Massive tree patches
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Is this the typ of thing you need? If yes let me know what types of trees and I will create some for you.
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Solo, thank you so much for a fantastic texture.
The problem I face is a bit more conceptual rather then immediate.
If there are "clouds" of trees just like you show in a variety of cloud configurations, how do I create a form in SU that would repeat the shape of the cloud and resemble a forest. (without clogging our video cards with hi-poly, heavily textured vegetation)What I used to do is to create a octahedron, paint it green, spread copies along the whole site and use a random scale & rotate plug-in to break the grid. Then I went with an eraser and erased all the trees that grew over roads buildings and so on. Then dropped it to intersection with the terrain. Done
It is a bit of a brute force approach to tree patches, not an easy one. Besides it doesn't look like the woods you showed here.
So, maybe someone already came up with an idea on how to populate variety of complex shapes with an impression of woods that is somewhat forgiving on CPU. Maybe just extruding the "forest cloud" then warping it with some plug-in to make it look like a collection of merged spheres, then applying the forest texture on top? The problem is: I have no clue how to do that kind of warp in an automated manor.
Any ideas how to simulate a forest?
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component spray, possibly?
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interesting? what is it?
hm, another idea - is to copy roads into the middle of the exploded trees and then intersect with the model. triple click the resulting geometry and erase.
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@dennis_n said:
interesting? what is it?
Can be found here Component Spray
Check out the included pdf. -
wow, this thing Rocks!!!
I love the fact that if you can dream of something, it is possible in SU (and someone already built a plug in for it )
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I've done some tests with Tom's 2.5D trees - creating massive forests with the help of Component Spray: http://forums.sketchucation.com/viewtopic.php?f=80&t=17149&st=0&sk=t&sd=a&start=30
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Dennis, for what it's worth, I do not use SU for tree massing or large scale terrain overviews due to the poly limits, I use Vue.
Here I've taken a site plan, slapped it onto a rectangle in SU, exported to Vue and brushed on some trees. -
It makes me sad to know that there is a program out there that is soo cool, but I am soo dense I can not quite get it to do what I want. Every time you post something, I end up doing another Vue tutorial though. Maybe someday I'll finally get competent with it and get some reasonably decent output.
I'm always impressed with your work, even what it is as simple as that!
Chris
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and maybe you'll just keep writing such cool plugins that make the rest of our lives a lot brighter
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