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    Massive tree patches

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    • D Offline
      Dennis_n
      last edited by

      Hey everyone there, I\m contemplating on how to make massive patches of trees to look good (at least in plan view.
      Usually it is either a green "cloud" or satellite photos of forest. Neither solution looks acceptable in SU.
      Anyone has an idea?

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      • soloS Offline
        solo
        last edited by

        Dennis, I may have a solution if you can show me something similar to what you are trying to achieve.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • soloS Offline
          solo
          last edited by

          Is this the typ of thing you need? If yes let me know what types of trees and I will create some for you.

          bunch of trees.png

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • D Offline
            Dennis_n
            last edited by

            Solo, thank you so much for a fantastic texture.

            The problem I face is a bit more conceptual rather then immediate.
            If there are "clouds" of trees just like you show in a variety of cloud configurations, how do I create a form in SU that would repeat the shape of the cloud and resemble a forest. (without clogging our video cards with hi-poly, heavily textured vegetation)

            What I used to do is to create a octahedron, paint it green, spread copies along the whole site and use a random scale & rotate plug-in to break the grid. Then I went with an eraser and erased all the trees that grew over roads buildings and so on. Then dropped it to intersection with the terrain. Done

            It is a bit of a brute force approach to tree patches, not an easy one. Besides it doesn't look like the woods you showed here.

            So, maybe someone already came up with an idea on how to populate variety of complex shapes with an impression of woods that is somewhat forgiving on CPU. Maybe just extruding the "forest cloud" then warping it with some plug-in to make it look like a collection of merged spheres, then applying the forest texture on top? The problem is: I have no clue how to do that kind of warp in an automated manor.

            Any ideas how to simulate a forest?


            oyo_site.jpg

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            • X Offline
              xrok1
              last edited by

              component spray, possibly? πŸ˜•

              β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

              http://www.Twilightrender.com try it!

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              • D Offline
                Dennis_n
                last edited by

                interesting? what is it?

                hm, another idea - is to copy roads into the middle of the exploded trees and then intersect with the model. triple click the resulting geometry and erase.

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                • D Offline
                  dylan
                  last edited by

                  @dennis_n said:

                  interesting? what is it?

                  Can be found here Component Spray
                  Check out the included pdf.

                  http://dmdarchitecture.co.uk/

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                  • D Offline
                    Dennis_n
                    last edited by

                    wow, this thing Rocks!!!
                    I love the fact that if you can dream of something, it is possible in SU (and someone already built a plug in for it πŸ˜„)


                    univercity_smalll.jpg

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      I've done some tests with Tom's 2.5D trees - creating massive forests with the help of Component Spray: http://forums.sketchucation.com/viewtopic.php?f=80&t=17149&st=0&sk=t&sd=a&start=30

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • soloS Offline
                        solo
                        last edited by

                        Dennis, for what it's worth, I do not use SU for tree massing or large scale terrain overviews due to the poly limits, I use Vue.
                        Here I've taken a site plan, slapped it onto a rectangle in SU, exported to Vue and brushed on some trees.

                        http://img15.imageshack.us/img15/949/treeplantings.jpg

                        http://img15.imageshack.us/img15/9868/treefromabove.jpg

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • Chris FullmerC Offline
                          Chris Fullmer
                          last edited by

                          It makes me sad to know that there is a program out there that is soo cool, but I am soo dense I can not quite get it to do what I want. Every time you post something, I end up doing another Vue tutorial though. Maybe someday I'll finally get competent with it and get some reasonably decent output.

                          I'm always impressed with your work, even what it is as simple as that!

                          Chris

                          Lately you've been tan, suspicious for the winter.
                          All my Plugins I've written

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                          • X Offline
                            xrok1
                            last edited by

                            and maybe you'll just keep writing such 😎 cool 😎 plugins that make the rest of our lives a lot brighter β˜€ πŸ˜„

                            β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                            http://www.Twilightrender.com try it!

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