, do you have a tree pack available?
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@toxicvoxel said:
Am I understanding this right : With nXt you can actually shower in the fountain while it is rendering??
.Yes. But I was careful not to save the image until I was done.
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@al hart said:
@toxicvoxel said:
Am I understanding this right : With nXt you can actually shower in the fountain while it is rendering??
.Yes. But I was careful not to save the image until I was done.
OH. - and I thought that was what ambient occlusion was meant for...
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@richcat said:
Here my attempt with IRender.
Water borrowed from 3DWH by JamRichard, that's some of the best non post production grass I've seen in this forum.
Is it a component composed of several clipmaps spread around with component spray? Or a full 3D component? Is that ivy from the ivy generator? I know, too many questions... Hey, that grass and ivy would make a nice tutorial. -
Dragon Fountain. (I know, no spray... it's... off for the season, closed for cleaning)
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Nice one, Chris...
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The tank is from 3dWH, the ground texture is from GC Textures, the sky is from one of the Twilight skies packages and the plants are from Pete's (solo) collection.
How you like your fountain now!!!
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very cool image.
You broke my fountain!!
Would be cool to see a SP explosion, where the fountain busts into hundred of flying bits.
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@solo said:
very cool image.
You broke my fountain!!
Would be cool to see a SP explosion, where the fountain busts into hundred of flying bits.
Now tell me pete, do I promote another app?
Hey Boofredlay, nice scene. Is this in the alley of the Stoppels?
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